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Fix forgotten PlayerSAO cast in a90f2ef
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@ -759,16 +759,17 @@ int ObjectRef::l_set_properties(lua_State *L)
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read_object_properties(L, 2, prop, getServer(L)->idef());
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PlayerSAO *player = getplayersao(ref);
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if (prop->hp_max < co->getHP()) {
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PlayerHPChangeReason reason(PlayerHPChangeReason::SET_HP);
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co->setHP(prop->hp_max, reason);
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if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER)
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getServer(L)->SendPlayerHPOrDie((PlayerSAO *)co, reason);
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if (player)
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getServer(L)->SendPlayerHPOrDie(player, reason);
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}
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if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER &&
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prop->breath_max < co->getBreath())
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co->setBreath(prop->breath_max);
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if (player && prop->breath_max < player->getBreath())
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player->setBreath(prop->breath_max);
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co->notifyObjectPropertiesModified();
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return 0;
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