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Use SKIP now that we can
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31ab21ffd5
commit
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@ -6,16 +6,11 @@
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#include "filesys.h"
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#include "filesys.h"
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#include "CReadFile.h"
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#include "CReadFile.h"
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#include "log.h"
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#include "vector3d.h"
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#include "vector3d.h"
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#include <irrlicht.h>
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#include <irrlicht.h>
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// Catch needs to be included after Irrlicht so that it sees operator<<
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#include "catch.h"
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// declarations.
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#include <catch.hpp>
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#include <cstring>
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using v3f = irr::core::vector3df;
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using v3f = irr::core::vector3df;
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using v2f = irr::core::vector2df;
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using v2f = irr::core::vector2df;
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@ -24,10 +19,8 @@ TEST_CASE("gltf") {
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const auto gamespec = findSubgame("devtest");
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const auto gamespec = findSubgame("devtest");
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// HACK use SKIP() when Catch2 is upgraded to v3
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if (!gamespec.isValid())
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if (!gamespec.isValid()) {
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SKIP();
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warningstream << "skipping gltf tests because devtest could not be found" << std::endl;
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} else {
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irr::scene::CSceneManager smgr(nullptr, nullptr, nullptr);
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irr::scene::CSceneManager smgr(nullptr, nullptr, nullptr);
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const auto loadMesh = [&smgr](const irr::io::path& filepath) {
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const auto loadMesh = [&smgr](const irr::io::path& filepath) {
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@ -337,5 +330,3 @@ SECTION("snow man") {
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}
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}
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}
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}
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}
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