Compilation fix

This commit is contained in:
Loic Blot 2016-10-05 20:58:05 +02:00
parent 613797a304
commit 7fab86a49d

@ -566,7 +566,7 @@ GenericCAO::GenericCAO(IGameDef *gamedef, ClientEnvironment *env):
m_animation_speed(15),
m_animation_blend(0),
m_animation_loop(true),
m_bone_position(std::map<std::string, core::vector2d<v3f> >()),
m_bone_position(UNORDERED_MAP<std::string, core::vector2d<v3f> >()),
m_attachment_bone(""),
m_attachment_position(v3f(0,0,0)),
m_attachment_rotation(v3f(0,0,0)),