SendInventory when handleCommand_Interact is a use.

This call was missing when change looping to triggering SendInventory: 1b2f64473ed4f222d3b7f02df853730d4382105e
This commit is contained in:
poet-nohit 2015-03-21 13:41:32 -06:00 committed by Loic Blot
parent 837a2e1e5f
commit 7679396ebb

@ -1724,7 +1724,9 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
if (m_script->item_OnUse( if (m_script->item_OnUse(
item, playersao, pointed)) { item, playersao, pointed)) {
// Apply returned ItemStack // Apply returned ItemStack
playersao->setWieldedItem(item); if (playersao->setWieldedItem(item)) {
SendInventory(playersao);
}
} }
} // action == 4 } // action == 4