mirror of
https://github.com/minetest/minetest.git
synced 2024-08-18 20:44:16 +02:00
Added ratio argument to colorize, removed the weird alpha-based ratio.
This commit is contained in:
parent
60d745126f
commit
db481e7232
@ -337,9 +337,11 @@ Apply a mask to the base image.
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The mask is applied using binary AND.
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#### `[colorize:<color>`
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#### `[colorize:<color>:<ratio>`
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Colorize the textures with the given color.
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`<color>` is specified as a `ColorString`.
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`<ratio>` is an int ranging from 0 to 255, and specifies how much of the
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color to apply. If ommitted, the alpha will be used.
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Sounds
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------
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@ -3259,4 +3261,3 @@ Definition tables
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playername = "singleplayer"
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-- ^ Playername is optional, if specified spawns particle only on the player's client
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}
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230
src/tile.cpp
230
src/tile.cpp
@ -54,23 +54,23 @@ MutexedMap<std::string, std::string> g_texturename_to_path_cache;
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*/
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static bool replace_ext(std::string &path, const char *ext)
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{
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if(ext == NULL)
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if (ext == NULL)
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return false;
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// Find place of last dot, fail if \ or / found.
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s32 last_dot_i = -1;
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for(s32 i=path.size()-1; i>=0; i--)
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for (s32 i=path.size()-1; i>=0; i--)
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{
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if(path[i] == '.')
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if (path[i] == '.')
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{
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last_dot_i = i;
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break;
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}
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if(path[i] == '\\' || path[i] == '/')
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if (path[i] == '\\' || path[i] == '/')
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break;
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}
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// If not found, return an empty string
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if(last_dot_i == -1)
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if (last_dot_i == -1)
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return false;
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// Else make the new path
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path = path.substr(0, last_dot_i+1) + ext;
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@ -92,15 +92,15 @@ std::string getImagePath(std::string path)
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NULL
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};
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// If there is no extension, add one
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if(removeStringEnd(path, extensions) == "")
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if (removeStringEnd(path, extensions) == "")
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path = path + ".png";
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// Check paths until something is found to exist
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const char **ext = extensions;
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do{
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bool r = replace_ext(path, *ext);
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if(r == false)
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if (r == false)
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return "";
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if(fs::PathExists(path))
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if (fs::PathExists(path))
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return path;
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}
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while((++ext) != NULL);
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@ -125,14 +125,14 @@ std::string getTexturePath(const std::string &filename)
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Check from cache
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*/
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bool incache = g_texturename_to_path_cache.get(filename, &fullpath);
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if(incache)
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if (incache)
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return fullpath;
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/*
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Check from texture_path
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*/
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std::string texture_path = g_settings->get("texture_path");
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if(texture_path != "")
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if (texture_path != "")
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{
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std::string testpath = texture_path + DIR_DELIM + filename;
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// Check all filename extensions. Returns "" if not found.
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@ -142,7 +142,7 @@ std::string getTexturePath(const std::string &filename)
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/*
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Check from default data directory
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*/
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if(fullpath == "")
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if (fullpath == "")
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{
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std::string base_path = porting::path_share + DIR_DELIM + "textures"
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+ DIR_DELIM + "base" + DIR_DELIM + "pack";
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@ -190,7 +190,7 @@ class SourceImageCache
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{
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public:
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~SourceImageCache() {
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for(std::map<std::string, video::IImage*>::iterator iter = m_images.begin();
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for (std::map<std::string, video::IImage*>::iterator iter = m_images.begin();
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iter != m_images.end(); iter++) {
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iter->second->drop();
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}
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@ -203,8 +203,8 @@ public:
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// Remove old image
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std::map<std::string, video::IImage*>::iterator n;
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n = m_images.find(name);
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if(n != m_images.end()){
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if(n->second)
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if (n != m_images.end()){
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if (n->second)
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n->second->drop();
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}
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@ -212,11 +212,11 @@ public:
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bool need_to_grab = true;
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// Try to use local texture instead if asked to
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if(prefer_local){
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if (prefer_local){
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std::string path = getTexturePath(name);
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if(path != ""){
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if (path != ""){
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video::IImage *img2 = driver->createImageFromFile(path.c_str());
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if(img2){
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if (img2){
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toadd = img2;
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need_to_grab = false;
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}
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@ -231,7 +231,7 @@ public:
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{
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std::map<std::string, video::IImage*>::iterator n;
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n = m_images.find(name);
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if(n != m_images.end())
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if (n != m_images.end())
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return n->second;
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return NULL;
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}
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@ -240,13 +240,13 @@ public:
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{
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std::map<std::string, video::IImage*>::iterator n;
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n = m_images.find(name);
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if(n != m_images.end()){
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if (n != m_images.end()){
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n->second->grab(); // Grab for caller
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return n->second;
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}
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video::IVideoDriver* driver = device->getVideoDriver();
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std::string path = getTexturePath(name);
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if(path == ""){
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if (path == ""){
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infostream<<"SourceImageCache::getOrLoad(): No path found for \""
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<<name<<"\""<<std::endl;
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return NULL;
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@ -255,7 +255,7 @@ public:
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<<"\""<<std::endl;
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video::IImage *img = driver->createImageFromFile(path.c_str());
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if(img){
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if (img){
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m_images[name] = img;
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img->grab(); // Grab for caller
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}
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@ -341,7 +341,7 @@ public:
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{
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bool is_known = false;
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bool cache_found = m_source_image_existence.get(name, &is_known);
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if(cache_found)
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if (cache_found)
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return is_known;
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// Not found in cache; find out if a local file exists
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is_known = (getTexturePath(name) != "");
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@ -480,7 +480,7 @@ u32 TextureSource::getTextureId(const std::string &name)
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JMutexAutoLock lock(m_textureinfo_cache_mutex);
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std::map<std::string, u32>::iterator n;
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n = m_name_to_id.find(name);
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if(n != m_name_to_id.end())
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if (n != m_name_to_id.end())
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{
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return n->second;
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}
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@ -489,7 +489,7 @@ u32 TextureSource::getTextureId(const std::string &name)
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/*
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Get texture
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*/
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if(get_current_thread_id() == m_main_thread)
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if (get_current_thread_id() == m_main_thread)
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{
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return generateTexture(name);
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}
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@ -540,6 +540,11 @@ static void blit_with_alpha(video::IImage *src, video::IImage *dst,
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static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
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v2s32 src_pos, v2s32 dst_pos, v2u32 size);
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// Like blit_with_alpha overlay, but uses an int to calculate the ratio
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// and modifies any destination pixels that are not fully transparent
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static void blit_with_interpolate_overlay(video::IImage *src, video::IImage *dst,
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v2s32 src_pos, v2s32 dst_pos, v2u32 size, int ratio);
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// Apply a mask to an image
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static void apply_mask(video::IImage *mask, video::IImage *dst,
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v2s32 mask_pos, v2s32 dst_pos, v2u32 size);
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@ -626,7 +631,7 @@ std::string TextureSource::getTextureName(u32 id)
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{
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JMutexAutoLock lock(m_textureinfo_cache_mutex);
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if(id >= m_textureinfo_cache.size())
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if (id >= m_textureinfo_cache.size())
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{
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errorstream<<"TextureSource::getTextureName(): id="<<id
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<<" >= m_textureinfo_cache.size()="
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@ -641,7 +646,7 @@ video::ITexture* TextureSource::getTexture(u32 id)
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{
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JMutexAutoLock lock(m_textureinfo_cache_mutex);
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if(id >= m_textureinfo_cache.size())
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if (id >= m_textureinfo_cache.size())
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return NULL;
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return m_textureinfo_cache[id].texture;
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@ -650,7 +655,7 @@ video::ITexture* TextureSource::getTexture(u32 id)
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video::ITexture* TextureSource::getTexture(const std::string &name, u32 *id)
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{
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u32 actual_id = getTextureId(name);
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if(id){
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if (id){
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*id = actual_id;
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}
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return getTexture(actual_id);
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@ -662,7 +667,7 @@ void TextureSource::processQueue()
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Fetch textures
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*/
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//NOTE this is only thread safe for ONE consumer thread!
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if(!m_get_texture_queue.empty())
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if (!m_get_texture_queue.empty())
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{
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GetRequest<std::string, u32, u8, u8>
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request = m_get_texture_queue.pop();
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@ -694,7 +699,7 @@ void TextureSource::rebuildImagesAndTextures()
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assert(driver != 0);
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// Recreate textures
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for(u32 i=0; i<m_textureinfo_cache.size(); i++){
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for (u32 i=0; i<m_textureinfo_cache.size(); i++){
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TextureInfo *ti = &m_textureinfo_cache[i];
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video::IImage *img = generateImage(ti->name);
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#ifdef __ANDROID__
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@ -836,17 +841,17 @@ video::ITexture* TextureSource::generateTextureFromMesh(
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driver->makeColorKeyTexture(rtt, v2s32(0,0));
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if(params.delete_texture_on_shutdown)
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if (params.delete_texture_on_shutdown)
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m_texture_trash.push_back(rtt);
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return rtt;
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}
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#endif
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if(driver->queryFeature(video::EVDF_RENDER_TO_TARGET) == false)
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if (driver->queryFeature(video::EVDF_RENDER_TO_TARGET) == false)
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{
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static bool warned = false;
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if(!warned)
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if (!warned)
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{
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errorstream<<"TextureSource::generateTextureFromMesh(): "
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<<"EVDF_RENDER_TO_TARGET not supported."<<std::endl;
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@ -859,7 +864,7 @@ video::ITexture* TextureSource::generateTextureFromMesh(
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video::ITexture *rtt = driver->addRenderTargetTexture(
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params.dim, params.rtt_texture_name.c_str(),
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video::ECF_A8R8G8B8);
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if(rtt == NULL)
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if (rtt == NULL)
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{
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errorstream<<"TextureSource::generateTextureFromMesh(): "
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<<"addRenderTargetTexture returned NULL."<<std::endl;
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@ -911,7 +916,7 @@ video::ITexture* TextureSource::generateTextureFromMesh(
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// Unset render target
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driver->setRenderTarget(0, false, true, 0);
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if(params.delete_texture_on_shutdown)
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if (params.delete_texture_on_shutdown)
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m_texture_trash.push_back(rtt);
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return rtt;
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@ -930,7 +935,7 @@ video::IImage* TextureSource::generateImage(const std::string &name)
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// Find last separator in the name
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s32 last_separator_pos = -1;
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u8 paren_bal = 0;
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for(s32 i = name.size() - 1; i >= 0; i--) {
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for (s32 i = name.size() - 1; i >= 0; i--) {
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switch(name[i]) {
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case separator:
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if (paren_bal == 0) {
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@ -1030,7 +1035,7 @@ video::IImage* TextureSource::generateImage(const std::string &name)
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video::IImage * Align2Npot2(video::IImage * image,
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video::IVideoDriver* driver)
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{
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if(image == NULL) {
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if (image == NULL) {
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return image;
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}
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@ -1077,7 +1082,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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assert(driver);
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// Stuff starting with [ are special commands
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if(part_of_name.size() == 0 || part_of_name[0] != '[')
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if (part_of_name.size() == 0 || part_of_name[0] != '[')
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{
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video::IImage *image = m_sourcecache.getOrLoad(part_of_name, m_device);
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#ifdef __ANDROID__
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@ -1118,7 +1123,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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}
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// If base image is NULL, load as base.
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if(baseimg == NULL)
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if (baseimg == NULL)
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{
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//infostream<<"Setting "<<part_of_name<<" as base"<<std::endl;
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/*
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@ -1165,7 +1170,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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Adds a cracking texture
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N = animation frame count, P = crack progression
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*/
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if(part_of_name.substr(0,6) == "[crack")
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if (part_of_name.substr(0,6) == "[crack")
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{
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if (baseimg == NULL) {
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errorstream<<"generateImagePart(): baseimg == NULL "
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@ -1190,7 +1195,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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video::IImage *img_crack = m_sourcecache.getOrLoad(
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"crack_anylength.png", m_device);
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if(img_crack && progression >= 0)
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if (img_crack && progression >= 0)
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{
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draw_crack(img_crack, baseimg,
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use_overlay, frame_count,
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@ -1202,7 +1207,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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[combine:WxH:X,Y=filename:X,Y=filename2
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Creates a bigger texture from an amount of smaller ones
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*/
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else if(part_of_name.substr(0,8) == "[combine")
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else if (part_of_name.substr(0,8) == "[combine")
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{
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Strfnd sf(part_of_name);
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sf.next(":");
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@ -1246,7 +1251,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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/*
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"[brighten"
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*/
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else if(part_of_name.substr(0,9) == "[brighten")
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else if (part_of_name.substr(0,9) == "[brighten")
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{
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if (baseimg == NULL) {
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errorstream<<"generateImagePart(): baseimg==NULL "
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@ -1264,7 +1269,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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that the transparent parts don't look completely black
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when simple alpha channel is used for rendering.
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*/
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else if(part_of_name.substr(0,8) == "[noalpha")
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else if (part_of_name.substr(0,8) == "[noalpha")
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{
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if (baseimg == NULL){
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errorstream<<"generateImagePart(): baseimg==NULL "
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@ -1276,8 +1281,8 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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core::dimension2d<u32> dim = baseimg->getDimension();
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// Set alpha to full
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for(u32 y=0; y<dim.Height; y++)
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for(u32 x=0; x<dim.Width; x++)
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for (u32 y=0; y<dim.Height; y++)
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for (u32 x=0; x<dim.Width; x++)
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{
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video::SColor c = baseimg->getPixel(x,y);
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c.setAlpha(255);
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@ -1288,7 +1293,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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"[makealpha:R,G,B"
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Convert one color to transparent.
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*/
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else if(part_of_name.substr(0,11) == "[makealpha:")
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else if (part_of_name.substr(0,11) == "[makealpha:")
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{
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if (baseimg == NULL) {
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errorstream<<"generateImagePart(): baseimg == NULL "
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@ -1311,14 +1316,14 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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oldbaseimg->drop();*/
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// Set alpha to full
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for(u32 y=0; y<dim.Height; y++)
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for(u32 x=0; x<dim.Width; x++)
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for (u32 y=0; y<dim.Height; y++)
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for (u32 x=0; x<dim.Width; x++)
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{
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video::SColor c = baseimg->getPixel(x,y);
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u32 r = c.getRed();
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u32 g = c.getGreen();
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u32 b = c.getBlue();
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if(!(r == r1 && g == g1 && b == b1))
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if (!(r == r1 && g == g1 && b == b1))
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continue;
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c.setAlpha(0);
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baseimg->setPixel(x,y,c);
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@ -1344,7 +1349,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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The resulting transform will be equivalent to one of the
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eight existing ones, though (see: dihedral group).
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*/
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else if(part_of_name.substr(0,10) == "[transform")
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else if (part_of_name.substr(0,10) == "[transform")
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{
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if (baseimg == NULL) {
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errorstream<<"generateImagePart(): baseimg == NULL "
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@ -1371,7 +1376,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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Example (a grass block (not actually used in game):
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"[inventorycube{grass.png{mud.png&grass_side.png{mud.png&grass_side.png"
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*/
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else if(part_of_name.substr(0,14) == "[inventorycube")
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else if (part_of_name.substr(0,14) == "[inventorycube")
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{
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if (baseimg != NULL){
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errorstream<<"generateImagePart(): baseimg != NULL "
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@ -1488,7 +1493,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
||||
[lowpart:percent:filename
|
||||
Adds the lower part of a texture
|
||||
*/
|
||||
else if(part_of_name.substr(0,9) == "[lowpart:")
|
||||
else if (part_of_name.substr(0,9) == "[lowpart:")
|
||||
{
|
||||
Strfnd sf(part_of_name);
|
||||
sf.next(":");
|
||||
@ -1496,10 +1501,10 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
||||
std::string filename = sf.next(":");
|
||||
//infostream<<"power part "<<percent<<"%% of "<<filename<<std::endl;
|
||||
|
||||
if(baseimg == NULL)
|
||||
if (baseimg == NULL)
|
||||
baseimg = driver->createImage(video::ECF_A8R8G8B8, v2u32(16,16));
|
||||
video::IImage *img = m_sourcecache.getOrLoad(filename, m_device);
|
||||
if(img)
|
||||
if (img)
|
||||
{
|
||||
core::dimension2d<u32> dim = img->getDimension();
|
||||
core::position2d<s32> pos_base(0, 0);
|
||||
@ -1524,14 +1529,14 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
||||
Crops a frame of a vertical animation.
|
||||
N = frame count, I = frame index
|
||||
*/
|
||||
else if(part_of_name.substr(0,15) == "[verticalframe:")
|
||||
else if (part_of_name.substr(0,15) == "[verticalframe:")
|
||||
{
|
||||
Strfnd sf(part_of_name);
|
||||
sf.next(":");
|
||||
u32 frame_count = stoi(sf.next(":"));
|
||||
u32 frame_index = stoi(sf.next(":"));
|
||||
|
||||
if(baseimg == NULL){
|
||||
if (baseimg == NULL){
|
||||
errorstream<<"generateImagePart(): baseimg != NULL "
|
||||
<<"for part_of_name=\""<<part_of_name
|
||||
<<"\", cancelling."<<std::endl;
|
||||
@ -1543,7 +1548,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
||||
|
||||
video::IImage *img = driver->createImage(video::ECF_A8R8G8B8,
|
||||
frame_size);
|
||||
if(!img){
|
||||
if (!img){
|
||||
errorstream<<"generateImagePart(): Could not create image "
|
||||
<<"for part_of_name=\""<<part_of_name
|
||||
<<"\", cancelling."<<std::endl;
|
||||
@ -1568,7 +1573,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
||||
[mask:filename
|
||||
Applies a mask to an image
|
||||
*/
|
||||
else if(part_of_name.substr(0,6) == "[mask:")
|
||||
else if (part_of_name.substr(0,6) == "[mask:")
|
||||
{
|
||||
if (baseimg == NULL) {
|
||||
errorstream << "generateImage(): baseimg == NULL "
|
||||
@ -1598,6 +1603,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
||||
Strfnd sf(part_of_name);
|
||||
sf.next(":");
|
||||
std::string color_str = sf.next(":");
|
||||
std::string ratio_str = sf.next(":");
|
||||
|
||||
if (baseimg == NULL) {
|
||||
errorstream << "generateImagePart(): baseimg != NULL "
|
||||
@ -1607,9 +1613,14 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
||||
}
|
||||
|
||||
video::SColor color;
|
||||
int ratio = -1;
|
||||
|
||||
if (!parseColorString(color_str, color, false))
|
||||
return false;
|
||||
|
||||
|
||||
if (is_number(ratio_str))
|
||||
ratio = mystoi(ratio_str, 0, 255);
|
||||
|
||||
core::dimension2d<u32> dim = baseimg->getDimension();
|
||||
video::IImage *img = driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||
|
||||
@ -1622,7 +1633,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
||||
|
||||
img->fill(video::SColor(color));
|
||||
// Overlay the colored image
|
||||
blit_with_alpha_overlay(img, baseimg, v2s32(0,0), v2s32(0,0), dim);
|
||||
blit_with_interpolate_overlay(img, baseimg, v2s32(0,0), v2s32(0,0), dim, ratio);
|
||||
img->drop();
|
||||
}
|
||||
else
|
||||
@ -1645,8 +1656,8 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
||||
static void blit_with_alpha(video::IImage *src, video::IImage *dst,
|
||||
v2s32 src_pos, v2s32 dst_pos, v2u32 size)
|
||||
{
|
||||
for(u32 y0=0; y0<size.Y; y0++)
|
||||
for(u32 x0=0; x0<size.X; x0++)
|
||||
for (u32 y0=0; y0<size.Y; y0++)
|
||||
for (u32 x0=0; x0<size.X; x0++)
|
||||
{
|
||||
s32 src_x = src_pos.X + x0;
|
||||
s32 src_y = src_pos.Y + y0;
|
||||
@ -1666,8 +1677,8 @@ static void blit_with_alpha(video::IImage *src, video::IImage *dst,
|
||||
static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
|
||||
v2s32 src_pos, v2s32 dst_pos, v2u32 size)
|
||||
{
|
||||
for(u32 y0=0; y0<size.Y; y0++)
|
||||
for(u32 x0=0; x0<size.X; x0++)
|
||||
for (u32 y0=0; y0<size.Y; y0++)
|
||||
for (u32 x0=0; x0<size.X; x0++)
|
||||
{
|
||||
s32 src_x = src_pos.X + x0;
|
||||
s32 src_y = src_pos.Y + y0;
|
||||
@ -1675,7 +1686,7 @@ static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
|
||||
s32 dst_y = dst_pos.Y + y0;
|
||||
video::SColor src_c = src->getPixel(src_x, src_y);
|
||||
video::SColor dst_c = dst->getPixel(dst_x, dst_y);
|
||||
if(dst_c.getAlpha() == 255 && src_c.getAlpha() != 0)
|
||||
if (dst_c.getAlpha() == 255 && src_c.getAlpha() != 0)
|
||||
{
|
||||
dst_c = src_c.getInterpolated(dst_c, (float)src_c.getAlpha()/255.0f);
|
||||
dst->setPixel(dst_x, dst_y, dst_c);
|
||||
@ -1683,14 +1694,41 @@ static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Draw an image on top of an another one, using the specified ratio
|
||||
modify all partially-opaque pixels in the destination.
|
||||
*/
|
||||
static void blit_with_interpolate_overlay(video::IImage *src, video::IImage *dst,
|
||||
v2s32 src_pos, v2s32 dst_pos, v2u32 size, int ratio)
|
||||
{
|
||||
for (u32 y0 = 0; y0 < size.Y; y0++)
|
||||
for (u32 x0 = 0; x0 < size.X; x0++)
|
||||
{
|
||||
s32 src_x = src_pos.X + x0;
|
||||
s32 src_y = src_pos.Y + y0;
|
||||
s32 dst_x = dst_pos.X + x0;
|
||||
s32 dst_y = dst_pos.Y + y0;
|
||||
video::SColor src_c = src->getPixel(src_x, src_y);
|
||||
video::SColor dst_c = dst->getPixel(dst_x, dst_y);
|
||||
if (dst_c.getAlpha() > 0 && src_c.getAlpha() != 0)
|
||||
{
|
||||
if (ratio == -1)
|
||||
dst_c = src_c.getInterpolated(dst_c, (float)src_c.getAlpha()/255.0f);
|
||||
else
|
||||
dst_c = src_c.getInterpolated(dst_c, (float)ratio/255.0f);
|
||||
dst->setPixel(dst_x, dst_y, dst_c);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Apply mask to destination
|
||||
*/
|
||||
static void apply_mask(video::IImage *mask, video::IImage *dst,
|
||||
v2s32 mask_pos, v2s32 dst_pos, v2u32 size)
|
||||
{
|
||||
for(u32 y0 = 0; y0 < size.Y; y0++) {
|
||||
for(u32 x0 = 0; x0 < size.X; x0++) {
|
||||
for (u32 y0 = 0; y0 < size.Y; y0++) {
|
||||
for (u32 x0 = 0; x0 < size.X; x0++) {
|
||||
s32 mask_x = x0 + mask_pos.X;
|
||||
s32 mask_y = y0 + mask_pos.Y;
|
||||
s32 dst_x = x0 + dst_pos.X;
|
||||
@ -1714,12 +1752,12 @@ static void draw_crack(video::IImage *crack, video::IImage *dst,
|
||||
// Count of crack stages
|
||||
s32 crack_count = dim_crack.Height / dim_crack.Width;
|
||||
// Limit frame_count
|
||||
if(frame_count > (s32) dim_dst.Height)
|
||||
if (frame_count > (s32) dim_dst.Height)
|
||||
frame_count = dim_dst.Height;
|
||||
if(frame_count < 1)
|
||||
if (frame_count < 1)
|
||||
frame_count = 1;
|
||||
// Limit progression
|
||||
if(progression > crack_count-1)
|
||||
if (progression > crack_count-1)
|
||||
progression = crack_count-1;
|
||||
// Dimension of a single crack stage
|
||||
core::dimension2d<u32> dim_crack_cropped(
|
||||
@ -1738,7 +1776,7 @@ static void draw_crack(video::IImage *crack, video::IImage *dst,
|
||||
video::IImage *crack_scaled = driver->createImage(
|
||||
video::ECF_A8R8G8B8, dim_crack_scaled);
|
||||
|
||||
if(crack_cropped && crack_scaled)
|
||||
if (crack_cropped && crack_scaled)
|
||||
{
|
||||
// Crop crack image
|
||||
v2s32 pos_crack(0, progression*dim_crack.Width);
|
||||
@ -1748,10 +1786,10 @@ static void draw_crack(video::IImage *crack, video::IImage *dst,
|
||||
// Scale crack image by copying
|
||||
crack_cropped->copyToScaling(crack_scaled);
|
||||
// Copy or overlay crack image onto each frame
|
||||
for(s32 i = 0; i < frame_count; ++i)
|
||||
for (s32 i = 0; i < frame_count; ++i)
|
||||
{
|
||||
v2s32 dst_pos(0, dim_crack_scaled.Height * i);
|
||||
if(use_overlay)
|
||||
if (use_overlay)
|
||||
{
|
||||
blit_with_alpha_overlay(crack_scaled, dst,
|
||||
v2s32(0,0), dst_pos,
|
||||
@ -1766,22 +1804,22 @@ static void draw_crack(video::IImage *crack, video::IImage *dst,
|
||||
}
|
||||
}
|
||||
|
||||
if(crack_scaled)
|
||||
if (crack_scaled)
|
||||
crack_scaled->drop();
|
||||
|
||||
if(crack_cropped)
|
||||
if (crack_cropped)
|
||||
crack_cropped->drop();
|
||||
}
|
||||
|
||||
void brighten(video::IImage *image)
|
||||
{
|
||||
if(image == NULL)
|
||||
if (image == NULL)
|
||||
return;
|
||||
|
||||
core::dimension2d<u32> dim = image->getDimension();
|
||||
|
||||
for(u32 y=0; y<dim.Height; y++)
|
||||
for(u32 x=0; x<dim.Width; x++)
|
||||
for (u32 y=0; y<dim.Height; y++)
|
||||
for (u32 x=0; x<dim.Width; x++)
|
||||
{
|
||||
video::SColor c = image->getPixel(x,y);
|
||||
c.setRed(0.5 * 255 + 0.5 * (float)c.getRed());
|
||||
@ -1807,17 +1845,17 @@ u32 parseImageTransform(const std::string& s)
|
||||
while(pos < s.size())
|
||||
{
|
||||
int transform = -1;
|
||||
for(int i = 0; i <= 7; ++i)
|
||||
for (int i = 0; i <= 7; ++i)
|
||||
{
|
||||
const std::string &name_i = transform_names[i];
|
||||
|
||||
if(s[pos] == ('0' + i))
|
||||
if (s[pos] == ('0' + i))
|
||||
{
|
||||
transform = i;
|
||||
pos++;
|
||||
break;
|
||||
}
|
||||
else if(!(name_i.empty()) &&
|
||||
else if (!(name_i.empty()) &&
|
||||
lowercase(s.substr(pos, name_i.size())) == name_i)
|
||||
{
|
||||
transform = i;
|
||||
@ -1825,16 +1863,16 @@ u32 parseImageTransform(const std::string& s)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(transform < 0)
|
||||
if (transform < 0)
|
||||
break;
|
||||
|
||||
// Multiply total_transform and transform in the group D4
|
||||
int new_total = 0;
|
||||
if(transform < 4)
|
||||
if (transform < 4)
|
||||
new_total = (transform + total_transform) % 4;
|
||||
else
|
||||
new_total = (transform - total_transform + 8) % 4;
|
||||
if((transform >= 4) ^ (total_transform >= 4))
|
||||
if ((transform >= 4) ^ (total_transform >= 4))
|
||||
new_total += 4;
|
||||
|
||||
total_transform = new_total;
|
||||
@ -1844,7 +1882,7 @@ u32 parseImageTransform(const std::string& s)
|
||||
|
||||
core::dimension2d<u32> imageTransformDimension(u32 transform, core::dimension2d<u32> dim)
|
||||
{
|
||||
if(transform % 2 == 0)
|
||||
if (transform % 2 == 0)
|
||||
return dim;
|
||||
else
|
||||
return core::dimension2d<u32>(dim.Height, dim.Width);
|
||||
@ -1852,7 +1890,7 @@ core::dimension2d<u32> imageTransformDimension(u32 transform, core::dimension2d<
|
||||
|
||||
void imageTransform(u32 transform, video::IImage *src, video::IImage *dst)
|
||||
{
|
||||
if(src == NULL || dst == NULL)
|
||||
if (src == NULL || dst == NULL)
|
||||
return;
|
||||
|
||||
core::dimension2d<u32> srcdim = src->getDimension();
|
||||
@ -1867,25 +1905,25 @@ void imageTransform(u32 transform, video::IImage *src, video::IImage *dst)
|
||||
*/
|
||||
int sxn = 0;
|
||||
int syn = 2;
|
||||
if(transform == 0) // identity
|
||||
if (transform == 0) // identity
|
||||
sxn = 0, syn = 2; // sx = dx, sy = dy
|
||||
else if(transform == 1) // rotate by 90 degrees ccw
|
||||
else if (transform == 1) // rotate by 90 degrees ccw
|
||||
sxn = 3, syn = 0; // sx = (H-1) - dy, sy = dx
|
||||
else if(transform == 2) // rotate by 180 degrees
|
||||
else if (transform == 2) // rotate by 180 degrees
|
||||
sxn = 1, syn = 3; // sx = (W-1) - dx, sy = (H-1) - dy
|
||||
else if(transform == 3) // rotate by 270 degrees ccw
|
||||
else if (transform == 3) // rotate by 270 degrees ccw
|
||||
sxn = 2, syn = 1; // sx = dy, sy = (W-1) - dx
|
||||
else if(transform == 4) // flip x
|
||||
else if (transform == 4) // flip x
|
||||
sxn = 1, syn = 2; // sx = (W-1) - dx, sy = dy
|
||||
else if(transform == 5) // flip x then rotate by 90 degrees ccw
|
||||
else if (transform == 5) // flip x then rotate by 90 degrees ccw
|
||||
sxn = 2, syn = 0; // sx = dy, sy = dx
|
||||
else if(transform == 6) // flip y
|
||||
else if (transform == 6) // flip y
|
||||
sxn = 0, syn = 3; // sx = dx, sy = (H-1) - dy
|
||||
else if(transform == 7) // flip y then rotate by 90 degrees ccw
|
||||
else if (transform == 7) // flip y then rotate by 90 degrees ccw
|
||||
sxn = 3, syn = 1; // sx = (H-1) - dy, sy = (W-1) - dx
|
||||
|
||||
for(u32 dy=0; dy<dstdim.Height; dy++)
|
||||
for(u32 dx=0; dx<dstdim.Width; dx++)
|
||||
for (u32 dy=0; dy<dstdim.Height; dy++)
|
||||
for (u32 dx=0; dx<dstdim.Width; dx++)
|
||||
{
|
||||
u32 entries[4] = {dx, dstdim.Width-1-dx, dy, dstdim.Height-1-dy};
|
||||
u32 sx = entries[sxn];
|
||||
|
Loading…
Reference in New Issue
Block a user