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SEnv: Remove static_exists from ActiveObjects in deleted blocks
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@ -1424,6 +1424,33 @@ void ServerEnvironment::getRemovedActiveObjects(v3s16 pos, s16 radius,
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}
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}
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void ServerEnvironment::setStaticForActiveObjectsInBlock(
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v3s16 blockpos, bool static_exists, v3s16 static_block)
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{
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MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
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if (!block)
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return;
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for (std::map<u16, StaticObject>::iterator
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so_it = block->m_static_objects.m_active.begin();
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so_it != block->m_static_objects.m_active.end(); ++so_it) {
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// Get the ServerActiveObject counterpart to this StaticObject
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std::map<u16, ServerActiveObject *>::iterator ao_it;
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ao_it = m_active_objects.find(so_it->first);
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if (ao_it == m_active_objects.end()) {
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// If this ever happens, there must be some kind of nasty bug.
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errorstream << "ServerEnvironment::setStaticForObjectsInBlock(): "
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"Object from MapBlock::m_static_objects::m_active not found "
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"in m_active_objects";
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continue;
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}
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ServerActiveObject *sao = ao_it->second;
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sao->m_static_exists = static_exists;
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sao->m_static_block = static_block;
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}
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}
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ActiveObjectMessage ServerEnvironment::getActiveObjectMessage()
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{
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if(m_active_object_messages.empty())
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@ -1960,7 +1987,6 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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}
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}
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#ifndef SERVER
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#include "clientsimpleobject.h"
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@ -327,6 +327,11 @@ public:
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std::set<v3s16>* getForceloadedBlocks() { return &m_active_blocks.m_forceloaded_list; };
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// Sets the static object status all the active objects in the specified block
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// This is only really needed for deleting blocks from the map
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void setStaticForActiveObjectsInBlock(v3s16 blockpos,
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bool static_exists, v3s16 static_block=v3s16(0,0,0));
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private:
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/*
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@ -773,10 +773,12 @@ int ModApiEnvMod::l_delete_area(lua_State *L)
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for (s16 y = bpmin.Y; y <= bpmax.Y; y++)
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for (s16 x = bpmin.X; x <= bpmax.X; x++) {
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v3s16 bp(x, y, z);
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if (map.deleteBlock(bp))
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if (map.deleteBlock(bp)) {
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env->setStaticForActiveObjectsInBlock(bp, false);
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event.modified_blocks.insert(bp);
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else
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} else {
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success = false;
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}
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}
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map.dispatchEvent(&event);
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