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Fix /emergeblocks crashing in debug builds (#11461)
The reason for the bug was an u16 overflow, thus failing the assert. This only happened in Debug build but not in Release builds.
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@ -2218,15 +2218,15 @@ chunksize (Chunk size) int 5
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enable_mapgen_debug_info (Mapgen debug) bool false
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# Maximum number of blocks that can be queued for loading.
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emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 1024
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emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 1024 1 1000000
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# Maximum number of blocks to be queued that are to be loaded from file.
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# This limit is enforced per player.
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emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 128
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emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 128 1 1000000
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# Maximum number of blocks to be queued that are to be generated.
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# This limit is enforced per player.
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emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 128
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emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 128 1 1000000
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# Number of emerge threads to use.
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# Value 0:
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@ -165,20 +165,17 @@ EmergeManager::EmergeManager(Server *server)
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if (nthreads < 1)
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nthreads = 1;
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m_qlimit_total = g_settings->getU16("emergequeue_limit_total");
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m_qlimit_total = g_settings->getU32("emergequeue_limit_total");
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// FIXME: these fallback values are probably not good
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if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", m_qlimit_diskonly))
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if (!g_settings->getU32NoEx("emergequeue_limit_diskonly", m_qlimit_diskonly))
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m_qlimit_diskonly = nthreads * 5 + 1;
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if (!g_settings->getU16NoEx("emergequeue_limit_generate", m_qlimit_generate))
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if (!g_settings->getU32NoEx("emergequeue_limit_generate", m_qlimit_generate))
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m_qlimit_generate = nthreads + 1;
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// don't trust user input for something very important like this
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if (m_qlimit_total < 1)
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m_qlimit_total = 1;
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if (m_qlimit_diskonly < 1)
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m_qlimit_diskonly = 1;
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if (m_qlimit_generate < 1)
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m_qlimit_generate = 1;
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m_qlimit_total = rangelim(m_qlimit_total, 1, 1000000);
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m_qlimit_diskonly = rangelim(m_qlimit_diskonly, 1, 1000000);
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m_qlimit_generate = rangelim(m_qlimit_generate, 1, 1000000);
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for (s16 i = 0; i < nthreads; i++)
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m_threads.push_back(new EmergeThread(server, i));
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@ -425,14 +422,14 @@ bool EmergeManager::pushBlockEmergeData(
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void *callback_param,
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bool *entry_already_exists)
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{
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u16 &count_peer = m_peer_queue_count[peer_requested];
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u32 &count_peer = m_peer_queue_count[peer_requested];
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if ((flags & BLOCK_EMERGE_FORCE_QUEUE) == 0) {
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if (m_blocks_enqueued.size() >= m_qlimit_total)
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return false;
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if (peer_requested != PEER_ID_INEXISTENT) {
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u16 qlimit_peer = (flags & BLOCK_EMERGE_ALLOW_GEN) ?
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u32 qlimit_peer = (flags & BLOCK_EMERGE_ALLOW_GEN) ?
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m_qlimit_generate : m_qlimit_diskonly;
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if (count_peer >= qlimit_peer)
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return false;
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@ -467,20 +464,18 @@ bool EmergeManager::pushBlockEmergeData(
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bool EmergeManager::popBlockEmergeData(v3s16 pos, BlockEmergeData *bedata)
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{
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std::map<v3s16, BlockEmergeData>::iterator it;
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std::unordered_map<u16, u16>::iterator it2;
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it = m_blocks_enqueued.find(pos);
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auto it = m_blocks_enqueued.find(pos);
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if (it == m_blocks_enqueued.end())
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return false;
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*bedata = it->second;
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it2 = m_peer_queue_count.find(bedata->peer_requested);
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auto it2 = m_peer_queue_count.find(bedata->peer_requested);
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if (it2 == m_peer_queue_count.end())
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return false;
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u16 &count_peer = it2->second;
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u32 &count_peer = it2->second;
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assert(count_peer != 0);
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count_peer--;
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@ -194,11 +194,11 @@ private:
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std::mutex m_queue_mutex;
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std::map<v3s16, BlockEmergeData> m_blocks_enqueued;
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std::unordered_map<u16, u16> m_peer_queue_count;
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std::unordered_map<u16, u32> m_peer_queue_count;
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u16 m_qlimit_total;
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u16 m_qlimit_diskonly;
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u16 m_qlimit_generate;
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u32 m_qlimit_total;
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u32 m_qlimit_diskonly;
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u32 m_qlimit_generate;
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// Managers of various map generation-related components
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// Note that each Mapgen gets a copy(!) of these to work with
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@ -755,6 +755,15 @@ bool Settings::getS16NoEx(const std::string &name, s16 &val) const
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}
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}
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bool Settings::getU32NoEx(const std::string &name, u32 &val) const
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{
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try {
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val = getU32(name);
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return true;
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} catch (SettingNotFoundException &e) {
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return false;
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}
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}
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bool Settings::getS32NoEx(const std::string &name, s32 &val) const
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{
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@ -186,6 +186,7 @@ public:
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bool getFlag(const std::string &name) const;
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bool getU16NoEx(const std::string &name, u16 &val) const;
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bool getS16NoEx(const std::string &name, s16 &val) const;
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bool getU32NoEx(const std::string &name, u32 &val) const;
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bool getS32NoEx(const std::string &name, s32 &val) const;
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bool getU64NoEx(const std::string &name, u64 &val) const;
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bool getFloatNoEx(const std::string &name, float &val) const;
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