Change NetworkPacket to reserve instead of resize

also make the bool serialization clearer and move the constructor
to the header file
This commit is contained in:
sfan5 2024-01-24 18:36:43 +01:00
parent 397682a5b0
commit c0f852e016
2 changed files with 23 additions and 36 deletions

@ -23,27 +23,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/serialize.h"
#include "networkprotocol.h"
NetworkPacket::NetworkPacket(u16 command, u32 datasize, session_t peer_id):
m_datasize(datasize), m_command(command), m_peer_id(peer_id)
{
m_data.resize(m_datasize);
}
NetworkPacket::NetworkPacket(u16 command, u32 datasize):
m_datasize(datasize), m_command(command)
{
m_data.resize(m_datasize);
}
NetworkPacket::~NetworkPacket()
{
m_data.clear();
}
void NetworkPacket::checkReadOffset(u32 from_offset, u32 field_size)
void NetworkPacket::checkReadOffset(u32 from_offset, u32 field_size) const
{
if (from_offset + field_size > m_datasize) {
std::stringstream ss;
std::ostringstream ss;
ss << "Reading outside packet (offset: " <<
from_offset << ", packet size: " << getSize() << ")";
throw PacketError(ss.str());
@ -56,6 +39,7 @@ void NetworkPacket::putRawPacket(const u8 *data, u32 datasize, session_t peer_id
// This is not permitted
assert(m_command == 0);
assert(datasize >= 2);
m_datasize = datasize - 2;
m_peer_id = peer_id;
@ -76,7 +60,7 @@ void NetworkPacket::clear()
m_peer_id = 0;
}
const char* NetworkPacket::getString(u32 from_offset)
const char* NetworkPacket::getString(u32 from_offset) const
{
checkReadOffset(from_offset, 0);
@ -85,10 +69,7 @@ const char* NetworkPacket::getString(u32 from_offset)
void NetworkPacket::putRawString(const char* src, u32 len)
{
if (m_read_offset + len > m_datasize) {
m_datasize = m_read_offset + len;
m_data.resize(m_datasize);
}
checkDataSize(len);
if (len == 0)
return;
@ -279,7 +260,7 @@ NetworkPacket& NetworkPacket::operator<<(bool src)
{
checkDataSize(1);
writeU8(&m_data[m_read_offset], src);
writeU8(&m_data[m_read_offset], src ? 1 : 0);
m_read_offset += 1;
return *this;
@ -329,7 +310,7 @@ NetworkPacket& NetworkPacket::operator>>(bool& dst)
{
checkReadOffset(m_read_offset, 1);
dst = readU8(&m_data[m_read_offset]);
dst = readU8(&m_data[m_read_offset]) != 0;
m_read_offset += 1;
return *this;
@ -360,7 +341,7 @@ u8* NetworkPacket::getU8Ptr(u32 from_offset)
checkReadOffset(from_offset, 1);
return (u8*)&m_data[from_offset];
return &m_data[from_offset];
}
NetworkPacket& NetworkPacket::operator>>(u16& dst)

@ -20,19 +20,25 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include "util/pointer.h"
#include "util/numeric.h"
#include "networkprotocol.h"
#include <SColor.h>
class NetworkPacket
{
public:
NetworkPacket(u16 command, u32 datasize, session_t peer_id);
NetworkPacket(u16 command, u32 datasize);
NetworkPacket(u16 command, u32 preallocate, session_t peer_id) :
m_command(command), m_peer_id(peer_id)
{
m_data.reserve(preallocate);
}
NetworkPacket(u16 command, u32 preallocate) :
m_command(command)
{
m_data.reserve(preallocate);
}
NetworkPacket() = default;
~NetworkPacket();
~NetworkPacket() = default;
void putRawPacket(const u8 *data, u32 datasize, session_t peer_id);
void clear();
@ -40,13 +46,13 @@ public:
// Getters
u32 getSize() const { return m_datasize; }
session_t getPeerId() const { return m_peer_id; }
u16 getCommand() { return m_command; }
u16 getCommand() const { return m_command; }
u32 getRemainingBytes() const { return m_datasize - m_read_offset; }
const char *getRemainingString() { return getString(m_read_offset); }
// Returns a c-string without copying.
// A better name for this would be getRawString()
const char *getString(u32 from_offset);
const char *getString(u32 from_offset) const;
// major difference to putCString(): doesn't write len into the buffer
void putRawString(const char *src, u32 len);
void putRawString(const std::string &src)
@ -115,11 +121,11 @@ public:
NetworkPacket &operator<<(video::SColor src);
// Temp, we remove SharedBuffer when migration finished
// ^ this comment has been here for 4 years
// ^ this comment has been here for 7 years
Buffer<u8> oldForgePacket();
private:
void checkReadOffset(u32 from_offset, u32 field_size);
void checkReadOffset(u32 from_offset, u32 field_size) const;
inline void checkDataSize(u32 field_size)
{