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Various grammar improvements (#7769)
In builtin//pkgmgr.lua, README.md and settingtypes.txt. Based on 2 pull requests by comradekingu.
This commit is contained in:
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README.md
67
README.md
@ -7,7 +7,7 @@ Minetest
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An InfiniMiner/Minecraft inspired game.
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Copyright (c) 2010-2018 Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2010-2018 Perttu Ahola <celeron55@gmail.com>
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and contributors (see source file comments and the version control log)
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In case you downloaded the source code:
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@ -22,7 +22,7 @@ Further documentation
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- Wiki: http://wiki.minetest.net/
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- Developer wiki: http://dev.minetest.net/
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- Forum: http://forum.minetest.net/
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- Github: https://github.com/minetest/minetest/
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- GitHub: https://github.com/minetest/minetest/
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- [doc/](doc/) directory of source distribution
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Default controls
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@ -55,15 +55,14 @@ Some can be changed in the key config dialog in the settings tab.
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| J | Enable/disable fast mode (needs fast privilege) |
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| H | Enable/disable noclip mode (needs noclip privilege) |
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| E | Move fast in fast mode |
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| F1 | Hide/show HUD |
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| F2 | Hide/show chat |
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| F3 | Disable/enable fog |
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| F4 | Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds) |
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| F5 | Cycle through debug info screens |
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| F6 | Cycle through profiler info screens |
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| F7 | Cycle through camera modes |
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| F8 | Toggle cinematic mode |
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| F9 | Cycle through minimap modes |
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| F1 | Hide/show HUD |
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| F2 | Hide/show chat |
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| F3 | Disable/enable fog |
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| F4 | Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds) |
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| F5 | Cycle through debug information screens |
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| F6 | Cycle through profiler info screens |
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| F7 | Cycle through camera modes |
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| F9 | Cycle through minimap modes |
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| Shift + F9 | Change minimap orientation |
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| F10 | Show/hide console |
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| F12 | Take screenshot |
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@ -133,9 +132,9 @@ For Fedora users:
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#### Download
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You can install git for easily keeping your copy up to date.
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If you don’t want git, read below on how to get the source without git.
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This is an example for installing git on Debian/Ubuntu:
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You can install Git for easily keeping your copy up to date.
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If you don’t want Git, read below on how to get the source without Git.
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This is an example for installing Git on Debian/Ubuntu:
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sudo apt install git
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@ -143,22 +142,22 @@ For Fedora users:
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sudo dnf install git
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Download source (this is the URL to the latest of source repository, which might not work at all times) using git:
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Download source (this is the URL to the latest of source repository, which might not work at all times) using Git:
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git clone --depth 1 https://github.com/minetest/minetest.git
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cd minetest
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Download minetest_game (otherwise only the "Minimal development test" game is available) using git:
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Download minetest_game (otherwise only the "Minimal development test" game is available) using Git:
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git clone --depth 1 https://github.com/minetest/minetest_game.git games/minetest_game
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Download source, without using git:
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Download source, without using Git:
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wget https://github.com/minetest/minetest/archive/master.tar.gz
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tar xf master.tar.gz
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cd minetest-master
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Download minetest_game, without using git:
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Download minetest_game, without using Git:
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cd games/
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wget https://github.com/minetest/minetest_game/archive/master.tar.gz
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@ -197,7 +196,7 @@ General options and their default values:
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Release - Release build
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Debug - Debug build
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SemiDebug - Partially optimized debug build
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RelWithDebInfo - Release build with Debug information
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RelWithDebInfo - Release build with debug information
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MinSizeRel - Release build with -Os passed to compiler to make executable as small as possible
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ENABLE_CURL=ON - Build with cURL; Enables use of online mod repo, public serverlist and remote media fetching via http
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ENABLE_CURSES=ON - Build with (n)curses; Enables a server side terminal (command line option: --terminal)
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@ -208,7 +207,7 @@ General options and their default values:
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ENABLE_POSTGRESQL=ON - Build with libpq; Enables use of PostgreSQL map backend (PostgreSQL 9.5 or greater recommended)
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ENABLE_REDIS=ON - Build with libhiredis; Enables use of Redis map backend
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ENABLE_SPATIAL=ON - Build with LibSpatial; Speeds up AreaStores
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ENABLE_SOUND=ON - Build with OpenAL, libogg & libvorbis; in-game Sounds
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ENABLE_SOUND=ON - Build with OpenAL, libogg & libvorbis; in-game sounds
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ENABLE_LUAJIT=ON - Build with LuaJIT (much faster than non-JIT Lua)
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ENABLE_SYSTEM_GMP=ON - Use GMP from system (much faster than bundled mini-gmp)
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ENABLE_SYSTEM_JSONCPP=OFF - Use JsonCPP from system
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@ -226,15 +225,15 @@ Library specific options:
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CURL_LIBRARY - Only if building with cURL; path to libcurl.a/libcurl.so/libcurl.lib
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EGL_INCLUDE_DIR - Only if building with GLES; directory that contains egl.h
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EGL_LIBRARY - Only if building with GLES; path to libEGL.a/libEGL.so
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FREETYPE_INCLUDE_DIR_freetype2 - Only if building with Freetype2; directory that contains an freetype directory with files such as ftimage.h in it
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FREETYPE_INCLUDE_DIR_ft2build - Only if building with Freetype2; directory that contains ft2build.h
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FREETYPE_LIBRARY - Only if building with Freetype2; path to libfreetype.a/libfreetype.so/freetype.lib
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FREETYPE_DLL - Only if building with Freetype2 on Windows; path to libfreetype.dll
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GETTEXT_DLL - Only when building with Gettext on Windows; path to libintl3.dll
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GETTEXT_ICONV_DLL - Only when building with Gettext on Windows; path to libiconv2.dll
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GETTEXT_INCLUDE_DIR - Only when building with Gettext; directory that contains iconv.h
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GETTEXT_LIBRARY - Only when building with Gettext on Windows; path to libintl.dll.a
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GETTEXT_MSGFMT - Only when building with Gettext; path to msgfmt/msgfmt.exe
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FREETYPE_INCLUDE_DIR_freetype2 - Only if building with FreeType 2; directory that contains an freetype directory with files such as ftimage.h in it
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FREETYPE_INCLUDE_DIR_ft2build - Only if building with FreeType 2; directory that contains ft2build.h
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FREETYPE_LIBRARY - Only if building with FreeType 2; path to libfreetype.a/libfreetype.so/freetype.lib
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FREETYPE_DLL - Only if building with FreeType 2 on Windows; path to libfreetype.dll
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GETTEXT_DLL - Only when building with gettext on Windows; path to libintl3.dll
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GETTEXT_ICONV_DLL - Only when building with gettext on Windows; path to libiconv2.dll
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GETTEXT_INCLUDE_DIR - Only when building with gettext; directory that contains iconv.h
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GETTEXT_LIBRARY - Only when building with gettext on Windows; path to libintl.dll.a
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GETTEXT_MSGFMT - Only when building with gettext; path to msgfmt/msgfmt.exe
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IRRLICHT_DLL - Only on Windows; path to Irrlicht.dll
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IRRLICHT_INCLUDE_DIR - Directory that contains IrrCompileConfig.h
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IRRLICHT_LIBRARY - Path to libIrrlicht.a/libIrrlicht.so/libIrrlicht.dll.a/Irrlicht.lib
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@ -302,10 +301,10 @@ Library specific options:
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* Download all the other stuff to DIR and extract them into there.
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("extract here", not "extract to packagename/")
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* NOTE: zlib125dll.zip needs to be extracted into zlib125dll
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* NOTE: You need to extract sqlite3.h & sqlite3ext.h from sqlite3 source
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and sqlite3.dll & sqlite3.def from sqlite3 precompiled binaries
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into "sqlite3" directory, and generate sqlite3.lib using command
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"LIB /DEF:sqlite3.def /OUT:sqlite3.lib"
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* NOTE: You need to extract sqlite3.h & sqlite3ext.h from the SQLite 3
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source and sqlite3.dll & sqlite3.def from the SQLite 3 precompiled
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binaries into "sqlite3" directory, and generate sqlite3.lib using
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command "LIB /DEF:sqlite3.def /OUT:sqlite3.lib"
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* All those packages contain a nice base directory in them, which
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should end up being the direct subdirectories of DIR.
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* You will end up with a directory structure like this (+=dir, -=file):
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@ -439,5 +438,5 @@ patch is set to 0.
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minor/trivial features considered necessary.
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Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release,
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ie: 5.0.0-dev is the development version leading to 5.0.0.
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i.e.: 5.0.0-dev is the development version leading to 5.0.0.
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Prior to that we used `previous_version-dev`.
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@ -431,7 +431,7 @@ function pkgmgr.install_dir(type, path, basename, targetpath)
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targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
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else
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return nil,
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fgettext("Install Mod: unable to find suitable foldername for modpack $1",
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fgettext("Install Mod: Unable to find suitable folder name for modpack $1",
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modfilename)
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end
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end
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@ -457,7 +457,7 @@ function pkgmgr.install_dir(type, path, basename, targetpath)
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if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then
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targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
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else
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return nil, fgettext("Install Mod: unable to find real modname for: $1", modfilename)
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return nil, fgettext("Install Mod: Unable to find real mod name for: $1", modfilename)
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end
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end
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@ -493,7 +493,7 @@ function pkgmgr.install(type, modfilename, basename, dest)
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if path == nil then
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return nil,
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fgettext("Install: file: \"$1\"", archive_info.name) .. "\n" ..
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fgettext("Install: unsupported filetype \"$1\" or broken archive",
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fgettext("Install: Unsupported file type \"$1\" or broken archive",
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archive_info.type)
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end
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@ -349,7 +349,7 @@ keymap_slot23 (Hotbar slot 23 key) key
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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keymap_toggle_hud (HUD toggle key) key KEY_F1
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# Key for toggling the display of the chat.
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# Key for toggling the display of chat.
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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keymap_toggle_chat (Chat toggle key) key KEY_F2
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@ -357,7 +357,7 @@ keymap_toggle_chat (Chat toggle key) key KEY_F2
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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keymap_console (Large chat console key) key KEY_F10
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# Key for toggling the display of the fog.
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# Key for toggling the display of fog.
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# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
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keymap_toggle_force_fog_off (Fog toggle key) key KEY_F3
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@ -440,15 +440,15 @@ trilinear_filter (Trilinear filtering) bool false
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# Filtered textures can blend RGB values with fully-transparent neighbors,
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# which PNG optimizers usually discard, sometimes resulting in a dark or
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# light edge to transparent textures. Apply this filter to clean that up
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# light edge to transparent textures. Apply this filter to clean that up
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# at texture load time.
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texture_clean_transparent (Clean transparent textures) bool false
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# When using bilinear/trilinear/anisotropic filters, low-resolution textures
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# can be blurred, so automatically upscale them with nearest-neighbor
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# interpolation to preserve crisp pixels. This sets the minimum texture size
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# interpolation to preserve crisp pixels. This sets the minimum texture size
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# for the upscaled textures; higher values look sharper, but require more
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# memory. Powers of 2 are recommended. Setting this higher than 1 may not
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# memory. Powers of 2 are recommended. Setting this higher than 1 may not
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# have a visible effect unless bilinear/trilinear/anisotropic filtering is
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# enabled.
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# This is also used as the base node texture size for world-aligned
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@ -579,7 +579,7 @@ fullscreen (Full screen) bool false
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fullscreen_bpp (Full screen BPP) int 24
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# Vertical screen synchronization.
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vsync (V-Sync) bool false
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vsync (VSync) bool false
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# Field of view in degrees.
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fov (Field of view) int 72 45 160
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@ -609,7 +609,7 @@ texture_path (Texture path) path
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# The rendering back-end for Irrlicht.
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# A restart is required after changing this.
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# Note: on Android, stick with OGLES1 if unsure! App may fail to start otherwise.
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# Note: On Android, stick with OGLES1 if unsure! App may fail to start otherwise.
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# On other platforms, OpenGL is recommended, and it’s the only driver with
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# shader support currently.
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video_driver (Video driver) enum opengl null,software,burningsvideo,direct3d8,direct3d9,opengl,ogles1,ogles2
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@ -738,7 +738,7 @@ world_aligned_mode (World-aligned textures mode) enum enable disable,enable,forc
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# a specially-designed texture pack; with this option, the client tries
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# to determine the scale automatically basing on the texture size.
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# See also texture_min_size.
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# Warning: this option is EXPERIMENTAL!
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# Warning: This option is EXPERIMENTAL!
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autoscale_mode (Autoscaling mode) enum disable disable,enable,force
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# Show entity selection boxes
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@ -773,8 +773,8 @@ tooltip_show_delay (Tooltip delay) int 400
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# Append item name to tooltip.
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tooltip_append_itemname (Append item name) bool false
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# Whether freetype fonts are used, requires freetype support to be compiled in.
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freetype (Freetype fonts) bool true
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# Whether FreeType fonts are used, requires FreeType support to be compiled in.
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freetype (FreeType fonts) bool true
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# Path to TrueTypeFont or bitmap.
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font_path (Font path) filepath fonts/liberationsans.ttf
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@ -883,7 +883,7 @@ server_description (Server description) string mine here
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server_address (Server address) string game.minetest.net
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# Homepage of server, to be displayed in the serverlist.
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server_url (Server URL) string http://minetest.net
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server_url (Server URL) string https://minetest.net
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# Automaticaly report to the serverlist.
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server_announce (Announce server) bool false
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@ -1088,17 +1088,17 @@ server_unload_unused_data_timeout (Unload unused server data) int 29
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# Maximum number of statically stored objects in a block.
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max_objects_per_block (Maximum objects per block) int 64
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# See http://www.sqlite.org/pragma.html#pragma_synchronous
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# See https://www.sqlite.org/pragma.html#pragma_synchronous
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sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2
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# Length of a server tick and the interval at which objects are generally updated over network.
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dedicated_server_step (Dedicated server step) float 0.09
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# Time in between active block management cycles
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active_block_mgmt_interval (Active Block Management interval) float 2.0
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# Length of time between active block management cycles
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active_block_mgmt_interval (Active block management interval) float 2.0
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# Length of time between ABM execution cycles
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abm_interval (Active Block Modifier interval) float 1.0
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# Length of time between Active Block Modifier (ABM) execution cycles
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abm_interval (ABM interval) float 1.0
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# Length of time between NodeTimer execution cycles
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nodetimer_interval (NodeTimer interval) float 0.2
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@ -1704,7 +1704,7 @@ mgfractal_iterations (Iterations) int 11
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mgfractal_scale (Scale) v3f (4096.0, 1024.0, 4096.0)
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# (X,Y,Z) offset of fractal from world centre in units of 'scale'.
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# Can be used to move a desired point to (0, 0): to create a
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# Can be used to move a desired point to (0, 0) to create a
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# suitable spawn point, or to allow 'zooming in' on a desired
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# point by increasing 'scale'.
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# The default is tuned for a suitable spawn point for mandelbrot
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@ -1841,12 +1841,12 @@ mgvalleys_np_inter_valley_slope (Valley slope) noise_params_2d 0.5, 0.5, (128, 1
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# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).
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# Increasing this by 1 almost doubles the 3D noise calculation load.
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# High values can cause noise calculation to overload.
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# Values smaller than 5 cause a terrain bug in mgv6.
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# Values smaller than 5 cause a terrain bug in Mapgen V6.
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# Since there is a fixed number of large caves and dungeons per
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# mapchunk, values other than 5 alter the density of these.
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chunksize (Chunk size) int 5
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# Dump the mapgen debug infos.
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# Dump the mapgen debug information.
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enable_mapgen_debug_info (Mapgen debug) bool false
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# Maximum number of blocks that can be queued for loading.
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Block a user