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Include irrlichttypes.h first to work around Irrlicht#433 (#10872)
Fixes the PcgRandom::PcgRandom linker issue, caused by inconsistent data type definition.
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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <map>
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#include <vector>
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#include "util/basic_macros.h"
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#include "irrlichttypes.h"
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#include <IGUIFont.h>
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#include <IGUISkin.h>
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#include <IGUIEnvironment.h>
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@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "irrlichttypes.h"
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#include <IGUIEnvironment.h>
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#include "gui/guiFormSpecMenu.h"
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#include "util/enriched_string.h"
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@ -20,8 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include <IMaterialRendererServices.h>
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#include "irrlichttypes_bloated.h"
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#include <IMaterialRendererServices.h>
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#include <string>
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#include "tile.h"
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#include "nodedef.h"
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@ -17,10 +17,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "irrlichttypes_extrabloated.h"
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#include <ISceneNode.h>
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#include <array>
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#include "camera.h"
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#include "irrlichttypes_extrabloated.h"
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#include "irr_ptr.h"
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#include "shader.h"
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#include "skyparams.h"
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@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "irrlichttypes.h"
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#include "IGUIEditBox.h"
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#include "IOSOperator.h"
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#include "guiScrollBar.h"
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@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "irrlichttypes.h"
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#include <IEventReceiver.h>
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#include <IGUIButton.h>
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#include <IGUIEnvironment.h>
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