mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
Remember selected world by path
This commit is contained in:
parent
2c9bb06516
commit
82073025cc
22
src/main.cpp
22
src/main.cpp
@ -1277,11 +1277,22 @@ int main(int argc, char *argv[])
|
||||
i != worldspecs.end(); i++)
|
||||
menudata.worlds.push_back(narrow_to_wide(
|
||||
i->name + " [" + i->gameid + "]"));
|
||||
// Select if there is only one
|
||||
if(worldspecs.size() == 1)
|
||||
// Default to selecting nothing
|
||||
menudata.selected_world = -1;
|
||||
// If there is only one world, select it
|
||||
if(worldspecs.size() == 1){
|
||||
menudata.selected_world = 0;
|
||||
else
|
||||
menudata.selected_world = -1;
|
||||
}
|
||||
// Otherwise try to select according to selected_world_path
|
||||
else if(g_settings->exists("selected_world_path")){
|
||||
std::string trypath = g_settings->get("selected_world_path");
|
||||
for(u32 i=0; i<worldspecs.size(); i++){
|
||||
if(worldspecs[i].path == trypath){
|
||||
menudata.selected_world = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// If a world was commanded, append and select it
|
||||
if(commanded_world != ""){
|
||||
std::string gameid = getWorldGameId(commanded_world, true);
|
||||
@ -1390,6 +1401,9 @@ int main(int argc, char *argv[])
|
||||
g_settings->set("name", playername);
|
||||
g_settings->set("address", address);
|
||||
g_settings->set("port", itos(port));
|
||||
if(menudata.selected_world != -1)
|
||||
g_settings->set("selected_world_path",
|
||||
worldspecs[menudata.selected_world].path);
|
||||
// Update configuration file
|
||||
if(configpath != "")
|
||||
g_settings->updateConfigFile(configpath.c_str());
|
||||
|
Loading…
Reference in New Issue
Block a user