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Fix mob deserialization errors in the client (#4743)
The problem was seen while using the mobf mod package. The problem happens when the server serializes entity attachments. Sometimes, such attachments no longer exist. The serialization code skips those. However, the total number of attachments was serialized earlier. Therefore the client expects more than it gets, and logs a serialization error.
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@ -383,23 +383,30 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
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writeF1000(os, m_yaw);
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writeS16(os, m_hp);
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writeU8(os, 4 + m_bone_position.size() + m_attachment_child_ids.size()); // number of messages stuffed in here
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os<<serializeLongString(getPropertyPacket()); // message 1
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os<<serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
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os<<serializeLongString(gob_cmd_update_animation(
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std::ostringstream msg_os(std::ios::binary);
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msg_os << serializeLongString(getPropertyPacket()); // message 1
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msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
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msg_os << serializeLongString(gob_cmd_update_animation(
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m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
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for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
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ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
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os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
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msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
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(*ii).second.X, (*ii).second.Y)); // m_bone_position.size
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}
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os<<serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
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msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
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m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
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int message_count = 4 + m_bone_position.size();
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for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
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(ii != m_attachment_child_ids.end()); ++ii) {
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if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
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os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(), obj->getClientInitializationData(protocol_version)));
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message_count++;
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msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
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obj->getClientInitializationData(protocol_version)));
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}
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}
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writeU8(os, message_count);
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os.write(msg_os.str().c_str(), msg_os.str().size());
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}
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else
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{
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@ -865,26 +872,35 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
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writeF1000(os, m_yaw);
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writeS16(os, getHP());
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writeU8(os, 6 + m_bone_position.size() + m_attachment_child_ids.size()); // number of messages stuffed in here
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os<<serializeLongString(getPropertyPacket()); // message 1
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os<<serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
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os<<serializeLongString(gob_cmd_update_animation(
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std::ostringstream msg_os(std::ios::binary);
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msg_os << serializeLongString(getPropertyPacket()); // message 1
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msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
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msg_os << serializeLongString(gob_cmd_update_animation(
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m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
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for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
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ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
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os<<serializeLongString(gob_cmd_update_bone_position((*ii).first, (*ii).second.X, (*ii).second.Y)); // m_bone_position.size
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msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
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(*ii).second.X, (*ii).second.Y)); // m_bone_position.size
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}
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os<<serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
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os<<serializeLongString(gob_cmd_update_physics_override(m_physics_override_speed,
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msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
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m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
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msg_os << serializeLongString(gob_cmd_update_physics_override(m_physics_override_speed,
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m_physics_override_jump, m_physics_override_gravity, m_physics_override_sneak,
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m_physics_override_sneak_glitch)); // 5
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os << serializeLongString(gob_cmd_update_nametag_attributes(m_prop.nametag_color)); // 6 (GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
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// (GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
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msg_os << serializeLongString(gob_cmd_update_nametag_attributes(m_prop.nametag_color)); // 6
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int message_count = 6 + m_bone_position.size();
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for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
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ii != m_attachment_child_ids.end(); ++ii) {
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if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
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os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(), obj->getClientInitializationData(protocol_version)));
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message_count++;
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msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
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obj->getClientInitializationData(protocol_version)));
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}
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}
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writeU8(os, message_count);
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os.write(msg_os.str().c_str(), msg_os.str().size());
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}
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else
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{
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