Fix breakage of non-GLES2 setups (#8774)

The commit 526a9e4b66abaf83eb6b1aaa3e93375acd87b830 breaks
the non-GLES2 setups because the code that is intended to
handle that is behind "elseif()" which is interpreted as
"elseif(false)" and thus the code never gets executed. Fix
that by changing the offending line to else().

Additionally, to avoid breaking the server only build
(which shall not have a dependency on GL/GLU/GLES at all),
enclose the entire block code in if(BUILD_CLIENT).
This commit is contained in:
Jozef Behran 2019-08-10 23:32:47 +02:00 committed by SmallJoker
parent 120155f312
commit 49f1006183

@ -104,15 +104,17 @@ endif()
option(ENABLE_GLES "Use OpenGL ES instead of OpenGL" FALSE)
mark_as_advanced(ENABLE_GLES)
if(ENABLE_GLES)
find_package(OpenGLES2 REQUIRED)
elseif()
if(NOT WIN32) # Unix probably
set(OPENGL_GL_PREFERENCE "LEGACY" CACHE STRING
"See CMake Policy CMP0072 for reference. GLVND is broken on some nvidia setups")
set(OpenGL_GL_PREFERENCE ${OPENGL_GL_PREFERENCE})
if(BUILD_CLIENT)
if(ENABLE_GLES)
find_package(OpenGLES2 REQUIRED)
else()
if(NOT WIN32) # Unix probably
set(OPENGL_GL_PREFERENCE "LEGACY" CACHE STRING
"See CMake Policy CMP0072 for reference. GLVND is broken on some nvidia setups")
set(OpenGL_GL_PREFERENCE ${OPENGL_GL_PREFERENCE})
find_package(OpenGL REQUIRED)
find_package(OpenGL REQUIRED)
endif()
endif()
endif()