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Add better documentation for alternate drop definition to lua_api.txt.
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@ -2423,7 +2423,6 @@ Node definition (register_node)
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diggable = true, -- If false, can never be dug
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climbable = false, -- If true, can be climbed on (ladder)
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buildable_to = false, -- If true, placed nodes can replace this node
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drop = "", -- alternatively drop = { max_items = ..., items = { ... } }
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liquidtype = "none", -- "none"/"source"/"flowing"
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liquid_alternative_flowing = "", -- Flowing version of source liquid
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liquid_alternative_source = "", -- Source version of flowing liquid
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@ -2446,6 +2445,17 @@ Node definition (register_node)
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dug = <SimpleSoundSpec>,
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place = <SimpleSoundSpec>,
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},
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drop = "", -- Name of dropped node when dug. Default is the node itself.
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-- Alternatively:
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drop = {
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max_items = 1, -- Maximum number of items to drop.
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items = { -- Choose max_items randomly from this list.
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{
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items = {"foo:bar", "baz:frob"}, -- Choose one item randomly from this list.
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rarity = 1, -- Probability of getting is 1 / rarity.
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},
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},
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},
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on_construct = func(pos),
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^ Node constructor; always called after adding node
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