ClientIface::sendToAll: honor packet configuration (#5590)

This commit is contained in:
Loïc Blot 2017-04-14 15:34:01 +02:00 committed by GitHub
parent 98286a24bc
commit b0be7ab61e
3 changed files with 12 additions and 10 deletions

@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "emerge.h"
#include "content_sao.h" // TODO this is used for cleanup of only
#include "log.h"
#include "network/serveropcodes.h"
#include "util/srp.h"
const char *ClientInterface::statenames[] = {
@ -678,16 +679,17 @@ void ClientInterface::send(u16 peer_id, u8 channelnum,
m_con->Send(peer_id, channelnum, pkt, reliable);
}
void ClientInterface::sendToAll(u16 channelnum,
NetworkPacket* pkt, bool reliable)
void ClientInterface::sendToAll(NetworkPacket *pkt)
{
MutexAutoLock clientslock(m_clients_mutex);
for(UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
i != m_clients.end(); ++i) {
for (UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
i != m_clients.end(); ++i) {
RemoteClient *client = i->second;
if (client->net_proto_version != 0) {
m_con->Send(client->peer_id, channelnum, pkt, reliable);
m_con->Send(client->peer_id,
clientCommandFactoryTable[pkt->getCommand()].channel, pkt,
clientCommandFactoryTable[pkt->getCommand()].reliable);
}
}
}

@ -458,7 +458,7 @@ public:
void send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
/* send to all clients */
void sendToAll(u16 channelnum, NetworkPacket* pkt, bool reliable);
void sendToAll(NetworkPacket *pkt);
/* delete a client */
void DeleteClient(u16 peer_id);

@ -1642,7 +1642,7 @@ void Server::SendChatMessage(u16 peer_id, const std::wstring &message)
Send(&pkt);
}
else {
m_clients.sendToAll(0, &pkt, true);
m_clients.sendToAll(&pkt);
}
}
@ -1761,7 +1761,7 @@ void Server::SendDeleteParticleSpawner(u16 peer_id, u32 id)
Send(&pkt);
}
else {
m_clients.sendToAll(0, &pkt, true);
m_clients.sendToAll(&pkt);
}
}
@ -1866,7 +1866,7 @@ void Server::SendTimeOfDay(u16 peer_id, u16 time, f32 time_speed)
pkt << time << time_speed;
if (peer_id == PEER_ID_INEXISTENT) {
m_clients.sendToAll(0, &pkt, true);
m_clients.sendToAll(&pkt);
}
else {
Send(&pkt);
@ -2519,7 +2519,7 @@ void Server::sendDetachedInventory(const std::string &name, u16 peer_id)
const std::string &check = m_detached_inventories_player[name];
if (peer_id == PEER_ID_INEXISTENT) {
if (check == "")
return m_clients.sendToAll(0, &pkt, true);
return m_clients.sendToAll(&pkt);
RemotePlayer *p = m_env->getPlayer(check.c_str());
if (p)
m_clients.send(p->peer_id, 0, &pkt, true);