mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 10:03:45 +01:00
Fix typo in WieldMesh::setItem()
This commit is contained in:
parent
ff740a4179
commit
d59e6ad004
@ -358,7 +358,7 @@ void WieldMeshSceneNode::setItem(const ItemStack &item, IGameDef *gamedef)
|
||||
/ (BS * f.visual_scale));
|
||||
}
|
||||
u32 material_count = m_meshnode->getMaterialCount();
|
||||
if (material_count >= 6) {
|
||||
if (material_count > 6) {
|
||||
errorstream << "WieldMeshSceneNode::setItem: Invalid material "
|
||||
"count " << material_count << ", truncating to 6" << std::endl;
|
||||
material_count = 6;
|
||||
|
Loading…
Reference in New Issue
Block a user