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fix screen flickering black when rendering to texture
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@ -443,7 +443,7 @@ video::ITexture *generateTextureFromMesh(scene::IMesh *mesh,
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}
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// Set render target
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driver->setRenderTarget(rtt, true, true, video::SColor(0,0,0,0));
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driver->setRenderTarget(rtt, false, true, video::SColor(0,0,0,0));
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// Get a scene manager
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scene::ISceneManager *smgr_main = device->getSceneManager();
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@ -478,7 +478,7 @@ video::ITexture *generateTextureFromMesh(scene::IMesh *mesh,
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smgr->drop();
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// Unset render target
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driver->setRenderTarget(0, true, true, 0);
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driver->setRenderTarget(0, false, true, 0);
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return rtt;
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}
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