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synced 2024-11-27 01:53:45 +01:00
Hide mapgens from main menu not intended for end users
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0850d3bb93
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@ -141,8 +141,8 @@ core.get_game(index)
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addon_mods_paths = {[1] = <path>,},
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}
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core.get_games() -> table of all games in upper format (possible in async calls)
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core.get_mapgen_names() -> table of all map generator algorithms registered in
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the core (possible in async calls)
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core.get_mapgen_names([include_hidden=false]) -> table of map generator algorithms
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registered in the core (possible in async calls)
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Favorites:
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core.get_favorites(location) -> list of favorites (possible in async calls)
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@ -54,6 +54,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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struct MapgenDesc {
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const char *name;
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MapgenFactory *factory;
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bool is_user_visible;
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};
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class EmergeThread : public Thread {
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@ -100,10 +101,10 @@ private:
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////
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MapgenDesc g_reg_mapgens[] = {
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{"v5", new MapgenFactoryV5},
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{"v6", new MapgenFactoryV6},
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{"v7", new MapgenFactoryV7},
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{"singlenode", new MapgenFactorySinglenode},
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{"v5", new MapgenFactoryV5, true},
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{"v6", new MapgenFactoryV6, true},
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{"v7", new MapgenFactoryV7, true},
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{"singlenode", new MapgenFactorySinglenode, false},
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};
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////
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@ -343,10 +344,13 @@ bool EmergeManager::isBlockUnderground(v3s16 blockpos)
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}
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void EmergeManager::getMapgenNames(std::vector<const char *> *mgnames)
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void EmergeManager::getMapgenNames(
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std::vector<const char *> *mgnames, bool include_hidden)
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{
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for (u32 i = 0; i != ARRLEN(g_reg_mapgens); i++)
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mgnames->push_back(g_reg_mapgens[i].name);
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for (u32 i = 0; i != ARRLEN(g_reg_mapgens); i++) {
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if (include_hidden || g_reg_mapgens[i].is_user_visible)
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mgnames->push_back(g_reg_mapgens[i].name);
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}
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}
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@ -139,7 +139,8 @@ public:
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bool isBlockUnderground(v3s16 blockpos);
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static MapgenFactory *getMapgenFactory(const std::string &mgname);
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static void getMapgenNames(std::vector<const char *> *mgnames);
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static void getMapgenNames(
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std::vector<const char *> *mgnames, bool include_hidden);
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static v3s16 getContainingChunk(v3s16 blockpos, s16 chunksize);
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private:
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@ -707,7 +707,7 @@ int ModApiMainMenu::l_set_topleft_text(lua_State *L)
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int ModApiMainMenu::l_get_mapgen_names(lua_State *L)
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{
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std::vector<const char *> names;
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EmergeManager::getMapgenNames(&names);
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EmergeManager::getMapgenNames(&names, lua_toboolean(L, 1));
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lua_newtable(L);
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for (size_t i = 0; i != names.size(); i++) {
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