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Tool progress bar tweaking
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6a76c226e1
commit
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@ -68,7 +68,7 @@ void drawItemStack(video::IVideoDriver *driver,
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// Shrink progressrect by amount of tool damage
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float wear = item.wear / 65535.0;
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progressrect.LowerRightCorner.X =
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int progressmid =
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wear * progressrect.UpperLeftCorner.X +
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(1-wear) * progressrect.LowerRightCorner.X;
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@ -77,14 +77,21 @@ void drawItemStack(video::IVideoDriver *driver,
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// wear = 0.5: yellow
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// wear = 1.0: red
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video::SColor color(255,255,255,255);
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int wear_i = floor(wear * 511);
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int wear_i = MYMIN(floor(wear * 600), 511);
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wear_i = MYMIN(wear_i + 10, 511);
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if(wear_i <= 255)
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color.set(255, wear_i, 255, 0);
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else
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color.set(255, 255, 511-wear_i, 0);
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driver->draw2DRectangle(color, progressrect, clip);
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core::rect<s32> progressrect2 = progressrect;
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progressrect2.LowerRightCorner.X = progressmid;
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driver->draw2DRectangle(color, progressrect2, clip);
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color = video::SColor(255,0,0,0);
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progressrect2 = progressrect;
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progressrect2.UpperLeftCorner.X = progressmid;
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driver->draw2DRectangle(color, progressrect2, clip);
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}
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if(font != NULL && item.count >= 2)
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