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ClientInterface: Use recursive mutex to prevent freeze in on_newplayer() (#8808)
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@ -636,7 +636,7 @@ ClientInterface::~ClientInterface()
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Delete clients
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*/
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{
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MutexAutoLock clientslock(m_clients_mutex);
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RecursiveMutexAutoLock clientslock(m_clients_mutex);
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for (auto &client_it : m_clients) {
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// Delete client
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@ -648,7 +648,7 @@ ClientInterface::~ClientInterface()
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std::vector<session_t> ClientInterface::getClientIDs(ClientState min_state)
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{
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std::vector<session_t> reply;
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MutexAutoLock clientslock(m_clients_mutex);
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RecursiveMutexAutoLock clientslock(m_clients_mutex);
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for (const auto &m_client : m_clients) {
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if (m_client.second->getState() >= min_state)
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@ -660,7 +660,7 @@ std::vector<session_t> ClientInterface::getClientIDs(ClientState min_state)
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void ClientInterface::markBlockposAsNotSent(const v3s16 &pos)
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{
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MutexAutoLock clientslock(m_clients_mutex);
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RecursiveMutexAutoLock clientslock(m_clients_mutex);
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for (const auto &client : m_clients) {
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if (client.second->getState() >= CS_Active)
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client.second->SetBlockNotSent(pos);
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@ -705,7 +705,7 @@ void ClientInterface::UpdatePlayerList()
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infostream << "* " << player->getName() << "\t";
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{
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MutexAutoLock clientslock(m_clients_mutex);
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RecursiveMutexAutoLock clientslock(m_clients_mutex);
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RemoteClient* client = lockedGetClientNoEx(i);
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if (client)
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client->PrintInfo(infostream);
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@ -724,7 +724,7 @@ void ClientInterface::send(session_t peer_id, u8 channelnum,
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void ClientInterface::sendToAll(NetworkPacket *pkt)
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{
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MutexAutoLock clientslock(m_clients_mutex);
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RecursiveMutexAutoLock clientslock(m_clients_mutex);
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for (auto &client_it : m_clients) {
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RemoteClient *client = client_it.second;
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@ -739,7 +739,7 @@ void ClientInterface::sendToAll(NetworkPacket *pkt)
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void ClientInterface::sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacypkt,
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u16 min_proto_ver)
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{
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MutexAutoLock clientslock(m_clients_mutex);
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RecursiveMutexAutoLock clientslock(m_clients_mutex);
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for (auto &client_it : m_clients) {
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RemoteClient *client = client_it.second;
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NetworkPacket *pkt_to_send = nullptr;
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@ -763,7 +763,7 @@ void ClientInterface::sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacyp
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RemoteClient* ClientInterface::getClientNoEx(session_t peer_id, ClientState state_min)
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{
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MutexAutoLock clientslock(m_clients_mutex);
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RecursiveMutexAutoLock clientslock(m_clients_mutex);
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RemoteClientMap::const_iterator n = m_clients.find(peer_id);
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// The client may not exist; clients are immediately removed if their
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// access is denied, and this event occurs later then.
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@ -792,7 +792,7 @@ RemoteClient* ClientInterface::lockedGetClientNoEx(session_t peer_id, ClientStat
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ClientState ClientInterface::getClientState(session_t peer_id)
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{
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MutexAutoLock clientslock(m_clients_mutex);
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RecursiveMutexAutoLock clientslock(m_clients_mutex);
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RemoteClientMap::const_iterator n = m_clients.find(peer_id);
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// The client may not exist; clients are immediately removed if their
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// access is denied, and this event occurs later then.
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@ -804,7 +804,7 @@ ClientState ClientInterface::getClientState(session_t peer_id)
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void ClientInterface::setPlayerName(session_t peer_id, const std::string &name)
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{
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MutexAutoLock clientslock(m_clients_mutex);
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RecursiveMutexAutoLock clientslock(m_clients_mutex);
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RemoteClientMap::iterator n = m_clients.find(peer_id);
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// The client may not exist; clients are immediately removed if their
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// access is denied, and this event occurs later then.
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@ -814,7 +814,7 @@ void ClientInterface::setPlayerName(session_t peer_id, const std::string &name)
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void ClientInterface::DeleteClient(session_t peer_id)
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{
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MutexAutoLock conlock(m_clients_mutex);
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RecursiveMutexAutoLock conlock(m_clients_mutex);
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// Error check
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RemoteClientMap::iterator n = m_clients.find(peer_id);
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@ -844,7 +844,7 @@ void ClientInterface::DeleteClient(session_t peer_id)
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void ClientInterface::CreateClient(session_t peer_id)
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{
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MutexAutoLock conlock(m_clients_mutex);
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RecursiveMutexAutoLock conlock(m_clients_mutex);
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// Error check
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RemoteClientMap::iterator n = m_clients.find(peer_id);
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@ -860,7 +860,7 @@ void ClientInterface::CreateClient(session_t peer_id)
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void ClientInterface::event(session_t peer_id, ClientStateEvent event)
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{
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{
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MutexAutoLock clientlock(m_clients_mutex);
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RecursiveMutexAutoLock clientlock(m_clients_mutex);
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// Error check
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RemoteClientMap::iterator n = m_clients.find(peer_id);
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@ -881,7 +881,7 @@ void ClientInterface::event(session_t peer_id, ClientStateEvent event)
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u16 ClientInterface::getProtocolVersion(session_t peer_id)
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{
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MutexAutoLock conlock(m_clients_mutex);
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RecursiveMutexAutoLock conlock(m_clients_mutex);
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// Error check
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RemoteClientMap::iterator n = m_clients.find(peer_id);
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@ -896,7 +896,7 @@ u16 ClientInterface::getProtocolVersion(session_t peer_id)
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void ClientInterface::setClientVersion(session_t peer_id, u8 major, u8 minor, u8 patch,
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const std::string &full)
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{
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MutexAutoLock conlock(m_clients_mutex);
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RecursiveMutexAutoLock conlock(m_clients_mutex);
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// Error check
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RemoteClientMap::iterator n = m_clients.find(peer_id);
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@ -501,7 +501,7 @@ private:
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// Connection
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std::shared_ptr<con::Connection> m_con;
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std::mutex m_clients_mutex;
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std::recursive_mutex m_clients_mutex;
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// Connected clients (behind the con mutex)
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RemoteClientMap m_clients;
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std::vector<std::string> m_clients_names; //for announcing masterserver
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