Translated using Weblate (Chinese (Simplified))

Currently translated at 91.9% (1205 of 1310 strings)
This commit is contained in:
ZhiZe-ZG 2024-01-27 15:02:28 +00:00 committed by Gregor Parzefall
parent e7c8346861
commit abd05a38ad

@ -3,8 +3,8 @@ msgstr ""
"Project-Id-Version: Chinese (Simplified) (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-12-03 18:48+0100\n"
"PO-Revision-Date: 2024-01-27 15:10+0000\n"
"Last-Translator: IFRFSX <1079092922@qq.com>\n"
"PO-Revision-Date: 2024-01-28 16:01+0000\n"
"Last-Translator: ZhiZe-ZG <qi_wang_zz@outlook.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"minetest/minetest/zh_Hans/>\n"
"Language: zh_CN\n"
@ -6101,6 +6101,9 @@ msgid ""
"capacity until an attempt is made to decrease its size by dumping old queue\n"
"items. A value of 0 disables the functionality."
msgstr ""
"液体队列可能超出处理时间的时间(以秒为单位)\n"
"直到尝试通过转储旧队列项目来减小其大小为止。\n"
"值为0将禁用该功能。"
#: src/settings_translation_file.cpp
msgid ""
@ -6262,6 +6265,10 @@ msgid ""
"image.\n"
"Higher values result in a less detailed image."
msgstr ""
"欠采样类似于使用较低的屏幕分辨率,但是它适用\n"
"仅限于游戏世界保持GUI完整。\n"
"它应该以不那么详细的图像为代价显着提高性能。\n"
"较高的值会导致图像不太清晰。"
#: src/settings_translation_file.cpp
msgid "Unlimited player transfer distance"
@ -6388,16 +6395,20 @@ msgid ""
"Variation of terrain vertical scale.\n"
"When noise is < -0.55 terrain is near-flat."
msgstr ""
"地形垂直比例的变化。\n"
"当噪声< -0.55 地形接近平坦。"
#: src/settings_translation_file.cpp
msgid "Varies depth of biome surface nodes."
msgstr ""
msgstr "变化生物群落表面节点的深度。"
#: src/settings_translation_file.cpp
msgid ""
"Varies roughness of terrain.\n"
"Defines the 'persistence' value for terrain_base and terrain_alt noises."
msgstr ""
"改变地形的粗糙度。\n"
"定义 terrain_base 和 terrain_alt 噪音的 \"持久性 \"值。"
#: src/settings_translation_file.cpp
#, fuzzy