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queued_commands must be a std::deque. RunCommandQueues needs to push packet on front, not back
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@ -1063,14 +1063,14 @@ void UDPPeer::PutReliableSendCommand(ConnectionCommand &c,
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<<" processing reliable command for peer id: " << c.peer_id
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<<" data size: " << c.data.getSize() << std::endl);
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if (!processReliableSendCommand(c,max_packet_size)) {
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channels[c.channelnum].queued_commands.push(c);
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channels[c.channelnum].queued_commands.push_back(c);
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}
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}
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else {
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LOG(dout_con<<m_connection->getDesc()
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<<" Queueing reliable command for peer id: " << c.peer_id
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<<" data size: " << c.data.getSize() <<std::endl);
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channels[c.channelnum].queued_commands.push(c);
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channels[c.channelnum].queued_commands.push_back(c);
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}
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}
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@ -1182,17 +1182,15 @@ void UDPPeer::RunCommandQueues(
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unsigned int maxtransfer)
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{
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for (unsigned int i = 0; i < CHANNEL_COUNT; i++)
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{
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for (unsigned int i = 0; i < CHANNEL_COUNT; i++) {
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unsigned int commands_processed = 0;
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if ((channels[i].queued_commands.size() > 0) &&
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(channels[i].queued_reliables.size() < maxtransfer) &&
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(commands_processed < maxcommands))
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{
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(commands_processed < maxcommands)) {
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try {
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ConnectionCommand c = channels[i].queued_commands.front();
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channels[i].queued_commands.pop();
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channels[i].queued_commands.pop_front();
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LOG(dout_con<<m_connection->getDesc()
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<<" processing queued reliable command "<<std::endl);
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if (!processReliableSendCommand(c,max_packet_size)) {
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@ -1200,7 +1198,7 @@ void UDPPeer::RunCommandQueues(
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<< " Failed to queue packets for peer_id: " << c.peer_id
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<< ", delaying sending of " << c.data.getSize()
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<< " bytes" << std::endl);
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channels[i].queued_commands.push(c);
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channels[i].queued_commands.push_front(c);
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}
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}
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catch (ItemNotFoundException &e) {
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@ -1328,12 +1326,10 @@ bool ConnectionSendThread::packetsQueued()
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if (dynamic_cast<UDPPeer*>(&peer) == 0)
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continue;
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for(u16 i=0; i<CHANNEL_COUNT; i++)
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{
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for(u16 i=0; i < CHANNEL_COUNT; i++) {
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Channel *channel = &(dynamic_cast<UDPPeer*>(&peer))->channels[i];
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if (channel->queued_commands.size() > 0)
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{
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if (channel->queued_commands.size() > 0) {
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return true;
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}
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}
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@ -501,7 +501,7 @@ public:
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std::queue<BufferedPacket> queued_reliables;
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//queue commands prior splitting to packets
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std::queue<ConnectionCommand> queued_commands;
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std::deque<ConnectionCommand> queued_commands;
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IncomingSplitBuffer incoming_splits;
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