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Allow connection info to be missing from minetest.get_player_information() (#9739)
fixes #9352 This reverts commit 23c907befea02005e2c0c87fca0131b60aace18a.
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@ -4160,17 +4160,18 @@ Utilities
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{
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address = "127.0.0.1", -- IP address of client
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ip_version = 4, -- IPv4 / IPv6
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connection_uptime = 200, -- seconds since client connected
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protocol_version = 32, -- protocol version used by client
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formspec_version = 2, -- supported formspec version
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lang_code = "fr" -- Language code used for translation
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-- the following keys can be missing if no stats have been collected yet
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min_rtt = 0.01, -- minimum round trip time
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max_rtt = 0.2, -- maximum round trip time
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avg_rtt = 0.02, -- average round trip time
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min_jitter = 0.01, -- minimum packet time jitter
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max_jitter = 0.5, -- maximum packet time jitter
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avg_jitter = 0.03, -- average packet time jitter
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connection_uptime = 200, -- seconds since client connected
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protocol_version = 32, -- protocol version used by client
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formspec_version = 2, -- supported formspec version
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lang_code = "fr" -- Language code used for translation
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-- following information is available on debug build only!!!
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-- the following information is available in a debug build only!!!
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-- DO NOT USE IN MODS
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--ser_vers = 26, -- serialization version used by client
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--major = 0, -- major version number
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@ -612,16 +612,16 @@ class Peer {
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struct rttstats {
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float jitter_min = FLT_MAX;
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float jitter_max = 0.0f;
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float jitter_avg = -2.0f;
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float jitter_avg = -1.0f;
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float min_rtt = FLT_MAX;
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float max_rtt = 0.0f;
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float avg_rtt = -2.0f;
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float avg_rtt = -1.0f;
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rttstats() = default;
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};
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rttstats m_rtt;
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float m_last_rtt = -2.0f;
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float m_last_rtt = -1.0f;
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// current usage count
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unsigned int m_usage = 0;
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@ -138,53 +138,54 @@ int ModApiServer::l_get_player_ip(lua_State *L)
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// get_player_information(name)
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int ModApiServer::l_get_player_information(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char * name = luaL_checkstring(L, 1);
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RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name);
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if (player == NULL) {
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Server *server = getServer(L);
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const char *name = luaL_checkstring(L, 1);
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RemotePlayer *player = server->getEnv().getPlayer(name);
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if (!player) {
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lua_pushnil(L); // no such player
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return 1;
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}
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Address addr;
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try
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{
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addr = getServer(L)->getPeerAddress(player->getPeerId());
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} catch(const con::PeerNotFoundException &) {
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try {
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addr = server->getPeerAddress(player->getPeerId());
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} catch (const con::PeerNotFoundException &) {
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dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
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lua_pushnil(L); // error
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return 1;
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}
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float min_rtt,max_rtt,avg_rtt,min_jitter,max_jitter,avg_jitter;
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float min_rtt, max_rtt, avg_rtt, min_jitter, max_jitter, avg_jitter;
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ClientState state;
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u32 uptime;
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u16 prot_vers;
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u8 ser_vers,major,minor,patch;
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std::string vers_string;
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std::string lang_code;
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u8 ser_vers, major, minor, patch;
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std::string vers_string, lang_code;
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#define ERET(code) \
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if (!(code)) { \
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dstream << FUNCTION_NAME << ": peer was not found" << std::endl; \
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lua_pushnil(L); /* error */ \
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return 1; \
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auto getConInfo = [&] (con::rtt_stat_type type, float *value) -> bool {
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return server->getClientConInfo(player->getPeerId(), type, value);
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};
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bool have_con_info =
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getConInfo(con::MIN_RTT, &min_rtt) &&
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getConInfo(con::MAX_RTT, &max_rtt) &&
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getConInfo(con::AVG_RTT, &avg_rtt) &&
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getConInfo(con::MIN_JITTER, &min_jitter) &&
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getConInfo(con::MAX_JITTER, &max_jitter) &&
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getConInfo(con::AVG_JITTER, &avg_jitter);
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bool r = server->getClientInfo(player->getPeerId(), &state, &uptime,
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&ser_vers, &prot_vers, &major, &minor, &patch, &vers_string,
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&lang_code);
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if (!r) {
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dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
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lua_pushnil(L); // error
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return 1;
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}
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ERET(getServer(L)->getClientConInfo(player->getPeerId(), con::MIN_RTT, &min_rtt))
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ERET(getServer(L)->getClientConInfo(player->getPeerId(), con::MAX_RTT, &max_rtt))
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ERET(getServer(L)->getClientConInfo(player->getPeerId(), con::AVG_RTT, &avg_rtt))
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ERET(getServer(L)->getClientConInfo(player->getPeerId(), con::MIN_JITTER,
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&min_jitter))
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ERET(getServer(L)->getClientConInfo(player->getPeerId(), con::MAX_JITTER,
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&max_jitter))
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ERET(getServer(L)->getClientConInfo(player->getPeerId(), con::AVG_JITTER,
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&avg_jitter))
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ERET(getServer(L)->getClientInfo(player->getPeerId(), &state, &uptime, &ser_vers,
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&prot_vers, &major, &minor, &patch, &vers_string, &lang_code))
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lua_newtable(L);
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int table = lua_gettop(L);
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@ -202,29 +203,31 @@ int ModApiServer::l_get_player_information(lua_State *L)
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}
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lua_settable(L, table);
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lua_pushstring(L,"min_rtt");
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lua_pushnumber(L, min_rtt);
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lua_settable(L, table);
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if (have_con_info) { // may be missing
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lua_pushstring(L, "min_rtt");
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lua_pushnumber(L, min_rtt);
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lua_settable(L, table);
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lua_pushstring(L,"max_rtt");
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lua_pushnumber(L, max_rtt);
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lua_settable(L, table);
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lua_pushstring(L, "max_rtt");
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lua_pushnumber(L, max_rtt);
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lua_settable(L, table);
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lua_pushstring(L,"avg_rtt");
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lua_pushnumber(L, avg_rtt);
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lua_settable(L, table);
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lua_pushstring(L, "avg_rtt");
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lua_pushnumber(L, avg_rtt);
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lua_settable(L, table);
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lua_pushstring(L,"min_jitter");
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lua_pushnumber(L, min_jitter);
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lua_settable(L, table);
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lua_pushstring(L, "min_jitter");
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lua_pushnumber(L, min_jitter);
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lua_settable(L, table);
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lua_pushstring(L,"max_jitter");
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lua_pushnumber(L, max_jitter);
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lua_settable(L, table);
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lua_pushstring(L, "max_jitter");
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lua_pushnumber(L, max_jitter);
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lua_settable(L, table);
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lua_pushstring(L,"avg_jitter");
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lua_pushnumber(L, avg_jitter);
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lua_settable(L, table);
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lua_pushstring(L, "avg_jitter");
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lua_pushnumber(L, avg_jitter);
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lua_settable(L, table);
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}
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lua_pushstring(L,"connection_uptime");
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lua_pushnumber(L, uptime);
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@ -268,7 +271,6 @@ int ModApiServer::l_get_player_information(lua_State *L)
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lua_settable(L, table);
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#endif
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#undef ERET
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return 1;
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}
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