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GenericCAO: Fix glow not working since a08d18a
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@ -787,6 +787,9 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
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void GenericCAO::updateLight(u32 day_night_ratio)
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{
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if (m_glow < 0)
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return;
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u8 light_at_pos = 0;
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bool pos_ok;
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@ -797,7 +800,7 @@ void GenericCAO::updateLight(u32 day_night_ratio)
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else
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light_at_pos = blend_light(day_night_ratio, LIGHT_SUN, 0);
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u8 light = decode_light(light_at_pos);
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u8 light = decode_light(light_at_pos + m_glow);
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if (light != m_last_light) {
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m_last_light = light;
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setNodeLight(light);
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