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Add a log message to SEnv and make it load objects if there are < 51 of them, to load blocks that were limited to 50
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@ -888,6 +888,16 @@ void ServerEnvironment::step(float dtime)
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continue;
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active_object_count_wider +=
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block->m_static_objects.m_active.size();
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if(block->m_static_objects.m_stored.size() != 0){
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errorstream<<"ServerEnvironment::step(): "
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<<PP(block->getPos())<<" contains "
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<<block->m_static_objects.m_stored.size()
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<<" stored objects; "
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<<"when spawning objects, when counting active "
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<<"objects in wide area. relative position: "
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<<"("<<x<<","<<y<<","<<z<<")"<<std::endl;
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}
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}
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v3s16 p0;
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@ -1507,7 +1517,7 @@ void ServerEnvironment::activateObjects(MapBlock *block)
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<<"activating objects of block "<<PP(block->getPos())
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<<" ("<<block->m_static_objects.m_stored.size()
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<<" objects)"<<std::endl;
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bool large_amount = (block->m_static_objects.m_stored.size() >= 50);
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bool large_amount = (block->m_static_objects.m_stored.size() >= 51);
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if(large_amount){
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errorstream<<"suspiciously large amount of objects detected: "
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<<block->m_static_objects.m_stored.size()<<" in "
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