mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Improve finite liquid distribution, fix small bug
This commit is contained in:
parent
a013f762c4
commit
92833a07d1
19
src/map.cpp
19
src/map.cpp
@ -1653,6 +1653,8 @@ void Map::transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks)
|
||||
|
||||
u16 loop_max = g_settings->getU16("liquid_loop_max");
|
||||
|
||||
//if (m_transforming_liquid.size() > 0) errorstream << "Liquid queue size="<<m_transforming_liquid.size()<<std::endl;
|
||||
|
||||
while (m_transforming_liquid.size() > 0)
|
||||
{
|
||||
// This should be done here so that it is done when continue is used
|
||||
@ -1771,7 +1773,7 @@ void Map::transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks)
|
||||
}
|
||||
|
||||
// prevent lakes in air above unloaded blocks
|
||||
if (liquid_levels[D_TOP] == 0 && (p0.Y > water_level || !fast_flood) && neighbors[D_BOTTOM].n.getContent() == CONTENT_IGNORE) {
|
||||
if (liquid_levels[D_TOP] == 0 && (p0.Y > water_level) && neighbors[D_BOTTOM].n.getContent() == CONTENT_IGNORE && !(loopcount % 3)) {
|
||||
--total_level;
|
||||
}
|
||||
|
||||
@ -1794,11 +1796,16 @@ void Map::transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks)
|
||||
if (!neighbors[ii].l)
|
||||
continue;
|
||||
liquid_levels_want[ii] = want_level;
|
||||
if (liquid_levels_want[ii] < LIQUID_LEVEL_SOURCE && total_level > 0
|
||||
&& liquid_levels[ii] > liquid_levels_want[ii]
|
||||
) {
|
||||
++liquid_levels_want[ii];
|
||||
--total_level;
|
||||
if (liquid_levels_want[ii] < LIQUID_LEVEL_SOURCE && total_level > 0) {
|
||||
if (loopcount % 3 || liquid_levels[ii] <= 0){
|
||||
if (liquid_levels[ii] > liquid_levels_want[ii]) {
|
||||
++liquid_levels_want[ii];
|
||||
--total_level;
|
||||
}
|
||||
} else if (neighbors[ii].l > 0){
|
||||
++liquid_levels_want[ii];
|
||||
--total_level;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user