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Allow specifying name for dynamic media files
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parent
af69d4f7a9
commit
c90ebad46b
@ -6601,7 +6601,9 @@ Server
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* Returns boolean indicating success (false if player nonexistent)
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* `minetest.dynamic_add_media(options, callback)`
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* `options`: table containing the following parameters
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* `filepath`: path to a media file on the filesystem
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* `filename`: name the media file will be usable as
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(optional, default taken from path)
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* `filepath`: path to the file on the filesystem
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* `to_player`: name of the player the media should be sent to instead of
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all players (optional)
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* `ephemeral`: boolean that marks the media as ephemeral,
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@ -159,14 +159,17 @@ end
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local textures_path = core.get_worldpath() .. "/"
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core.safe_file_write(
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textures_path .. "testnodes_generated_mb.png",
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textures_path .. "testnodes1.png",
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encode_and_check(512, 512, "rgb", data_mb)
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)
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core.safe_file_write(
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textures_path .. "testnodes_generated_ck.png",
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encode_and_check(512, 512, "gray", data_ck)
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)
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core.dynamic_add_media(textures_path .. "testnodes_generated_mb.png")
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core.dynamic_add_media({
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filename = "testnodes_generated_mb.png",
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filepath = textures_path .. "testnodes1.png"
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})
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core.dynamic_add_media(textures_path .. "testnodes_generated_ck.png")
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minetest.register_node("testnodes:generated_png_mb", {
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@ -548,11 +548,11 @@ int ModApiServer::l_dynamic_add_media(lua_State *L)
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Server *server = getServer(L);
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const bool at_startup = !getEnv(L);
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std::string filepath;
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std::string to_player;
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std::string filename, filepath, to_player;
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bool ephemeral = false;
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if (lua_istable(L, 1)) {
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getstringfield(L, 1, "filename", filename);
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getstringfield(L, 1, "filepath", filepath);
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getstringfield(L, 1, "to_player", to_player);
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getboolfield(L, 1, "ephemeral", ephemeral);
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@ -576,7 +576,7 @@ int ModApiServer::l_dynamic_add_media(lua_State *L)
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u32 token = server->getScriptIface()->allocateDynamicMediaCallback(L, 2);
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bool ok = server->dynamicAddMedia(filepath, token, to_player, ephemeral);
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bool ok = server->dynamicAddMedia(filename, filepath, token, to_player, ephemeral);
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if (!ok)
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server->getScriptIface()->freeDynamicMediaCallback(token);
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lua_pushboolean(L, ok);
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@ -3568,10 +3568,11 @@ void Server::deleteParticleSpawner(const std::string &playername, u32 id)
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SendDeleteParticleSpawner(peer_id, id);
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}
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bool Server::dynamicAddMedia(std::string filepath,
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bool Server::dynamicAddMedia(std::string filename, std::string filepath,
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const u32 token, const std::string &to_player, bool ephemeral)
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{
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std::string filename = fs::GetFilenameFromPath(filepath.c_str());
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if (filename.empty())
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filename = fs::GetFilenameFromPath(filepath.c_str());
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auto it = m_media.find(filename);
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if (it != m_media.end()) {
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// Allow the same path to be "added" again in certain conditions
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@ -258,7 +258,7 @@ public:
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void deleteParticleSpawner(const std::string &playername, u32 id);
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bool dynamicAddMedia(std::string filepath, u32 token,
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bool dynamicAddMedia(std::string filename, std::string filepath, u32 token,
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const std::string &to_player, bool ephemeral);
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ServerInventoryManager *getInventoryMgr() const { return m_inventory_mgr.get(); }
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