mirror of
https://github.com/minetest/minetest.git
synced 2024-08-20 05:24:15 +02:00
Cleanup various headers to reduce compilation times (#6255)
* Cleanup various headers to reduce compilation times
This commit is contained in:
parent
816bca32ac
commit
85511a642f
@ -30,7 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class BanManager
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{
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public:
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BanManager(const std::string &bannfilepath);
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BanManager(const std::string &banfilepath);
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~BanManager();
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void load();
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void save();
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@ -283,8 +283,7 @@ void Camera::addArmInertia(f32 player_yaw)
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}
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}
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void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
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f32 tool_reload_ratio, ClientEnvironment &c_env)
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void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime, f32 tool_reload_ratio)
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{
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// Get player position
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// Smooth the movement when walking up stairs
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@ -408,19 +407,19 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
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// Calculate new position
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bool abort = false;
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for (int i = BS; i <= BS*2.75; i++)
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{
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my_cp.X = m_camera_position.X + m_camera_direction.X*-i;
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my_cp.Z = m_camera_position.Z + m_camera_direction.Z*-i;
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for (int i = BS; i <= BS * 2.75; i++) {
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my_cp.X = m_camera_position.X + m_camera_direction.X * -i;
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my_cp.Z = m_camera_position.Z + m_camera_direction.Z * -i;
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if (i > 12)
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my_cp.Y = m_camera_position.Y + (m_camera_direction.Y*-i);
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my_cp.Y = m_camera_position.Y + (m_camera_direction.Y * -i);
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// Prevent camera positioned inside nodes
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INodeDefManager *nodemgr = m_client->ndef();
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MapNode n = c_env.getClientMap().getNodeNoEx(floatToInt(my_cp, BS));
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MapNode n = m_client->getEnv().getClientMap()
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.getNodeNoEx(floatToInt(my_cp, BS));
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const ContentFeatures& features = nodemgr->get(n);
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if(features.walkable)
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{
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if (features.walkable) {
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my_cp.X += m_camera_direction.X*-1*-BS/2;
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my_cp.Z += m_camera_direction.Z*-1*-BS/2;
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my_cp.Y += m_camera_direction.Y*-1*-BS/2;
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@ -24,13 +24,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "inventory.h"
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#include "mesh.h"
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#include "client/tile.h"
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#include "util/numeric.h"
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#include <ICameraSceneNode.h>
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#include <ISceneNode.h>
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#include <list>
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#include "client.h"
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class LocalPlayer;
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struct MapDrawControl;
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class Client;
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@ -120,7 +117,7 @@ public:
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// Update the camera from the local player's position.
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// busytime is used to adjust the viewing range.
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void update(LocalPlayer* player, f32 frametime, f32 busytime,
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f32 tool_reload_ratio, ClientEnvironment &c_env);
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f32 tool_reload_ratio);
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// Update render distance
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void updateViewingRange();
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@ -22,6 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <sstream>
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#include <cmath>
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#include <IFileSystem.h>
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#include "client.h"
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#include "network/clientopcodes.h"
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#include "network/networkpacket.h"
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#include "threading/mutex_auto_lock.h"
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#include "client/renderingengine.h"
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#include "util/auth.h"
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@ -30,8 +33,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/serialize.h"
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#include "util/string.h"
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#include "util/srp.h"
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#include "client.h"
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#include "network/clientopcodes.h"
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#include "filesys.h"
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#include "mapblock_mesh.h"
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#include "mapblock.h"
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@ -38,7 +38,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "tileanimation.h"
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#include "mesh_generator_thread.h"
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#include <fstream>
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#include "filesys.h"
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#define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S 10.0f
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@ -247,8 +247,8 @@ public:
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}
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return m_mousepos;
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}
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virtual void setMousePos(s32 x, s32 y)
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{
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if (RenderingEngine::get_raw_device()->getCursorControl()) {
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@ -21,10 +21,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <IrrlichtDevice.h>
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#include <irrlicht.h>
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#include "fontengine.h"
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#include "client.h"
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#include "clouds.h"
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#include "util/numeric.h"
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#include "guiscalingfilter.h"
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#include "hud.h"
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#include "localplayer.h"
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#include "camera.h"
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#include "minimap.h"
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#include "clientmap.h"
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@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/serialize.h"
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#include "util/pointedthing.h"
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#include "client.h"
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#include "clientenvironment.h"
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#include "clientsimpleobject.h"
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#include "clientmap.h"
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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <ISceneManager.h>
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#include "environment.h"
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#include "clientobject.h"
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#include "util/numeric.h"
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class ClientSimpleObject;
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class ClientMap;
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@ -18,18 +18,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include <sstream>
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#include "clientiface.h"
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#include "network/connection.h"
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#include "network/serveropcodes.h"
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#include "remoteplayer.h"
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#include "settings.h"
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#include "mapblock.h"
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#include "network/connection.h"
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#include "serverenvironment.h"
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#include "map.h"
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#include "emerge.h"
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#include "content_sao.h" // TODO this is used for cleanup of only
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#include "log.h"
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#include "network/serveropcodes.h"
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#include "util/srp.h"
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#include "face_position_cache.h"
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "constants.h"
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#include "serialization.h" // for SER_FMT_VER_INVALID
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#include "network/networkpacket.h"
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#include "network/networkprotocol.h"
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#include "porting.h"
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#include <list>
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@ -41,6 +41,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "localplayer.h"
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#include "map.h"
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#include "camera.h" // CameraModes
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#include "client.h"
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#include "wieldmesh.h"
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#include <algorithm>
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#include "client/renderingengine.h"
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@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef CONTENT_MAPBLOCK_HEADER
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#define CONTENT_MAPBLOCK_HEADER
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#include "util/numeric.h"
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#include "nodedef.h"
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#include <IMeshManipulator.h>
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@ -36,9 +36,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <atomic>
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#include <mutex>
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#include "irr_v3d.h"
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#include "activeobject.h"
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#include "util/numeric.h"
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#include "network/networkprotocol.h" // for AccessDeniedCode
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#include "util/basic_macros.h"
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class IGameDef;
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class Map;
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@ -3445,8 +3445,7 @@ void Game::updateCamera(u32 busy_time, f32 dtime)
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float tool_reload_ratio = runData.time_from_last_punch / full_punch_interval;
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tool_reload_ratio = MYMIN(tool_reload_ratio, 1.0);
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camera->update(player, dtime, busy_time / 1000.0f, tool_reload_ratio,
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client->getEnv());
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camera->update(player, dtime, busy_time / 1000.0f, tool_reload_ratio);
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camera->step(dtime);
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v3f camera_position = camera->getPosition();
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@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define GETTEXT_HEADER
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#include "config.h" // for USE_GETTEXT
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#include <string>
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#if USE_GETTEXT
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#include <libintl.h>
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@ -24,7 +24,6 @@
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#include "irrlichttypes_extrabloated.h"
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#include "modalMenu.h"
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#include "client.h"
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#include "gettext.h"
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#include "keycode.h"
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#include <string>
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@ -17,9 +17,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "guiPasswordChange.h"
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#include "debug.h"
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#include "serialization.h"
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#include <string>
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#include "client.h"
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#include <IGUICheckBox.h>
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#include <IGUIEditBox.h>
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#include <IGUIButton.h>
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@ -21,9 +21,10 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "irrlichttypes_extrabloated.h"
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#include "modalMenu.h"
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#include "client.h"
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#include <string>
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class Client;
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class GUIPasswordChange : public GUIModalMenu
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{
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public:
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@ -22,7 +22,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "irrlichttypes_extrabloated.h"
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#include "modalMenu.h"
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#include "client.h"
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#include <string>
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class GUIVolumeChange : public GUIModalMenu
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@ -32,7 +31,7 @@ public:
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr);
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~GUIVolumeChange();
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void removeChildren();
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/*
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Remove and re-add (or reposition) stuff
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@ -42,7 +41,7 @@ public:
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void drawMenu();
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bool OnEvent(const SEvent& event);
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bool pausesGame() { return true; }
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};
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@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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* regardless of the compiler.
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*/
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#ifndef _MSC_VER
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# include <stdint.h>
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# include <cstdint>
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#endif
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#include <irrTypes.h>
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@ -144,7 +144,9 @@ public:
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void setCollisionbox(const aabb3f &box) { m_collisionbox = box; }
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private:
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// clang-format off
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void accelerateHorizontal(const v3f &target_speed, f32 max_increase, bool slippery);
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// clang-format on
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void accelerateVertical(const v3f &target_speed, const f32 max_increase);
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bool updateSneakNode(Map *map, const v3f &position, const v3f &sneak_max);
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@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mainmenumanager.h"
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#include "irrlichttypes_extrabloated.h"
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#include "chat_interface.h"
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#include "debug.h"
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#include "unittest/test.h"
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#include "server.h"
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@ -34,10 +35,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "quicktune.h"
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#include "httpfetch.h"
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#include "guiEngine.h"
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#include "map.h"
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#include "player.h"
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#include "mapsector.h"
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#include "fontengine.h"
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#include "gameparams.h"
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#include "database.h"
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#include "config.h"
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@ -47,7 +44,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#endif
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#ifndef SERVER
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#include "client/clientlauncher.h"
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#endif
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#ifdef HAVE_TOUCHSCREENGUI
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@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "mapblock_mesh.h"
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#include "client.h"
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#include "mapblock.h"
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#include "map.h"
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#include "profiler.h"
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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "noise.h"
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#include "map.h"
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#include "log.h"
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#include "util/numeric.h"
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#include <algorithm>
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@ -18,16 +18,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "minimap.h"
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#include "threading/mutex_auto_lock.h"
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#include "threading/semaphore.h"
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#include "client.h"
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#include "clientmap.h"
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#include "settings.h"
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#include "nodedef.h"
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#include "porting.h"
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#include "util/numeric.h"
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#include "util/string.h"
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#include "mapblock.h"
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#include <math.h>
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#include "client/renderingengine.h"
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@ -37,16 +31,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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MinimapUpdateThread::~MinimapUpdateThread()
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{
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for (std::map<v3s16, MinimapMapblock *>::iterator
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it = m_blocks_cache.begin();
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it != m_blocks_cache.end(); ++it) {
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delete it->second;
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for (auto &it : m_blocks_cache) {
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delete it.second;
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}
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for (std::deque<QueuedMinimapUpdate>::iterator
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it = m_update_queue.begin();
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it != m_update_queue.end(); ++it) {
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QueuedMinimapUpdate &q = *it;
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for (auto &q : m_update_queue) {
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delete q.data;
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}
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}
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@ -21,18 +21,19 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define MINIMAP_HEADER
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#include "irrlichttypes_extrabloated.h"
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#include "client.h"
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#include "util/thread.h"
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#include "voxel.h"
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#include "threading/semaphore.h"
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#include <map>
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#include <string>
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#include <vector>
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#include "camera.h"
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class Client;
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class ITextureSource;
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class IShaderSource;
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#define MINIMAP_MAX_SX 512
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#define MINIMAP_MAX_SY 512
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enum MinimapMode {
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MINIMAP_MODE_OFF,
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MINIMAP_MODE_SURFACEx1,
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@ -23,7 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "client.h"
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#include "networkprotocol.h"
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#include "networkpacket.h"
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class NetworkPacket;
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enum ToClientConnectionState {
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TOCLIENT_STATE_NOT_CONNECTED,
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@ -563,6 +563,20 @@ void IncomingSplitBuffer::removeUnreliableTimedOuts(float dtime, float timeout)
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}
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}
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/*
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ConnectionCommand
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*/
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void ConnectionCommand::send(u16 peer_id_, u8 channelnum_, NetworkPacket *pkt,
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bool reliable_)
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{
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type = CONNCMD_SEND;
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peer_id = peer_id_;
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channelnum = channelnum_;
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data = pkt->oldForgePacket();
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reliable = reliable_;
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}
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/*
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Channel
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*/
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@ -24,7 +24,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "socket.h"
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#include "exceptions.h"
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#include "constants.h"
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#include "network/networkpacket.h"
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#include "util/pointer.h"
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#include "util/container.h"
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#include "util/thread.h"
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@ -433,15 +432,8 @@ struct ConnectionCommand
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type = CONNCMD_DISCONNECT_PEER;
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peer_id = peer_id_;
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}
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void send(u16 peer_id_, u8 channelnum_,
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NetworkPacket* pkt, bool reliable_)
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{
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type = CONNCMD_SEND;
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peer_id = peer_id_;
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channelnum = channelnum_;
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data = pkt->oldForgePacket();
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reliable = reliable_;
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}
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void send(u16 peer_id_, u8 channelnum_, NetworkPacket* pkt, bool reliable_);
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void ack(u16 peer_id_, u8 channelnum_, const SharedBuffer<u8> &data_)
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{
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@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "networkpacket.h"
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#include "debug.h"
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#include <sstream>
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#include "exceptions.h"
|
||||
#include "util/serialize.h"
|
||||
|
||||
|
@ -20,9 +20,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#ifndef NETWORKPACKET_HEADER
|
||||
#define NETWORKPACKET_HEADER
|
||||
|
||||
#include <SColor.h>
|
||||
#include "util/pointer.h"
|
||||
#include "util/numeric.h"
|
||||
#include "networkprotocol.h"
|
||||
|
||||
class NetworkPacket
|
||||
{
|
||||
|
@ -23,7 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "server.h"
|
||||
#include "networkprotocol.h"
|
||||
#include "networkpacket.h"
|
||||
|
||||
class NetworkPacket;
|
||||
|
||||
enum ToServerConnectionState {
|
||||
TOSERVER_STATE_NOT_CONNECTED,
|
||||
|
@ -25,7 +25,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <list>
|
||||
#include "util/numeric.h"
|
||||
#include "mapnode.h"
|
||||
#ifndef SERVER
|
||||
#include "client/tile.h"
|
||||
|
@ -111,7 +111,7 @@ struct NoiseParams {
|
||||
float lacunarity = 2.0f;
|
||||
u32 flags = NOISE_FLAG_DEFAULTS;
|
||||
|
||||
NoiseParams() {}
|
||||
NoiseParams() = default;
|
||||
|
||||
NoiseParams(float offset_, float scale_, v3f spread_, s32 seed_,
|
||||
u16 octaves_, float persist_, float lacunarity_,
|
||||
|
@ -24,8 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <deque>
|
||||
#include <map>
|
||||
|
||||
#include "threading/thread.h"
|
||||
#include "threading/semaphore.h"
|
||||
#include "threading/thread.h"
|
||||
#include "debug.h"
|
||||
#include "lua.h"
|
||||
#include "cpp_api/s_base.h"
|
||||
@ -39,7 +39,7 @@ class AsyncEngine;
|
||||
// Data required to queue a job
|
||||
struct LuaJobInfo
|
||||
{
|
||||
LuaJobInfo() {};
|
||||
LuaJobInfo() = default;
|
||||
|
||||
// Function to be called in async environment
|
||||
std::string serializedFunction = "";
|
||||
|
@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
#include "util/basic_macros.h"
|
||||
|
||||
extern "C" {
|
||||
@ -30,7 +31,6 @@ extern "C" {
|
||||
}
|
||||
|
||||
#include "irrlichttypes.h"
|
||||
#include "threading/mutex_auto_lock.h"
|
||||
#include "common/c_types.h"
|
||||
#include "common/c_internal.h"
|
||||
|
||||
|
@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <thread>
|
||||
#include "common/c_internal.h"
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "threading/mutex_auto_lock.h"
|
||||
|
||||
#ifdef SCRIPTAPI_LOCK_DEBUG
|
||||
#include "debug.h" // assert()
|
||||
|
@ -30,7 +30,7 @@ extern "C" {
|
||||
}
|
||||
|
||||
#ifndef SERVER
|
||||
#include "client.h"
|
||||
class Client;
|
||||
#endif
|
||||
|
||||
class ScriptApiBase;
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "l_internal.h"
|
||||
#include "content_cao.h"
|
||||
#include "camera.h"
|
||||
#include "client.h"
|
||||
|
||||
LuaCamera::LuaCamera(Camera *m) : m_camera(m)
|
||||
{
|
||||
|
@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "l_client.h"
|
||||
#include "chatmessage.h"
|
||||
#include "client.h"
|
||||
#include "clientenvironment.h"
|
||||
#include "common/c_content.h"
|
||||
#include "common/c_converter.h"
|
||||
|
@ -37,6 +37,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "emerge.h"
|
||||
#include "pathfinder.h"
|
||||
#include "face_position_cache.h"
|
||||
#ifndef SERVER
|
||||
#include "client.h"
|
||||
#endif
|
||||
|
||||
struct EnumString ModApiEnvMod::es_ClearObjectsMode[] =
|
||||
{
|
||||
|
@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "l_localplayer.h"
|
||||
#include "l_internal.h"
|
||||
#include "script/common/c_converter.h"
|
||||
#include "localplayer.h"
|
||||
|
||||
LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m) : m_localplayer(m)
|
||||
{
|
||||
|
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "lua_api/l_minimap.h"
|
||||
#include "lua_api/l_internal.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "client.h"
|
||||
#include "minimap.h"
|
||||
#include "settings.h"
|
||||
|
||||
|
@ -61,6 +61,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "util/hex.h"
|
||||
#include "database.h"
|
||||
#include "chatmessage.h"
|
||||
#include "chat_interface.h"
|
||||
|
||||
class ClientNotFoundException : public BaseException
|
||||
{
|
||||
|
@ -34,16 +34,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "util/thread.h"
|
||||
#include "util/basic_macros.h"
|
||||
#include "serverenvironment.h"
|
||||
#include "chat_interface.h"
|
||||
#include "clientiface.h"
|
||||
#include "remoteplayer.h"
|
||||
#include "network/networkpacket.h"
|
||||
#include "chatmessage.h"
|
||||
#include <string>
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
class ChatEvent;
|
||||
struct ChatEventChat;
|
||||
struct ChatInterface;
|
||||
class IWritableItemDefManager;
|
||||
class IWritableNodeDefManager;
|
||||
class IWritableCraftDefManager;
|
||||
|
@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "environment.h"
|
||||
#include "mapnode.h"
|
||||
#include "mapblock.h"
|
||||
#include "activeobject.h"
|
||||
#include <set>
|
||||
|
||||
class IGameDef;
|
||||
|
@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "settings.h"
|
||||
#include "util/numeric.h"
|
||||
#include "util/string.h"
|
||||
#include "chat_interface.h"
|
||||
|
||||
TerminalChatConsole g_term_console;
|
||||
|
||||
|
@ -22,11 +22,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "chat.h"
|
||||
#include "threading/thread.h"
|
||||
#include "chat_interface.h"
|
||||
#include "util/container.h"
|
||||
#include "log.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
|
||||
struct ChatInterface;
|
||||
|
||||
class TermLogOutput : public ILogOutput {
|
||||
public:
|
||||
|
||||
|
@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "itemdef.h"
|
||||
#include "gamedef.h"
|
||||
#include "mods.h"
|
||||
#include "util/numeric.h"
|
||||
|
||||
content_t t_CONTENT_STONE;
|
||||
content_t t_CONTENT_GRASS;
|
||||
|
@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "settings.h"
|
||||
#include "util/serialize.h"
|
||||
#include "network/connection.h"
|
||||
#include "network/networkpacket.h"
|
||||
|
||||
class TestConnection : public TestBase {
|
||||
public:
|
||||
|
Loading…
Reference in New Issue
Block a user