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Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)
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@ -1325,6 +1325,9 @@ For helper functions see [Spatial Vectors].
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* `{type="nothing"}`
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* `{type="nothing"}`
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* `{type="node", under=pos, above=pos}`
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* `{type="node", under=pos, above=pos}`
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* Indicates a pointed node selection box.
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* `under` refers to the node position behind the pointed face.
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* `above` refers to the node position in front of the pointed face.
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* `{type="object", ref=ObjectRef}`
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* `{type="object", ref=ObjectRef}`
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Exact pointing location (currently only `Raycast` supports these fields):
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Exact pointing location (currently only `Raycast` supports these fields):
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@ -4543,7 +4546,10 @@ Item handling
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* `minetest.inventorycube(img1, img2, img3)`
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* `minetest.inventorycube(img1, img2, img3)`
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* Returns a string for making an image of a cube (useful as an item image)
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* Returns a string for making an image of a cube (useful as an item image)
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* `minetest.get_pointed_thing_position(pointed_thing, above)`
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* `minetest.get_pointed_thing_position(pointed_thing, above)`
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* Get position of a `pointed_thing` (that you can get from somewhere)
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* Returns the position of a `pointed_thing` or `nil` if the `pointed_thing`
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does not refer to a node or entity.
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* If the optional `above` parameter is true and the `pointed_thing` refers
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to a node, then it will return the `above` position of the `pointed_thing`.
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* `minetest.dir_to_facedir(dir, is6d)`
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* `minetest.dir_to_facedir(dir, is6d)`
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* Convert a vector to a facedir value, used in `param2` for
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* Convert a vector to a facedir value, used in `param2` for
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`paramtype2="facedir"`.
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`paramtype2="facedir"`.
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