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Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
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@ -1,5 +1,14 @@
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-- Minetest: builtin/item.lua
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local function copy_pointed_thing(pointed_thing)
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return {
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type = pointed_thing.type,
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above = vector.new(pointed_thing.above),
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under = vector.new(pointed_thing.under),
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ref = pointed_thing.ref,
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}
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end
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--
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-- Item definition helpers
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--
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@ -272,17 +281,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
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if def.after_place_node then
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-- Deepcopy place_to and pointed_thing because callback can modify it
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local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
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local pointed_thing_copy = {
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type = pointed_thing.type,
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under = {
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x = pointed_thing.under.x,
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y = pointed_thing.under.y,
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z = pointed_thing.under.z},
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above = {
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x = pointed_thing.above.x,
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y = pointed_thing.above.y,
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z = pointed_thing.above.z}
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}
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local pointed_thing_copy = copy_pointed_thing(pointed_thing)
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if def.after_place_node(place_to_copy, placer, itemstack,
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pointed_thing_copy) then
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take_item = false
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@ -292,22 +291,12 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
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-- Run script hook
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local _, callback
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for _, callback in ipairs(minetest.registered_on_placenodes) do
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-- Deepcopy pos, node and poined_thing because callback can modify them
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-- Deepcopy pos, node and pointed_thing because callback can modify them
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local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
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local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
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local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
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local pointed_thing_copy = {
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type = pointed_thing.type,
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under = {
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x = pointed_thing.under.x,
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y = pointed_thing.under.y,
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z = pointed_thing.under.z},
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above = {
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x = pointed_thing.above.x,
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y = pointed_thing.above.y,
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z = pointed_thing.above.z}
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}
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if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, poined_thing_copy) then
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local pointed_thing_copy = copy_pointed_thing(pointed_thing)
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if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
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take_item = false
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end
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end
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@ -372,14 +361,14 @@ function minetest.item_eat(hp_change, replace_with_item)
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end
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end
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function minetest.node_punch(pos, node, puncher)
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function minetest.node_punch(pos, node, puncher, pointed_thing)
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-- Run script hook
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local _, callback
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for _, callback in ipairs(minetest.registered_on_punchnodes) do
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-- Copy pos and node because callback can modify them
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local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
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local pos_copy = vector.new(pos)
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local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
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callback(pos_copy, node_copy, puncher)
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local pointed_thing_copy = copy_pointed_thing(pointed_thing)
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callback(pos_copy, node_copy, puncher, pointed_thing_copy)
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end
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end
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@ -1211,7 +1211,7 @@ minetest.register_on_dignode(func(pos, oldnode, digger))
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^ Called when a node has been dug.
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^ Not recommended: Use on_destruct or after_dig_node in node definition
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^ whenever possible
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minetest.register_on_punchnode(func(pos, node, puncher))
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minetest.register_on_punchnode(func(pos, node, puncher, pointed_thing))
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^ Called when a node is punched
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minetest.register_on_generated(func(minp, maxp, blockseed))
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^ Called after generating a piece of world. Modifying nodes inside the area
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@ -1500,7 +1500,7 @@ minetest.item_eat(hp_change, replace_with_item)
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^ Eat the item. replace_with_item can be nil.
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Defaults for the on_punch and on_dig node definition callbacks:
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minetest.node_punch(pos, node, puncher)
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minetest.node_punch(pos, node, puncher, pointed_thing)
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^ Calls functions registered by minetest.register_on_punchnode()
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minetest.node_dig(pos, node, digger)
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^ Checks if node can be dug, puts item into inventory, removes node
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@ -2273,9 +2273,9 @@ Node definition (register_node)
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^ returns true if node can be dug, or false if not
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^ default: nil
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on_punch = func(pos, node, puncher),
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on_punch = func(pos, node, puncher, pointed_thing),
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^ default: minetest.node_punch
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^ By default: does nothing
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^ By default: Calls minetest.register_on_punchnode callbacks
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on_rightclick = func(pos, node, clicker, itemstack, pointed_thing),
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^ default: nil
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^ if defined, itemstack will hold clicker's wielded item
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@ -52,7 +52,6 @@ protected:
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friend class ModApiItemMod;
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bool getItemCallback(const char *name, const char *callbackname);
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private:
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void pushPointedThing(const PointedThing& pointed);
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};
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "nodedef.h"
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#include "server.h"
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#include "environment.h"
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#include "util/pointedthing.h"
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struct EnumString ScriptApiNode::es_DrawType[] =
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@ -87,7 +88,7 @@ ScriptApiNode::~ScriptApiNode() {
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}
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bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
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ServerActiveObject *puncher)
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ServerActiveObject *puncher, PointedThing pointed)
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{
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SCRIPTAPI_PRECHECKHEADER
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@ -104,7 +105,8 @@ bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
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push_v3s16(L, p);
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pushnode(L, node, ndef);
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objectrefGetOrCreate(puncher);
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if(lua_pcall(L, 3, 0, errorhandler))
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pushPointedThing(pointed);
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if(lua_pcall(L, 4, 0, errorhandler))
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scriptError();
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lua_pop(L, 1); // Pop error handler
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return true;
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@ -38,7 +38,7 @@ public:
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virtual ~ScriptApiNode();
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bool node_on_punch(v3s16 p, MapNode node,
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ServerActiveObject *puncher);
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ServerActiveObject *puncher, PointedThing pointed);
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bool node_on_dig(v3s16 p, MapNode node,
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ServerActiveObject *digger);
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void node_on_construct(v3s16 p, MapNode node);
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@ -273,7 +273,7 @@ int ModApiEnvMod::l_punch_node(lua_State *L)
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}
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// Punch it with a NULL puncher (appears in Lua as a non-functional
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// ObjectRef)
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bool success = scriptIfaceNode->node_on_punch(pos, n, NULL);
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bool success = scriptIfaceNode->node_on_punch(pos, n, NULL, PointedThing());
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lua_pushboolean(L, success);
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return 1;
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}
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@ -2918,7 +2918,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), false);
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}
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if(n.getContent() != CONTENT_IGNORE)
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m_script->node_on_punch(p_under, n, playersao);
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m_script->node_on_punch(p_under, n, playersao, pointed);
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// Cheat prevention
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playersao->noCheatDigStart(p_under);
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}
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