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Don't ignore nametag attribute change message for newer versions
This allows newer versions to add additional information that isn't read by us, but still in a backwards compatible manner.
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@ -1716,17 +1716,15 @@ void GenericCAO::processMessage(const std::string &data)
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m_armor_groups[name] = rating;
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}
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} else if (cmd == GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES) {
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u8 version = readU8(is); // forward compatibility
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if (version == 1) {
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m_nametag_color = readARGB8(is);
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if (m_textnode != NULL) {
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m_textnode->setTextColor(m_nametag_color);
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readU8(is); // version
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m_nametag_color = readARGB8(is);
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if (m_textnode != NULL) {
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m_textnode->setTextColor(m_nametag_color);
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// Enforce hiding nametag,
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// because if freetype is enabled, a grey
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// shadow can remain.
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m_textnode->setVisible(m_nametag_color.getAlpha() > 0);
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}
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// Enforce hiding nametag,
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// because if freetype is enabled, a grey
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// shadow can remain.
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m_textnode->setVisible(m_nametag_color.getAlpha() > 0);
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}
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}
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}
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