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fix memory leak in itemdef
cleanup useless code
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parent
5743ef4e64
commit
7a32698312
@ -226,6 +226,12 @@ class CItemDefManager: public IWritableItemDefManager
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public:
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CItemDefManager()
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{
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for (std::map<std::string, ItemDefinition*>::iterator iter =
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m_item_definitions.begin(); iter != m_item_definitions.end();
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iter ++) {
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delete iter->second;
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}
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m_item_definitions.clear();
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#ifndef SERVER
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m_main_thread = get_current_thread_id();
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#endif
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@ -241,6 +247,7 @@ public:
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{
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ClientCached *cc = *i;
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cc->wield_mesh->drop();
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delete cc;
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}
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#endif
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}
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@ -328,11 +335,7 @@ public:
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}
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// Create a wield mesh
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if(cc->wield_mesh != NULL)
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{
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cc->wield_mesh->drop();
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cc->wield_mesh = NULL;
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}
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assert(cc->wield_mesh == NULL);
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if(def->type == ITEM_NODE && def->wield_image == "")
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{
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need_node_mesh = true;
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@ -436,16 +439,16 @@ public:
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/*
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Use the node mesh as the wield mesh
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*/
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if(cc->wield_mesh == NULL)
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{
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// Scale to proper wield mesh proportions
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scaleMesh(node_mesh, v3f(30.0, 30.0, 30.0)
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* def->wield_scale);
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cc->wield_mesh = node_mesh;
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cc->wield_mesh->grab();
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}
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// falling outside of here deletes node_mesh
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// Scale to proper wield mesh proportions
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scaleMesh(node_mesh, v3f(30.0, 30.0, 30.0)
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* def->wield_scale);
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cc->wield_mesh = node_mesh;
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cc->wield_mesh->grab();
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//no way reference count can be smaller than 2 in this place!
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assert(cc->wield_mesh->getReferenceCount() >= 2);
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}
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// Put in cache
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