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celeron55's sound system initial framework
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45
cmake/Modules/FindVorbis.cmake
Normal file
45
cmake/Modules/FindVorbis.cmake
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@ -0,0 +1,45 @@
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# - Find vorbis
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# Find the native vorbis includes and libraries
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#
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# VORBIS_INCLUDE_DIR - where to find vorbis.h, etc.
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# VORBIS_LIBRARIES - List of libraries when using vorbis(file).
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# VORBIS_FOUND - True if vorbis found.
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if(NOT GP2XWIZ)
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if(VORBIS_INCLUDE_DIR)
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# Already in cache, be silent
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set(VORBIS_FIND_QUIETLY TRUE)
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endif(VORBIS_INCLUDE_DIR)
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find_path(OGG_INCLUDE_DIR ogg/ogg.h)
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find_path(VORBIS_INCLUDE_DIR vorbis/vorbisfile.h)
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# MSVC built ogg/vorbis may be named ogg_static and vorbis_static
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find_library(OGG_LIBRARY NAMES ogg ogg_static)
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find_library(VORBIS_LIBRARY NAMES vorbis vorbis_static)
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find_library(VORBISFILE_LIBRARY NAMES vorbisfile vorbisfile_static)
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# Handle the QUIETLY and REQUIRED arguments and set VORBIS_FOUND
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# to TRUE if all listed variables are TRUE.
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(VORBIS DEFAULT_MSG
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OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR
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OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY)
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else(NOT GP2XWIZ)
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find_path(VORBIS_INCLUDE_DIR tremor/ivorbisfile.h)
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find_library(VORBIS_LIBRARY NAMES vorbis_dec)
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find_package_handle_standard_args(VORBIS DEFAULT_MSG
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VORBIS_INCLUDE_DIR VORBIS_LIBRARY)
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endif(NOT GP2XWIZ)
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if(VORBIS_FOUND)
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if(NOT GP2XWIZ)
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set(VORBIS_LIBRARIES ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY}
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${OGG_LIBRARY})
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else(NOT GP2XWIZ)
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set(VORBIS_LIBRARIES ${VORBIS_LIBRARY})
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endif(NOT GP2XWIZ)
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else(VORBIS_FOUND)
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set(VORBIS_LIBRARIES)
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endif(VORBIS_FOUND)
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mark_as_advanced(OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR)
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mark_as_advanced(OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY)
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@ -29,6 +29,37 @@ else(GETTEXT_FOUND AND ENABLE_GETTEXT)
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message(STATUS "GetText disabled")
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endif(GETTEXT_FOUND AND ENABLE_GETTEXT)
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# user visible option to enable/disable audio
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OPTION(ENABLE_AUDIO "Enable audio" ON)
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# this is only set to 1 if audio is enabled _and_ available
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set(USE_AUDIO 0)
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if(ENABLE_AUDIO)
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# Sound libraries
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find_package(OpenAL)
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if (OPENAL_FOUND)
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find_package(Vorbis)
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if (VORBIS_FOUND)
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set(USE_AUDIO 1)
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set(audio_SRCS sound.cpp sound_openal.cpp)
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set(AUDIO_INCLUDE_DIRS
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${OPENAL_INCLUDE_DIR}
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${VORBIS_INCLUDE_DIR}
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)
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set(AUDIO_LIBRARIES
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${OPENAL_LIBRARY}
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${VORBIS_LIBRARIES}
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)
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message(STATUS "Sound enabled")
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else(VORBIS_FOUND)
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message(FATAL_ERROR "Sound enabled, but Vorbis libraries not found!")
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endif(VORBIS_FOUND)
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else(OPENAL_FOUND)
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message(FATAL_ERROR "Sound enabled, but OpenAL not found!")
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endif(OPENAL_FOUND)
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endif(ENABLE_AUDIO)
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if(NOT MSVC)
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set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")
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endif()
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@ -159,6 +190,7 @@ endif()
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# Client sources
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set(minetest_SRCS
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${common_SRCS}
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${audio_SRCS}
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sky.cpp
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clientmap.cpp
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content_cso.cpp
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@ -202,6 +234,7 @@ include_directories(
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${CMAKE_BUILD_TYPE}
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${PNG_INCLUDE_DIR}
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${GETTEXT_INCLUDE_DIR}
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${AUDIO_INLCUDE_DIR}
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${JTHREAD_INCLUDE_DIR}
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${SQLITE3_INCLUDE_DIR}
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${LUA_INCLUDE_DIR}
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@ -221,6 +254,7 @@ if(BUILD_CLIENT)
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${PNG_LIBRARIES}
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${X11_LIBRARIES}
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${GETTEXT_LIBRARY}
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${AUDIO_LIBRARIES}
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${JTHREAD_LIBRARY}
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${SQLITE3_LIBRARY}
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${LUA_LIBRARY}
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@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "sha1.h"
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#include "base64.h"
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#include "clientmap.h"
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#include "sound.h"
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static std::string getTextureCacheDir()
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{
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@ -2323,4 +2324,8 @@ u16 Client::allocateUnknownNodeId(const std::string &name)
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assert(0);
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return CONTENT_IGNORE;
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}
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ISoundManager* Client::getSoundManager()
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{
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return &dummySoundManager;
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}
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@ -306,6 +306,7 @@ public:
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virtual ICraftDefManager* getCraftDefManager();
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virtual ITextureSource* getTextureSource();
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virtual u16 allocateUnknownNodeId(const std::string &name);
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virtual ISoundManager* getSoundManager();
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private:
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@ -55,6 +55,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "quicktune_shortcutter.h"
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#include "clientmap.h"
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#include "sky.h"
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#include "sound.h"
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#include <list>
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/*
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@ -27,6 +27,7 @@ class IItemDefManager;
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class INodeDefManager;
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class ICraftDefManager;
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class ITextureSource;
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class ISoundManager;
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/*
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An interface for fetching game-global definitions like tool and
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@ -46,6 +47,8 @@ public:
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// pointers in other threads than main thread will make things explode.
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virtual ITextureSource* getTextureSource()=0;
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virtual ISoundManager* getSoundManager()=0;
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// Used for keeping track of names/ids of unknown nodes
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virtual u16 allocateUnknownNodeId(const std::string &name)=0;
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@ -54,6 +57,7 @@ public:
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INodeDefManager* ndef(){return getNodeDefManager();}
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ICraftDefManager* cdef(){return getCraftDefManager();}
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ITextureSource* tsrc(){return getTextureSource();}
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ISoundManager* sound(){return getSoundManager();}
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};
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#endif
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@ -49,6 +49,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "base64.h"
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#include "tool.h"
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#include "utility_string.h"
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#include "sound.h" // dummySoundManager
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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@ -4270,6 +4271,10 @@ u16 Server::allocateUnknownNodeId(const std::string &name)
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{
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return m_nodedef->allocateDummy(name);
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}
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ISoundManager* Server::getSoundManager()
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{
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return &dummySoundManager;
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}
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IWritableItemDefManager* Server::getWritableItemDefManager()
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{
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@ -513,6 +513,7 @@ public:
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virtual ICraftDefManager* getCraftDefManager();
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virtual ITextureSource* getTextureSource();
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virtual u16 allocateUnknownNodeId(const std::string &name);
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virtual ISoundManager* getSoundManager();
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IWritableItemDefManager* getWritableItemDefManager();
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IWritableNodeDefManager* getWritableNodeDefManager();
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25
src/sound.cpp
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25
src/sound.cpp
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@ -0,0 +1,25 @@
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/*
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Minetest-c55
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Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "sound.h"
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// Global DummySoundManager singleton
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DummySoundManager dummySoundManager;
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77
src/sound.h
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77
src/sound.h
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@ -0,0 +1,77 @@
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/*
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Minetest-c55
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Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef SOUND_HEADER
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#define SOUND_HEADER
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#include "irrlichttypes.h"
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#include <string>
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#include <vector>
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#include <set>
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class OnDemandSoundFetcher
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{
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public:
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virtual void getSoundFilenames(const std::string &name,
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std::set<std::string> &dst);
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};
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class ISoundManager
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{
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public:
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virtual ~ISoundManager(){}
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// Multiple sounds can be loaded per name; when played, the sound
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// should be chosen randomly from alternatives
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// Return value determines success/failure
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virtual bool loadSound(const std::string &name,
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const std::string &filepath) = 0;
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virtual bool loadSound(const std::string &name,
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const std::vector<char> &filedata) = 0;
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virtual void updateListener(v3f pos, v3f vel, v3f at, v3f up) = 0;
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// playSound functions return -1 on failure, otherwise a handle to the
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// sound
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virtual int playSound(const std::string &name, int loopcount,
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float volume) = 0;
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virtual int playSoundAt(const std::string &name, int loopcount,
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v3f pos, float volume) = 0;
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virtual void stopSound(int sound) = 0;
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};
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class DummySoundManager: public ISoundManager
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{
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public:
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virtual bool loadSound(const std::string &name,
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const std::string &filepath) {return true;}
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virtual bool loadSound(const std::string &name,
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const std::vector<char> &filedata) {return true;}
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void updateListener(v3f pos, v3f vel, v3f at, v3f up) {}
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int playSound(const std::string &name, int loopcount,
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float volume) {return 0;}
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int playSoundAt(const std::string &name, int loopcount,
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v3f pos, float volume) {return 0;}
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void stopSound(int sound) {}
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};
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// Global DummySoundManager singleton
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extern DummySoundManager dummySoundManager;
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#endif
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322
src/sound_openal.cpp
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322
src/sound_openal.cpp
Normal file
@ -0,0 +1,322 @@
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/*
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Minetest-c55
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Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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OpenAL support based on work by:
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Copyright (C) 2011 Sebastian 'Bahamada' Rühl
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Copyright (C) 2011 Cyriaque 'Cisoun' Skrapits <cysoun@gmail.com>
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Copyright (C) 2011 Giuseppe Bilotta <giuseppe.bilotta@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
|
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
|
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|
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You should have received a copy of the GNU General Public License along
|
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with this program; ifnot, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "sound_openal.h"
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#if defined(_MSC_VER)
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#include <al.h>
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#include <alc.h>
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#include <alext.h>
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#elif defined(__APPLE__)
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#include <OpenAL/al.h>
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#include <OpenAL/alc.h>
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#include <OpenAL/alext.h>
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#else
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#include <AL/al.h>
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#include <AL/alc.h>
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#include <AL/alext.h>
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#endif
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#include <vorbis/vorbisfile.h>
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#include "log.h"
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#include <map>
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#include <vector>
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#include "utility.h" // myrand()
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#define BUFFER_SIZE 30000
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static const char *alcErrorString(ALCenum err)
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{
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switch (err) {
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case ALC_NO_ERROR:
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return "no error";
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case ALC_INVALID_DEVICE:
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return "invalid device";
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case ALC_INVALID_CONTEXT:
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return "invalid context";
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case ALC_INVALID_ENUM:
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return "invalid enum";
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case ALC_INVALID_VALUE:
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return "invalid value";
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case ALC_OUT_OF_MEMORY:
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return "out of memory";
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default:
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return "<unknown OpenAL error>";
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}
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}
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static const char *alErrorString(ALenum err)
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{
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switch (err) {
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case AL_NO_ERROR:
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return "no error";
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case AL_INVALID_NAME:
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return "invalid name";
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case AL_INVALID_ENUM:
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return "invalid enum";
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case AL_INVALID_VALUE:
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return "invalid value";
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case AL_INVALID_OPERATION:
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return "invalid operation";
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case AL_OUT_OF_MEMORY:
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return "out of memory";
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default:
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return "<unknown OpenAL error>";
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}
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}
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void f3_set(ALfloat *f3, v3f v)
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{
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f3[0] = v.X;
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f3[1] = v.Y;
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f3[2] = v.Z;
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}
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struct SoundBuffer
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{
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ALenum format;
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ALsizei freq;
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ALuint bufferID;
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std::vector<char> buffer;
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};
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SoundBuffer* loadOggFile(const std::string &filepath)
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{
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int endian = 0; // 0 for Little-Endian, 1 for Big-Endian
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int bitStream;
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long bytes;
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char array[BUFFER_SIZE]; // Local fixed size array
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vorbis_info *pInfo;
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OggVorbis_File oggFile;
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// Try opening the given file
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if(ov_fopen(filepath.c_str(), &oggFile) != 0)
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{
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infostream<<"Audio: Error opening "<<filepath<<" for decoding"<<std::endl;
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return NULL;
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}
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SoundBuffer *snd = new SoundBuffer;
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// Get some information about the OGG file
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pInfo = ov_info(&oggFile, -1);
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// Check the number of channels... always use 16-bit samples
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if(pInfo->channels == 1)
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snd->format = AL_FORMAT_MONO16;
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else
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snd->format = AL_FORMAT_STEREO16;
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// The frequency of the sampling rate
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snd->freq = pInfo->rate;
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// Keep reading until all is read
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do
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{
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// Read up to a buffer's worth of decoded sound data
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bytes = ov_read(&oggFile, array, BUFFER_SIZE, endian, 2, 1, &bitStream);
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if(bytes < 0)
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{
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ov_clear(&oggFile);
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infostream<<"Audio: Error decoding "<<filepath<<std::endl;
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return NULL;
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}
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// Append to end of buffer
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snd->buffer.insert(snd->buffer.end(), array, array + bytes);
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} while (bytes > 0);
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alGenBuffers(1, &snd->bufferID);
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alBufferData(snd->bufferID, snd->format,
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&(snd->buffer[0]), snd->buffer.size(),
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snd->freq);
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ALenum error = alGetError();
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if(error != AL_NO_ERROR){
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infostream<<"Audio: OpenAL error: "<<alErrorString(error)
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<<"preparing sound buffer"<<std::endl;
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}
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infostream<<"Audio file "<<filepath<<" loaded"<<std::endl;
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// Clean up!
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ov_clear(&oggFile);
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return snd;
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}
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struct PlayingSound
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{
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};
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class OpenALSoundManager: public ISoundManager
|
||||
{
|
||||
private:
|
||||
ALCdevice *m_device;
|
||||
ALCcontext *m_context;
|
||||
bool m_can_vorbis;
|
||||
int m_next_id;
|
||||
std::map<std::string, std::vector<SoundBuffer*> > m_buffers;
|
||||
std::map<int, PlayingSound*> m_sounds_playing;
|
||||
public:
|
||||
OpenALSoundManager():
|
||||
m_device(NULL),
|
||||
m_context(NULL),
|
||||
m_can_vorbis(false),
|
||||
m_next_id(1)
|
||||
{
|
||||
ALCenum error = ALC_NO_ERROR;
|
||||
|
||||
infostream<<"Audio: Initializing..."<<std::endl;
|
||||
|
||||
m_device = alcOpenDevice(NULL);
|
||||
if(!m_device){
|
||||
infostream<<"Audio: No audio device available, audio system "
|
||||
<<"not initialized"<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
if(alcIsExtensionPresent(m_device, "EXT_vorbis")){
|
||||
infostream<<"Audio: Vorbis extension present"<<std::endl;
|
||||
m_can_vorbis = true;
|
||||
} else{
|
||||
infostream<<"Audio: Vorbis extension NOT present"<<std::endl;
|
||||
m_can_vorbis = false;
|
||||
}
|
||||
|
||||
m_context = alcCreateContext(m_device, NULL);
|
||||
if(!m_context){
|
||||
error = alcGetError(m_device);
|
||||
infostream<<"Audio: Unable to initialize audio context, "
|
||||
<<"aborting audio initialization ("<<alcErrorString(error)
|
||||
<<")"<<std::endl;
|
||||
alcCloseDevice(m_device);
|
||||
m_device = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
if(!alcMakeContextCurrent(m_context) ||
|
||||
(error = alcGetError(m_device) != ALC_NO_ERROR))
|
||||
{
|
||||
infostream<<"Audio: Error setting audio context, aborting audio "
|
||||
<<"initialization ("<<alcErrorString(error)<<")"<<std::endl;
|
||||
alcDestroyContext(m_context);
|
||||
m_context = NULL;
|
||||
alcCloseDevice(m_device);
|
||||
m_device = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
alDistanceModel(AL_EXPONENT_DISTANCE);
|
||||
|
||||
infostream<<"Audio: Initialized: OpenAL "<<alGetString(AL_VERSION)
|
||||
<<", using "<<alcGetString(m_device, ALC_DEVICE_SPECIFIER)
|
||||
<<std::endl;
|
||||
}
|
||||
|
||||
~OpenALSoundManager()
|
||||
{
|
||||
infostream<<"Audio: Deinitializing..."<<std::endl;
|
||||
// KABOOM!
|
||||
// TODO: Clear SoundBuffers
|
||||
alcMakeContextCurrent(NULL);
|
||||
alcDestroyContext(m_context);
|
||||
m_context = NULL;
|
||||
alcCloseDevice(m_device);
|
||||
m_device = NULL;
|
||||
infostream<<"Audio: Deinitialized."<<std::endl;
|
||||
}
|
||||
|
||||
void addBuffer(const std::string &name, SoundBuffer *buf)
|
||||
{
|
||||
std::map<std::string, std::vector<SoundBuffer*> >::iterator i =
|
||||
m_buffers.find(name);
|
||||
if(i != m_buffers.end()){
|
||||
i->second.push_back(buf);
|
||||
return;
|
||||
}
|
||||
std::vector<SoundBuffer*> bufs;
|
||||
bufs.push_back(buf);
|
||||
return;
|
||||
}
|
||||
|
||||
SoundBuffer* getBuffer(const std::string &name)
|
||||
{
|
||||
std::map<std::string, std::vector<SoundBuffer*> >::iterator i =
|
||||
m_buffers.find(name);
|
||||
if(i == m_buffers.end())
|
||||
return NULL;
|
||||
std::vector<SoundBuffer*> &bufs = i->second;
|
||||
int j = myrand() % bufs.size();
|
||||
return bufs[j];
|
||||
}
|
||||
|
||||
void updateListener(v3f pos, v3f vel, v3f at, v3f up)
|
||||
{
|
||||
ALfloat f[6];
|
||||
f3_set(f, pos);
|
||||
alListenerfv(AL_POSITION, f);
|
||||
f3_set(f, vel);
|
||||
alListenerfv(AL_VELOCITY, f);
|
||||
f3_set(f, at);
|
||||
f3_set(f+3, up);
|
||||
alListenerfv(AL_ORIENTATION, f);
|
||||
}
|
||||
|
||||
bool loadSound(const std::string &name,
|
||||
const std::string &filepath)
|
||||
{
|
||||
SoundBuffer *buf = loadOggFile(filepath);
|
||||
if(buf)
|
||||
addBuffer(name, buf);
|
||||
return false;
|
||||
}
|
||||
bool loadSound(const std::string &name,
|
||||
const std::vector<char> &filedata)
|
||||
{
|
||||
errorstream<<"OpenALSoundManager: Loading from filedata not"
|
||||
" implemented"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
int playSound(const std::string &name, int loopcount,
|
||||
float volume)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
int playSoundAt(const std::string &name, int loopcount,
|
||||
v3f pos, float volume)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
void stopSound(int sound)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
ISoundManager *createSoundManager()
|
||||
{
|
||||
return new OpenALSoundManager();
|
||||
};
|
||||
|
28
src/sound_openal.h
Normal file
28
src/sound_openal.h
Normal file
@ -0,0 +1,28 @@
|
||||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef SOUND_OPENAL_HEADER
|
||||
#define SOUND_OPENAL_HEADER
|
||||
|
||||
#include "sound.h"
|
||||
|
||||
ISoundManager *createOpenALSoundManager();
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user