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Fix incorrect buffer size calculation on creation of HUD status messages
Fixes #6400
This commit is contained in:
parent
51002b1629
commit
829bbafb27
14
src/game.cpp
14
src/game.cpp
@ -2567,7 +2567,7 @@ void Game::processKeyInput()
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wchar_t buf[100];
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wchar_t buf[100];
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g_settings->setFloat("sound_volume", new_volume);
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g_settings->setFloat("sound_volume", new_volume);
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const wchar_t *str = wgettext("Volume changed to %d%%");
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const wchar_t *str = wgettext("Volume changed to %d%%");
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swprintf(buf, sizeof(buf), str, myround(new_volume * 100));
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, myround(new_volume * 100));
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delete[] str;
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delete[] str;
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m_statustext = buf;
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m_statustext = buf;
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runData.statustext_time = 0;
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runData.statustext_time = 0;
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@ -2576,7 +2576,7 @@ void Game::processKeyInput()
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wchar_t buf[100];
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wchar_t buf[100];
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g_settings->setFloat("sound_volume", new_volume);
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g_settings->setFloat("sound_volume", new_volume);
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const wchar_t *str = wgettext("Volume changed to %d%%");
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const wchar_t *str = wgettext("Volume changed to %d%%");
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swprintf(buf, sizeof(buf), str, myround(new_volume * 100));
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, myround(new_volume * 100));
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delete[] str;
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delete[] str;
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m_statustext = buf;
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m_statustext = buf;
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runData.statustext_time = 0;
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runData.statustext_time = 0;
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@ -2968,7 +2968,7 @@ void Game::toggleProfiler()
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if (runData.profiler_current_page != 0) {
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if (runData.profiler_current_page != 0) {
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wchar_t buf[255];
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wchar_t buf[255];
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const wchar_t* str = wgettext("Profiler shown (page %d of %d)");
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const wchar_t* str = wgettext("Profiler shown (page %d of %d)");
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swprintf(buf, sizeof(buf), str,
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str,
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runData.profiler_current_page,
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runData.profiler_current_page,
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runData.profiler_max_page);
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runData.profiler_max_page);
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delete[] str;
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delete[] str;
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@ -2990,13 +2990,13 @@ void Game::increaseViewRange()
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if (range_new > 4000) {
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if (range_new > 4000) {
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range_new = 4000;
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range_new = 4000;
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str = wgettext("Viewing range is at maximum: %d");
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str = wgettext("Viewing range is at maximum: %d");
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swprintf(buf, sizeof(buf), str, range_new);
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, range_new);
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delete[] str;
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delete[] str;
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m_statustext = buf;
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m_statustext = buf;
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} else {
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} else {
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str = wgettext("Viewing range changed to %d");
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str = wgettext("Viewing range changed to %d");
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swprintf(buf, sizeof(buf), str, range_new);
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, range_new);
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delete[] str;
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delete[] str;
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m_statustext = buf;
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m_statustext = buf;
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}
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}
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@ -3015,12 +3015,12 @@ void Game::decreaseViewRange()
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if (range_new < 20) {
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if (range_new < 20) {
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range_new = 20;
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range_new = 20;
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str = wgettext("Viewing range is at minimum: %d");
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str = wgettext("Viewing range is at minimum: %d");
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swprintf(buf, sizeof(buf), str, range_new);
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, range_new);
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delete[] str;
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delete[] str;
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m_statustext = buf;
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m_statustext = buf;
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} else {
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} else {
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str = wgettext("Viewing range changed to %d");
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str = wgettext("Viewing range changed to %d");
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swprintf(buf, sizeof(buf), str, range_new);
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, range_new);
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delete[] str;
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delete[] str;
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m_statustext = buf;
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m_statustext = buf;
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}
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}
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