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Fix unit test if there isn't a localhost address (for example FreeBSD jails)
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parent
3b6b9435c5
commit
a3e2b3e404
40
src/test.cpp
40
src/test.cpp
@ -1669,9 +1669,24 @@ struct TestSocket: public TestBase
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void Run()
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{
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const int port = 30003;
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Address address(0,0,0,0, port);
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Address address(0, 0, 0, 0, port);
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Address bind_addr(0, 0, 0, 0, port);
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Address address6((IPv6AddressBytes*) NULL, port);
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/*
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* Try to use the bind_address for servers with no localhost address
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* For example: FreeBSD jails
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*/
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std::string bind_str = g_settings->get("bind_address");
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try {
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bind_addr.Resolve(bind_str.c_str());
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if (!bind_addr.isIPv6()) {
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address = bind_addr;
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}
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} catch (ResolveError &e) {
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}
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// IPv6 socket test
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if (g_settings->getBool("enable_ipv6")) {
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UDPSocket socket6;
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@ -1709,7 +1724,7 @@ struct TestSocket: public TestBase
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UASSERT(memcmp(sender.getAddress6().sin6_addr.s6_addr,
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Address(&bytes, 0).getAddress6().sin6_addr.s6_addr, 16) == 0);
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}
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catch (SendFailedException e) {
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catch (SendFailedException &e) {
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errorstream << "IPv6 support enabled but not available!"
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<< std::endl;
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}
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@ -1722,7 +1737,15 @@ struct TestSocket: public TestBase
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socket.Bind(address);
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const char sendbuffer[] = "hello world!";
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socket.Send(Address(127, 0, 0 ,1, port), sendbuffer, sizeof(sendbuffer));
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/*
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* If there is a bind address, use it.
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* It's useful in container environments
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*/
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if (address != Address(0, 0, 0, 0, port)) {
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socket.Send(address, sendbuffer, sizeof(sendbuffer));
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}
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else
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socket.Send(Address(127, 0, 0 ,1, port), sendbuffer, sizeof(sendbuffer));
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sleep_ms(50);
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@ -1734,8 +1757,15 @@ struct TestSocket: public TestBase
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}
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//FIXME: This fails on some systems
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UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer)) == 0);
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UASSERT(sender.getAddress().sin_addr.s_addr ==
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Address(127, 0, 0, 1, 0).getAddress().sin_addr.s_addr);
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if (address != Address(0, 0, 0, 0, port)) {
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UASSERT(sender.getAddress().sin_addr.s_addr ==
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address.getAddress().sin_addr.s_addr);
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}
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else {
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UASSERT(sender.getAddress().sin_addr.s_addr ==
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Address(127, 0, 0, 1, 0).getAddress().sin_addr.s_addr);
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}
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}
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}
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};
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