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Translated using Weblate (Chinese (Simplified))
Currently translated at 91.9% (1205 of 1310 strings)
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@ -3,8 +3,8 @@ msgstr ""
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"Project-Id-Version: Chinese (Simplified) (Minetest)\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2023-12-03 18:48+0100\n"
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"PO-Revision-Date: 2024-01-27 15:10+0000\n"
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"Last-Translator: IFRFSX <1079092922@qq.com>\n"
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"PO-Revision-Date: 2024-01-28 16:01+0000\n"
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"Last-Translator: ZhiZe-ZG <qi_wang_zz@outlook.com>\n"
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"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
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"minetest/minetest/zh_Hans/>\n"
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"Language: zh_CN\n"
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@ -6101,6 +6101,9 @@ msgid ""
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"capacity until an attempt is made to decrease its size by dumping old queue\n"
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"items. A value of 0 disables the functionality."
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msgstr ""
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"液体队列可能超出处理时间的时间(以秒为单位)\n"
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"直到尝试通过转储旧队列项目来减小其大小为止。\n"
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"值为0将禁用该功能。"
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#: src/settings_translation_file.cpp
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msgid ""
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@ -6262,6 +6265,10 @@ msgid ""
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"image.\n"
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"Higher values result in a less detailed image."
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msgstr ""
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"欠采样类似于使用较低的屏幕分辨率,但是它适用\n"
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"仅限于游戏世界,保持GUI完整。\n"
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"它应该以不那么详细的图像为代价显着提高性能。\n"
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"较高的值会导致图像不太清晰。"
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#: src/settings_translation_file.cpp
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msgid "Unlimited player transfer distance"
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@ -6388,16 +6395,20 @@ msgid ""
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"Variation of terrain vertical scale.\n"
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"When noise is < -0.55 terrain is near-flat."
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msgstr ""
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"地形垂直比例的变化。\n"
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"当噪声< -0.55 地形接近平坦。"
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#: src/settings_translation_file.cpp
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msgid "Varies depth of biome surface nodes."
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msgstr ""
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msgstr "变化生物群落表面节点的深度。"
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#: src/settings_translation_file.cpp
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msgid ""
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"Varies roughness of terrain.\n"
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"Defines the 'persistence' value for terrain_base and terrain_alt noises."
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msgstr ""
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"改变地形的粗糙度。\n"
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"定义 terrain_base 和 terrain_alt 噪音的 \"持久性 \"值。"
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#: src/settings_translation_file.cpp
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#, fuzzy
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