mirror of
https://github.com/minetest/minetest.git
synced 2024-11-26 17:43:45 +01:00
documentation update (mapformat.txt mainly)
This commit is contained in:
parent
bf22dba687
commit
6bd4cb2562
75
doc/mapformat.txt
Normal file
75
doc/mapformat.txt
Normal file
@ -0,0 +1,75 @@
|
||||
I'll try to quickly document the newest block format in here (might contain
|
||||
errors). Refer to the mapgen or minetestmapper script for the directory
|
||||
structure and file naming. There are two sector namings possible,
|
||||
sector/XXXXZZZZ and sector/XXX/ZZZ.
|
||||
|
||||
There also exists files map_meta.txt and chunk_meta, that are used by the
|
||||
generator. If they are not found or invalid, the generator will currently
|
||||
behave quite strangely.
|
||||
|
||||
The MapBlock file format (sectors2/XXX/ZZZ/YYYY):
|
||||
|
||||
NOTE: Byte order is MSB first.
|
||||
|
||||
u8 version
|
||||
- map format version number, this one is version 17
|
||||
|
||||
u8 flags
|
||||
- Flag bitmasks:
|
||||
- 0x01: is_underground: Should be set to 0 if there will be no light
|
||||
obstructions above the block. If/when sunlight of a block is updated and
|
||||
there is no block above it, this value is checked for determining whether
|
||||
sunlight comes from the top.
|
||||
- 0x02: day_night_differs: Whether the lighting of the block is different on
|
||||
day and night. Only blocks that have this bit set are updated when day
|
||||
transforms to night.
|
||||
- 0x04: lighting_expired: If true, lighting is invalid and should be updated.
|
||||
If you can't calculate lighting in your generator properly, you could try
|
||||
setting this 1 to everything and setting the uppermost block in every
|
||||
sector as is_underground=0. I am quite sure it doesn't work properly,
|
||||
though.
|
||||
|
||||
zlib-compressed map data:
|
||||
- content:
|
||||
u8[4096]: content types
|
||||
u8[4096]: param1 values
|
||||
u8[4096]: param2 values
|
||||
|
||||
zlib-compressed node metadata
|
||||
- content:
|
||||
u16 version (=1)
|
||||
u16 count of metadata
|
||||
foreach count:
|
||||
u16 position (= p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X)
|
||||
u16 type_id
|
||||
u16 content_size
|
||||
u8[content_size] misc. stuff contained in the metadata
|
||||
|
||||
u16 mapblockobject_count
|
||||
- always write as 0.
|
||||
- if read != 0, just fail.
|
||||
|
||||
foreach mapblockobject_count:
|
||||
- deprecated, should not be used. Length of this data can only be known by
|
||||
properly parsing it. Just hope not to run into any of this.
|
||||
|
||||
u8 static object version:
|
||||
- currently 0
|
||||
|
||||
u16 static_object_count
|
||||
|
||||
foreach static_object_count:
|
||||
u8 type (object type-id)
|
||||
s32 pos_x * 1000
|
||||
s32 pos_y * 1000
|
||||
s32 pos_z * 1000
|
||||
u16 data_size
|
||||
u8[data_size] data
|
||||
|
||||
u32 timestamp
|
||||
- Timestamp when last saved, as seconds from starting the game.
|
||||
- 0xffffffff = invalid/unknown timestamp, nothing will be done with the time
|
||||
difference when loaded (recommended)
|
||||
|
||||
// END
|
||||
|
@ -174,6 +174,12 @@ TODO: Better control of draw_control.wanted_max_blocks
|
||||
|
||||
TODO: Block mesh generator to tile properly on smooth lighting
|
||||
|
||||
TODO: Further investigate the use of GPU lighting in addition to the
|
||||
current one
|
||||
|
||||
TODO: Quick drawing of huge distances according to heightmap has to be
|
||||
tested once again.
|
||||
|
||||
Configuration:
|
||||
--------------
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user