mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Fix dropped nodeitem visuals
This commit is contained in:
parent
b9b56bac6b
commit
b22168d3da
@ -12,7 +12,7 @@ minetest.register_entity("__builtin:item", {
|
||||
initial_properties = {
|
||||
hp_max = 1,
|
||||
physical = true,
|
||||
collisionbox = {-0.25,-0.25,-0.25, 0.25,0.25,0.25},
|
||||
collisionbox = {-0.17,-0.17,-0.17, 0.17,0.17,0.17},
|
||||
visual = "sprite",
|
||||
visual_size = {x=0.5, y=0.5},
|
||||
textures = {""},
|
||||
@ -33,14 +33,26 @@ minetest.register_entity("__builtin:item", {
|
||||
itemname = stack:to_table().name
|
||||
end
|
||||
local item_texture = nil
|
||||
local item_type = ""
|
||||
if minetest.registered_items[itemname] then
|
||||
item_texture = minetest.registered_items[itemname].inventory_image
|
||||
item_type = minetest.registered_items[itemname].type
|
||||
end
|
||||
item_texture = item_texture or "unknown_item.png"
|
||||
self.object:set_properties({
|
||||
textures = {item_texture},
|
||||
prop = {
|
||||
is_visible = true,
|
||||
})
|
||||
visual = "sprite",
|
||||
textures = {"unknown_item.png"}
|
||||
}
|
||||
if item_texture and item_texture ~= "" then
|
||||
prop.visual = "sprite"
|
||||
prop.textures = {item_texture}
|
||||
else
|
||||
prop.visual = "wielditem"
|
||||
prop.textures = {itemname}
|
||||
prop.visual_size = {x=0.20, y=0.20}
|
||||
prop.automatic_rotate = math.pi * 0.25
|
||||
end
|
||||
self.object:set_properties(prop)
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
|
@ -781,9 +781,27 @@ public:
|
||||
m_meshnode = smgr->addMeshSceneNode(mesh, NULL);
|
||||
mesh->drop();
|
||||
|
||||
m_meshnode->setScale(v3f(1));
|
||||
m_meshnode->setScale(v3f(m_prop.visual_size.X/2,
|
||||
m_prop.visual_size.Y/2,
|
||||
m_prop.visual_size.X/2));
|
||||
u8 li = m_last_light;
|
||||
setMeshColor(m_meshnode->getMesh(), video::SColor(255,li,li,li));
|
||||
} else if(m_prop.visual == "wielditem"){
|
||||
infostream<<"GenericCAO::addToScene(): node"<<std::endl;
|
||||
infostream<<"textures: "<<m_prop.textures.size()<<std::endl;
|
||||
if(m_prop.textures.size() >= 1){
|
||||
infostream<<"textures[0]: "<<m_prop.textures[0]<<std::endl;
|
||||
IItemDefManager *idef = m_gamedef->idef();
|
||||
ItemStack item(m_prop.textures[0], 1, 0, "", idef);
|
||||
scene::IMesh *mesh = item.getDefinition(idef).wield_mesh;
|
||||
m_meshnode = smgr->addMeshSceneNode(mesh, NULL);
|
||||
|
||||
m_meshnode->setScale(v3f(m_prop.visual_size.X/2,
|
||||
m_prop.visual_size.Y/2,
|
||||
m_prop.visual_size.X/2));
|
||||
u8 li = m_last_light;
|
||||
setMeshColor(m_meshnode->getMesh(), video::SColor(255,li,li,li));
|
||||
}
|
||||
} else {
|
||||
infostream<<"GenericCAO::addToScene(): \""<<m_prop.visual
|
||||
<<"\" not supported"<<std::endl;
|
||||
@ -916,6 +934,10 @@ public:
|
||||
updateTextures("");
|
||||
}
|
||||
}
|
||||
if(fabs(m_prop.automatic_rotate > 0.001)){
|
||||
m_yaw += dtime * m_prop.automatic_rotate * 180 / PI;
|
||||
updateNodePos();
|
||||
}
|
||||
}
|
||||
|
||||
void updateTexturePos()
|
||||
@ -1064,7 +1086,8 @@ public:
|
||||
m_position = readV3F1000(is);
|
||||
m_velocity = readV3F1000(is);
|
||||
m_acceleration = readV3F1000(is);
|
||||
m_yaw = readF1000(is);
|
||||
if(fabs(m_prop.automatic_rotate < 0.001))
|
||||
m_yaw = readF1000(is);
|
||||
bool do_interpolate = readU8(is);
|
||||
bool is_end_position = readU8(is);
|
||||
float update_interval = readF1000(is);
|
||||
|
@ -25,43 +25,14 @@ std::string gob_cmd_set_properties(const ObjectProperties &prop)
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
writeU8(os, GENERIC_CMD_SET_PROPERTIES);
|
||||
writeS16(os, prop.hp_max);
|
||||
writeU8(os, prop.physical);
|
||||
writeF1000(os, prop.weight);
|
||||
writeV3F1000(os, prop.collisionbox.MinEdge);
|
||||
writeV3F1000(os, prop.collisionbox.MaxEdge);
|
||||
os<<serializeString(prop.visual);
|
||||
writeV2F1000(os, prop.visual_size);
|
||||
writeU16(os, prop.textures.size());
|
||||
for(u32 i=0; i<prop.textures.size(); i++){
|
||||
os<<serializeString(prop.textures[i]);
|
||||
}
|
||||
writeV2S16(os, prop.spritediv);
|
||||
writeV2S16(os, prop.initial_sprite_basepos);
|
||||
writeU8(os, prop.is_visible);
|
||||
writeU8(os, prop.makes_footstep_sound);
|
||||
prop.serialize(os);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
ObjectProperties gob_read_set_properties(std::istream &is)
|
||||
{
|
||||
ObjectProperties prop;
|
||||
prop.hp_max = readS16(is);
|
||||
prop.physical = readU8(is);
|
||||
prop.weight = readF1000(is);
|
||||
prop.collisionbox.MinEdge = readV3F1000(is);
|
||||
prop.collisionbox.MaxEdge = readV3F1000(is);
|
||||
prop.visual = deSerializeString(is);
|
||||
prop.visual_size = readV2F1000(is);
|
||||
prop.textures.clear();
|
||||
u32 texture_count = readU16(is);
|
||||
for(u32 i=0; i<texture_count; i++){
|
||||
prop.textures.push_back(deSerializeString(is));
|
||||
}
|
||||
prop.spritediv = readV2S16(is);
|
||||
prop.initial_sprite_basepos = readV2S16(is);
|
||||
prop.is_visible = readU8(is);
|
||||
prop.makes_footstep_sound = readU8(is);
|
||||
prop.deSerialize(is);
|
||||
return prop;
|
||||
}
|
||||
|
||||
|
@ -33,7 +33,8 @@ ObjectProperties::ObjectProperties():
|
||||
spritediv(1,1),
|
||||
initial_sprite_basepos(0,0),
|
||||
is_visible(true),
|
||||
makes_footstep_sound(false)
|
||||
makes_footstep_sound(false),
|
||||
automatic_rotate(0)
|
||||
{
|
||||
textures.push_back("unknown_object.png");
|
||||
}
|
||||
@ -54,12 +55,13 @@ std::string ObjectProperties::dump()
|
||||
os<<"]";
|
||||
os<<", spritediv="<<PP2(spritediv);
|
||||
os<<", initial_sprite_basepos="<<PP2(initial_sprite_basepos);
|
||||
os<<", is_visible"<<is_visible;
|
||||
os<<", is_visible="<<is_visible;
|
||||
os<<", makes_footstep_sound="<<makes_footstep_sound;
|
||||
os<<", automatic_rotate="<<automatic_rotate;
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void ObjectProperties::serialize(std::ostream &os)
|
||||
void ObjectProperties::serialize(std::ostream &os) const
|
||||
{
|
||||
writeU8(os, 1); // version
|
||||
writeS16(os, hp_max);
|
||||
@ -77,6 +79,7 @@ void ObjectProperties::serialize(std::ostream &os)
|
||||
writeV2S16(os, initial_sprite_basepos);
|
||||
writeU8(os, is_visible);
|
||||
writeU8(os, makes_footstep_sound);
|
||||
writeF1000(os, automatic_rotate);
|
||||
}
|
||||
|
||||
void ObjectProperties::deSerialize(std::istream &is)
|
||||
@ -100,6 +103,9 @@ void ObjectProperties::deSerialize(std::istream &is)
|
||||
initial_sprite_basepos = readV2S16(is);
|
||||
is_visible = readU8(is);
|
||||
makes_footstep_sound = readU8(is);
|
||||
try{
|
||||
automatic_rotate = readF1000(is);
|
||||
}catch(SerializationError &e){}
|
||||
}
|
||||
|
||||
|
||||
|
@ -38,10 +38,11 @@ struct ObjectProperties
|
||||
v2s16 initial_sprite_basepos;
|
||||
bool is_visible;
|
||||
bool makes_footstep_sound;
|
||||
float automatic_rotate;
|
||||
|
||||
ObjectProperties();
|
||||
std::string dump();
|
||||
void serialize(std::ostream &os);
|
||||
void serialize(std::ostream &os) const;
|
||||
void deSerialize(std::istream &is);
|
||||
};
|
||||
|
||||
|
@ -915,6 +915,9 @@ static void read_object_properties(lua_State *L, int index,
|
||||
|
||||
getboolfield(L, -1, "is_visible", prop->is_visible);
|
||||
getboolfield(L, -1, "makes_footstep_sound", prop->makes_footstep_sound);
|
||||
getfloatfield(L, -1, "automatic_rotate", prop->automatic_rotate);
|
||||
dstream<<"scriptapi: prop->automatic_rotate="
|
||||
<<prop->automatic_rotate<<std::endl;
|
||||
}
|
||||
|
||||
/*
|
||||
|
Loading…
Reference in New Issue
Block a user