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Fix pickup of dropped items when the player only takes a part of them
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@ -111,6 +111,7 @@ minetest.register_entity("__builtin:item", {
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if self.itemstring ~= '' then
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local left = hitter:get_inventory():add_item("main", self.itemstring)
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if not left:is_empty() then
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self.itemstring = left:to_string()
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return
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end
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end
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