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Scale C++ menus down to fit the window (#14690)
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@ -107,13 +107,9 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
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removeAllChildren();
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removeAllChildren();
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key_used_text = nullptr;
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key_used_text = nullptr;
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const float s = m_gui_scale;
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ScalingInfo info = getScalingInfo(screensize, v2u32(835, 430));
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DesiredRect = core::rect<s32>(
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const float s = info.scale;
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screensize.X / 2 - 835 * s / 2,
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DesiredRect = info.rect;
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screensize.Y / 2 - 430 * s / 2,
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screensize.X / 2 + 835 * s / 2,
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screensize.Y / 2 + 430 * s / 2
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);
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recalculateAbsolutePosition(false);
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recalculateAbsolutePosition(false);
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v2s32 size = DesiredRect.getSize();
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v2s32 size = DesiredRect.getSize();
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@ -66,13 +66,9 @@ void GUIOpenURLMenu::regenerateGui(v2u32 screensize)
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/*
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/*
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Calculate new sizes and positions
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Calculate new sizes and positions
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*/
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*/
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const float s = m_gui_scale;
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ScalingInfo info = getScalingInfo(screensize, v2u32(580, 250));
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DesiredRect = core::rect<s32>(
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const float s = info.scale;
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screensize.X / 2 - 580 * s / 2,
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DesiredRect = info.rect;
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screensize.Y / 2 - 250 * s / 2,
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screensize.X / 2 + 580 * s / 2,
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screensize.Y / 2 + 250 * s / 2
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);
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recalculateAbsolutePosition(false);
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recalculateAbsolutePosition(false);
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v2s32 size = DesiredRect.getSize();
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v2s32 size = DesiredRect.getSize();
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@ -62,14 +62,9 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
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/*
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/*
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Calculate new sizes and positions
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Calculate new sizes and positions
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*/
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*/
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const float s = m_gui_scale;
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ScalingInfo info = getScalingInfo(screensize, v2u32(580, 300));
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const float s = info.scale;
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DesiredRect = core::rect<s32>(
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DesiredRect = info.rect;
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screensize.X / 2 - 580 * s / 2,
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screensize.Y / 2 - 300 * s / 2,
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screensize.X / 2 + 580 * s / 2,
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screensize.Y / 2 + 300 * s / 2
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);
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recalculateAbsolutePosition(false);
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recalculateAbsolutePosition(false);
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v2s32 size = DesiredRect.getSize();
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v2s32 size = DesiredRect.getSize();
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@ -54,13 +54,9 @@ void GUIVolumeChange::regenerateGui(v2u32 screensize)
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/*
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/*
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Calculate new sizes and positions
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Calculate new sizes and positions
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*/
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*/
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const float s = m_gui_scale;
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ScalingInfo info = getScalingInfo(screensize, v2u32(380, 200));
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DesiredRect = core::rect<s32>(
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const float s = info.scale;
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screensize.X / 2 - 380 * s / 2,
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DesiredRect = info.rect;
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screensize.Y / 2 - 200 * s / 2,
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screensize.X / 2 + 380 * s / 2,
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screensize.Y / 2 + 200 * s / 2
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);
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recalculateAbsolutePosition(false);
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recalculateAbsolutePosition(false);
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v2s32 size = DesiredRect.getSize();
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v2s32 size = DesiredRect.getSize();
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@ -398,3 +398,17 @@ porting::AndroidDialogState GUIModalMenu::getAndroidUIInputState()
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return porting::getInputDialogState();
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return porting::getInputDialogState();
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}
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}
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#endif
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#endif
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GUIModalMenu::ScalingInfo GUIModalMenu::getScalingInfo(v2u32 screensize, v2u32 base_size)
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{
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f32 scale = m_gui_scale;
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scale = std::min(scale, (f32)screensize.X / (f32)base_size.X);
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scale = std::min(scale, (f32)screensize.Y / (f32)base_size.Y);
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s32 w = base_size.X * scale, h = base_size.Y * scale;
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return {scale, core::rect<s32>(
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screensize.X / 2 - w / 2,
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screensize.Y / 2 - h / 2,
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screensize.X / 2 + w / 2,
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screensize.Y / 2 + h / 2
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)};
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}
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@ -94,6 +94,12 @@ protected:
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std::string m_jni_field_name;
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std::string m_jni_field_name;
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#endif
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#endif
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struct ScalingInfo {
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f32 scale;
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core::rect<s32> rect;
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};
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ScalingInfo getScalingInfo(v2u32 screensize, v2u32 base_size);
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// This is set to true if the menu is currently processing a second-touch event.
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// This is set to true if the menu is currently processing a second-touch event.
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bool m_second_touch = false;
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bool m_second_touch = false;
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// This is set to true if the menu is currently processing a mouse event
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// This is set to true if the menu is currently processing a mouse event
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