mirror of
https://github.com/minetest/minetest.git
synced 2024-12-22 14:12:24 +01:00
Allow allfaces
drawtypes to have 6 textures (#15175)
This commit is contained in:
parent
d08d34d803
commit
65ec371b78
@ -1470,7 +1470,8 @@ Look for examples in `games/devtest` or `games/minetest_game`.
|
|||||||
'Connected Glass'.
|
'Connected Glass'.
|
||||||
* `allfaces`
|
* `allfaces`
|
||||||
* Often used for partially-transparent nodes.
|
* Often used for partially-transparent nodes.
|
||||||
* External and internal sides of textures are visible.
|
* External sides of textures, and unlike other drawtypes, the external sides
|
||||||
|
of other blocks, are visible from the inside.
|
||||||
* `allfaces_optional`
|
* `allfaces_optional`
|
||||||
* Often used for leaves nodes.
|
* Often used for leaves nodes.
|
||||||
* This switches between `normal`, `glasslike` and `allfaces` according to
|
* This switches between `normal`, `glasslike` and `allfaces` according to
|
||||||
|
@ -98,6 +98,23 @@ minetest.register_node("testnodes:allfaces", {
|
|||||||
groups = { dig_immediate = 3 },
|
groups = { dig_immediate = 3 },
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_node("testnodes:allfaces_6", {
|
||||||
|
description = S("\"allfaces 6 Textures\" Drawtype Test Node").."\n"..
|
||||||
|
S("Transparent node with visible internal backfaces"),
|
||||||
|
drawtype = "allfaces",
|
||||||
|
paramtype = "light",
|
||||||
|
tiles = {
|
||||||
|
"testnodes_allfaces.png^[colorize:red",
|
||||||
|
"testnodes_allfaces.png^[colorize:orange",
|
||||||
|
"testnodes_allfaces.png^[colorize:yellow",
|
||||||
|
"testnodes_allfaces.png^[colorize:green",
|
||||||
|
"testnodes_allfaces.png^[colorize:blue",
|
||||||
|
"testnodes_allfaces.png^[colorize:purple"
|
||||||
|
},
|
||||||
|
|
||||||
|
groups = { dig_immediate = 3 },
|
||||||
|
})
|
||||||
|
|
||||||
local allfaces_optional_tooltip = ""..
|
local allfaces_optional_tooltip = ""..
|
||||||
S("Rendering depends on 'leaves_style' setting:").."\n"..
|
S("Rendering depends on 'leaves_style' setting:").."\n"..
|
||||||
S("* 'fancy': transparent with visible internal backfaces").."\n"..
|
S("* 'fancy': transparent with visible internal backfaces").."\n"..
|
||||||
|
@ -1016,13 +1016,6 @@ void MapblockMeshGenerator::drawGlasslikeFramedNode()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MapblockMeshGenerator::drawAllfacesNode()
|
|
||||||
{
|
|
||||||
static const aabb3f box(-BS / 2, -BS / 2, -BS / 2, BS / 2, BS / 2, BS / 2);
|
|
||||||
useTile(0, 0, 0);
|
|
||||||
drawAutoLightedCuboid(box);
|
|
||||||
}
|
|
||||||
|
|
||||||
void MapblockMeshGenerator::drawTorchlikeNode()
|
void MapblockMeshGenerator::drawTorchlikeNode()
|
||||||
{
|
{
|
||||||
u8 wall = cur_node.n.getWallMounted(nodedef);
|
u8 wall = cur_node.n.getWallMounted(nodedef);
|
||||||
@ -1545,6 +1538,17 @@ namespace {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void MapblockMeshGenerator::drawAllfacesNode()
|
||||||
|
{
|
||||||
|
static const aabb3f box(-BS / 2, -BS / 2, -BS / 2, BS / 2, BS / 2, BS / 2);
|
||||||
|
TileSpec tiles[6];
|
||||||
|
for (int face = 0; face < 6; face++)
|
||||||
|
getTile(nodebox_tile_dirs[face], &tiles[face]);
|
||||||
|
if (data->m_smooth_lighting)
|
||||||
|
getSmoothLightFrame();
|
||||||
|
drawAutoLightedCuboid(box, nullptr, tiles, 6);
|
||||||
|
}
|
||||||
|
|
||||||
void MapblockMeshGenerator::drawNodeboxNode()
|
void MapblockMeshGenerator::drawNodeboxNode()
|
||||||
{
|
{
|
||||||
TileSpec tiles[6];
|
TileSpec tiles[6];
|
||||||
|
Loading…
Reference in New Issue
Block a user