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Script: Enforce type checks if not nil (#9748)
* Script: Enforce type checks if not nil
This commit is contained in:
parent
515d38a702
commit
be71e70a91
@ -102,7 +102,8 @@ void read_item_definition(lua_State* L, int index,
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lua_pop(L, 1);
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lua_getfield(L, index, "sounds");
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if(lua_istable(L, -1)){
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if (!lua_isnil(L, -1)) {
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_getfield(L, -1, "place");
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read_soundspec(L, -1, def.sound_place);
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lua_pop(L, 1);
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@ -182,9 +183,11 @@ void read_object_properties(lua_State *L, int index,
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{
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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if(!lua_istable(L, index))
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if (lua_isnil(L, index))
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return;
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luaL_checktype(L, -1, LUA_TTABLE);
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int hp_max = 0;
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if (getintfield(L, -1, "hp_max", hp_max)) {
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prop->hp_max = (u16)rangelim(hp_max, 0, U16_MAX);
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@ -1027,13 +1030,15 @@ void read_soundspec(lua_State *L, int index, SimpleSoundSpec &spec)
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{
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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if(lua_isnil(L, index)){
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} else if(lua_istable(L, index)){
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if (lua_isnil(L, index))
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return;
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if (lua_istable(L, index)) {
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getstringfield(L, index, "name", spec.name);
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getfloatfield(L, index, "gain", spec.gain);
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getfloatfield(L, index, "fade", spec.fade);
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getfloatfield(L, index, "pitch", spec.pitch);
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} else if(lua_isstring(L, index)){
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} else if (lua_isstring(L, index)) {
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spec.name = lua_tostring(L, index);
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}
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}
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@ -1055,9 +1060,13 @@ void push_soundspec(lua_State *L, const SimpleSoundSpec &spec)
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NodeBox read_nodebox(lua_State *L, int index)
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{
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NodeBox nodebox;
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if(lua_istable(L, -1)){
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nodebox.type = (NodeBoxType)getenumfield(L, index, "type",
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ScriptApiNode::es_NodeBoxType, NODEBOX_REGULAR);
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if (lua_isnil(L, -1))
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return nodebox;
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luaL_checktype(L, -1, LUA_TTABLE);
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nodebox.type = (NodeBoxType)getenumfield(L, index, "type",
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ScriptApiNode::es_NodeBoxType, NODEBOX_REGULAR);
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#define NODEBOXREAD(n, s){ \
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lua_getfield(L, index, (s)); \
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@ -1067,30 +1076,30 @@ NodeBox read_nodebox(lua_State *L, int index)
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}
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#define NODEBOXREADVEC(n, s) \
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lua_getfield(L, index, (s)); \
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if (lua_istable(L, -1)) \
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(n) = read_aabb3f_vector(L, -1, BS); \
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lua_pop(L, 1);
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lua_getfield(L, index, (s)); \
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if (lua_istable(L, -1)) \
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(n) = read_aabb3f_vector(L, -1, BS); \
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lua_pop(L, 1);
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NODEBOXREADVEC(nodebox.fixed, "fixed");
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NODEBOXREAD(nodebox.wall_top, "wall_top");
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NODEBOXREAD(nodebox.wall_bottom, "wall_bottom");
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NODEBOXREAD(nodebox.wall_side, "wall_side");
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NODEBOXREADVEC(nodebox.connect_top, "connect_top");
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NODEBOXREADVEC(nodebox.connect_bottom, "connect_bottom");
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NODEBOXREADVEC(nodebox.connect_front, "connect_front");
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NODEBOXREADVEC(nodebox.connect_left, "connect_left");
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NODEBOXREADVEC(nodebox.connect_back, "connect_back");
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NODEBOXREADVEC(nodebox.connect_right, "connect_right");
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NODEBOXREADVEC(nodebox.disconnected_top, "disconnected_top");
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NODEBOXREADVEC(nodebox.disconnected_bottom, "disconnected_bottom");
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NODEBOXREADVEC(nodebox.disconnected_front, "disconnected_front");
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NODEBOXREADVEC(nodebox.disconnected_left, "disconnected_left");
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NODEBOXREADVEC(nodebox.disconnected_back, "disconnected_back");
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NODEBOXREADVEC(nodebox.disconnected_right, "disconnected_right");
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NODEBOXREADVEC(nodebox.disconnected, "disconnected");
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NODEBOXREADVEC(nodebox.disconnected_sides, "disconnected_sides");
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NODEBOXREADVEC(nodebox.fixed, "fixed");
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NODEBOXREAD(nodebox.wall_top, "wall_top");
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NODEBOXREAD(nodebox.wall_bottom, "wall_bottom");
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NODEBOXREAD(nodebox.wall_side, "wall_side");
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NODEBOXREADVEC(nodebox.connect_top, "connect_top");
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NODEBOXREADVEC(nodebox.connect_bottom, "connect_bottom");
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NODEBOXREADVEC(nodebox.connect_front, "connect_front");
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NODEBOXREADVEC(nodebox.connect_left, "connect_left");
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NODEBOXREADVEC(nodebox.connect_back, "connect_back");
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NODEBOXREADVEC(nodebox.connect_right, "connect_right");
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NODEBOXREADVEC(nodebox.disconnected_top, "disconnected_top");
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NODEBOXREADVEC(nodebox.disconnected_bottom, "disconnected_bottom");
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NODEBOXREADVEC(nodebox.disconnected_front, "disconnected_front");
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NODEBOXREADVEC(nodebox.disconnected_left, "disconnected_left");
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NODEBOXREADVEC(nodebox.disconnected_back, "disconnected_back");
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NODEBOXREADVEC(nodebox.disconnected_right, "disconnected_right");
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NODEBOXREADVEC(nodebox.disconnected, "disconnected");
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NODEBOXREADVEC(nodebox.disconnected_sides, "disconnected_sides");
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}
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return nodebox;
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}
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@ -1519,8 +1528,11 @@ void push_flags_string(lua_State *L, FlagDesc *flagdesc, u32 flags, u32 flagmask
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/******************************************************************************/
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void read_groups(lua_State *L, int index, ItemGroupList &result)
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{
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if (!lua_istable(L,index))
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if (lua_isnil(L, index))
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return;
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luaL_checktype(L, index, LUA_TTABLE);
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result.clear();
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lua_pushnil(L);
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if (index < 0)
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@ -33,10 +33,9 @@ extern "C" {
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#define CHECK_TYPE(index, name, type) { \
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int t = lua_type(L, (index)); \
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if (t != (type)) { \
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std::string traceback = script_get_backtrace(L); \
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throw LuaError(std::string("Invalid ") + (name) + \
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" (expected " + lua_typename(L, (type)) + \
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" got " + lua_typename(L, t) + ").\n" + traceback); \
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" got " + lua_typename(L, t) + ")."); \
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} \
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}
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#define CHECK_POS_COORD(name) CHECK_TYPE(-1, "position coordinate '" name "'", LUA_TNUMBER)
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@ -457,12 +456,22 @@ size_t read_stringlist(lua_State *L, int index, std::vector<std::string> *result
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Table field getters
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*/
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bool check_field_or_nil(lua_State *L, int index, int type, const char *fieldname)
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{
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if (lua_isnil(L, index))
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return false;
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CHECK_TYPE(index, std::string("field \"") + fieldname + '"', type);
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return true;
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}
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bool getstringfield(lua_State *L, int table,
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const char *fieldname, std::string &result)
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{
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lua_getfield(L, table, fieldname);
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bool got = false;
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if(lua_isstring(L, -1)){
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if (check_field_or_nil(L, -1, LUA_TSTRING, fieldname)) {
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size_t len = 0;
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const char *ptr = lua_tolstring(L, -1, &len);
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if (ptr) {
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@ -479,7 +488,8 @@ bool getfloatfield(lua_State *L, int table,
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{
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lua_getfield(L, table, fieldname);
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bool got = false;
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if(lua_isnumber(L, -1)){
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if (check_field_or_nil(L, -1, LUA_TNUMBER, fieldname)) {
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result = lua_tonumber(L, -1);
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got = true;
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}
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@ -492,7 +502,8 @@ bool getboolfield(lua_State *L, int table,
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{
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lua_getfield(L, table, fieldname);
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bool got = false;
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if(lua_isboolean(L, -1)){
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if (check_field_or_nil(L, -1, LUA_TBOOLEAN, fieldname)){
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result = lua_toboolean(L, -1);
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got = true;
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}
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@ -511,17 +522,6 @@ size_t getstringlistfield(lua_State *L, int table, const char *fieldname,
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return num_strings_read;
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}
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std::string checkstringfield(lua_State *L, int table,
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const char *fieldname)
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{
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lua_getfield(L, table, fieldname);
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CHECK_TYPE(-1, std::string("field \"") + fieldname + '"', LUA_TSTRING);
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size_t len;
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const char *s = lua_tolstring(L, -1, &len);
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lua_pop(L, 1);
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return std::string(s, len);
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}
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std::string getstringfield_default(lua_State *L, int table,
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const char *fieldname, const std::string &default_)
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{
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@ -45,13 +45,15 @@ float getfloatfield_default(lua_State *L, int table,
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int getintfield_default(lua_State *L, int table,
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const char *fieldname, int default_);
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bool check_field_or_nil(lua_State *L, int index, int type, const char *fieldname);
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template<typename T>
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bool getintfield(lua_State *L, int table,
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const char *fieldname, T &result)
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{
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lua_getfield(L, table, fieldname);
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bool got = false;
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if (lua_isnumber(L, -1)){
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if (check_field_or_nil(L, -1, LUA_TNUMBER, fieldname)){
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result = lua_tointeger(L, -1);
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got = true;
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}
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@ -87,8 +89,6 @@ bool getboolfield(lua_State *L, int table,
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const char *fieldname, bool &result);
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bool getfloatfield(lua_State *L, int table,
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const char *fieldname, float &result);
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std::string checkstringfield(lua_State *L, int table,
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const char *fieldname);
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void setstringfield(lua_State *L, int table,
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const char *fieldname, const std::string &value);
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@ -487,7 +487,9 @@ int ModApiInventory::l_get_inventory(lua_State *L)
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{
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InventoryLocation loc;
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std::string type = checkstringfield(L, 1, "type");
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lua_getfield(L, 1, "type");
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std::string type = luaL_checkstring(L, -1);
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lua_pop(L, 1);
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if(type == "node"){
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MAP_LOCK_REQUIRED;
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@ -504,11 +506,13 @@ int ModApiInventory::l_get_inventory(lua_State *L)
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NO_MAP_LOCK_REQUIRED;
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if (type == "player") {
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std::string name = checkstringfield(L, 1, "name");
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loc.setPlayer(name);
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lua_getfield(L, 1, "name");
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loc.setPlayer(luaL_checkstring(L, -1));
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lua_pop(L, 1);
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} else if (type == "detached") {
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std::string name = checkstringfield(L, 1, "name");
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loc.setDetached(name);
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lua_getfield(L, 1, "name");
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loc.setDetached(luaL_checkstring(L, -1));
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lua_pop(L, 1);
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}
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if (getServer(L)->getInventory(loc) != NULL)
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