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Remove use of operator[] on a std::map, so no spurious elements get inserted. (fixes #464)
All uses of operator[] in guiConfigureWorld.cpp have been replaced with .find() operations. In some places, operator[] had been called with mod names of "Add-Ons" or "N/A", which would insert a default-constructed ModSpec into the list of add-on mods. In other places, the use of operator[] was safe now, but it probably is safer for future changes to use .find() everywhere.
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@ -414,8 +414,9 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
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else if(selected_node != NULL && selected_node->getText() != NULL)
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{
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std::string modname = wide_to_narrow(selected_node->getText());
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ModSpec mod = m_addonmods[modname];
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enableAllMods(mod.modpack_content,true);
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std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
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if(mod_it != m_addonmods.end())
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enableAllMods(mod_it->second.modpack_content,true);
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}
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return true;
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}
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@ -427,8 +428,9 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
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if(selected_node != NULL && selected_node->getText() != NULL)
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{
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std::string modname = wide_to_narrow(selected_node->getText());
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ModSpec mod = m_addonmods[modname];
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enableAllMods(mod.modpack_content,false);
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std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
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if(mod_it != m_addonmods.end())
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enableAllMods(mod_it->second.modpack_content,false);
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}
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return true;
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}
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@ -446,7 +448,7 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
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return true;
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}
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if(event.GUIEvent.EventType==gui::EGET_TREEVIEW_NODE_SELECT &&
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event.GUIEvent.Caller->getID() == GUI_ID_MOD_TREEVIEW)
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event.GUIEvent.Caller->getID() == GUI_ID_MOD_TREEVIEW)
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{
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selecting_dep = -1;
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selecting_rdep = -1;
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@ -560,42 +562,49 @@ void GUIConfigureWorld::adjustSidebar()
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modname_w = L"N/A";
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std::string modname = wide_to_narrow(modname_w);
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// if no mods installed, don't show buttons or checkbox on the sidebar
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ModSpec mspec;
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std::map<std::string, ModSpec>::iterator it = m_addonmods.find(modname);
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if(it != m_addonmods.end())
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mspec = it->second;
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m_dependencies_listbox->clear();
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m_rdependencies_listbox->clear();
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// if no mods installed, there is nothing to enable/disable, so we
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// don't show buttons or checkbox on the sidebar
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if(node->getParent() == m_treeview->getRoot() && !node->hasChilds())
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{
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m_disableall->setVisible(false);
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m_enableall->setVisible(false);
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m_enabled_checkbox->setVisible(false);
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return;
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}
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else
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// a modpack is not enabled/disabled by itself, only its cotnents
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// are. so we show show enable/disable all buttons, but hide the
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// checkbox
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if(node->getParent() == m_treeview->getRoot() ||
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mspec.is_modpack)
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{
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// if modpack, show enable/disable all buttons. otherwise, show
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// enabled checkbox
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if(node->getParent() == m_treeview->getRoot() ||
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m_addonmods[modname].is_modpack)
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{
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m_enabled_checkbox->setVisible(false);
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m_disableall->setVisible(true);
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m_enableall->setVisible(true);
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m_modname_text->setText((L"Modpack: "+modname_w).c_str());
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}
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else
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{
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m_disableall->setVisible(false);
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m_enableall->setVisible(false);
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m_enabled_checkbox->setVisible(true);
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m_modname_text->setText((L"Mod: "+modname_w).c_str());
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}
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}
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m_enabled_checkbox->setVisible(false);
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m_disableall->setVisible(true);
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m_enableall->setVisible(true);
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m_modname_text->setText((L"Modpack: "+modname_w).c_str());
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return;
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}
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// for a normal mod, we hide the enable/disable all buttons, but show the checkbox.
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m_disableall->setVisible(false);
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m_enableall->setVisible(false);
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m_enabled_checkbox->setVisible(true);
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m_modname_text->setText((L"Mod: "+modname_w).c_str());
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// the mod is enabled unless it is disabled in the world.mt settings.
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bool mod_enabled = true;
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if(m_settings.exists("load_mod_"+modname))
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mod_enabled = m_settings.getBool("load_mod_"+modname);
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m_enabled_checkbox->setChecked(mod_enabled);
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// dependencies of this mod:
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m_dependencies_listbox->clear();
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ModSpec mspec = m_addonmods[modname];
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for(std::set<std::string>::iterator it=mspec.depends.begin();
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it != mspec.depends.end(); ++it)
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{
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@ -611,9 +620,7 @@ void GUIConfigureWorld::adjustSidebar()
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m_dependencies_listbox->addItem(narrow_to_wide(dependency).c_str());
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}
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// reverse dependencies of this mod:
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m_rdependencies_listbox->clear();
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std::pair< std::multimap<std::string, std::string>::iterator,
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std::multimap<std::string, std::string>::iterator > rdep =
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m_reverse_depends.equal_range(modname);
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@ -639,19 +646,25 @@ void GUIConfigureWorld::enableAllMods(std::map<std::string, ModSpec> mods,bool e
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enableAllMods(mod.modpack_content,enable);
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else // not a modpack
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setEnabled(mod.name, enable);
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}
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}
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void GUIConfigureWorld::enableMod(std::string modname)
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{
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std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
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if(mod_it == m_addonmods.end()){
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errorstream << "enableMod() called with invalid mod name \"" << modname << "\"" << std::endl;
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return;
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}
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ModSpec mspec = mod_it->second;
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m_settings.setBool("load_mod_"+modname,true);
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std::map<std::string,gui::IGUITreeViewNode*>::iterator it =
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m_nodes.find(modname);
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if(it != m_nodes.end())
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if(it != m_nodes.end())
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(*it).second->setIcon(CHECKMARK_STR);
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m_new_mod_names.erase(modname);
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//also enable all dependencies
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ModSpec mspec = m_addonmods[modname];
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for(std::set<std::string>::iterator it=mspec.depends.begin();
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it != mspec.depends.end(); ++it)
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{
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@ -664,6 +677,12 @@ void GUIConfigureWorld::enableMod(std::string modname)
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void GUIConfigureWorld::disableMod(std::string modname)
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{
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std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
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if(mod_it == m_addonmods.end()){
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errorstream << "disableMod() called with invalid mod name \"" << modname << "\"" << std::endl;
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return;
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}
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m_settings.setBool("load_mod_"+modname,false);
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std::map<std::string,gui::IGUITreeViewNode*>::iterator it =
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m_nodes.find(modname);
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