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Add an activeobject manager to hold active objects (#7939)
* Add an activeobject manager to hold active objects * Add unittests
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65
src/activeobjectmgr.h
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65
src/activeobjectmgr.h
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@ -0,0 +1,65 @@
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/*
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Minetest
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Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
|
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <unordered_map>
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#include "irrlichttypes.h"
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class TestClientActiveObjectMgr;
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class TestServerActiveObjectMgr;
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template <typename T> class ActiveObjectMgr
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{
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friend class ::TestClientActiveObjectMgr;
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friend class ::TestServerActiveObjectMgr;
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public:
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virtual void step(float dtime, const std::function<void(T *)> &f) = 0;
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virtual bool registerObject(T *obj) = 0;
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virtual void removeObject(u16 id) = 0;
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T *getActiveObject(u16 id)
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{
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typename std::unordered_map<u16, T *>::const_iterator n =
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m_active_objects.find(id);
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return (n != m_active_objects.end() ? n->second : nullptr);
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}
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protected:
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u16 getFreeId() const
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{
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// try to reuse id's as late as possible
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static thread_local u16 last_used_id = 0;
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u16 startid = last_used_id;
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while (!isFreeId(++last_used_id)) {
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if (last_used_id == startid)
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return 0;
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}
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return last_used_id;
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}
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bool isFreeId(u16 id) const
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{
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return id != 0 && m_active_objects.find(id) == m_active_objects.end();
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}
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std::unordered_map<u16, T *> m_active_objects;
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};
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@ -25,6 +25,7 @@ set(client_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/render/plain.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/render/sidebyside.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/render/stereo.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/activeobjectmgr.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/camera.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/client.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/clientenvironment.cpp
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106
src/client/activeobjectmgr.cpp
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106
src/client/activeobjectmgr.cpp
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@ -0,0 +1,106 @@
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/*
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Minetest
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Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <log.h>
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#include "profiler.h"
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#include "activeobjectmgr.h"
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namespace client
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{
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void ActiveObjectMgr::clear()
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{
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// delete active objects
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for (auto &active_object : m_active_objects) {
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delete active_object.second;
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}
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}
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void ActiveObjectMgr::step(
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float dtime, const std::function<void(ClientActiveObject *)> &f)
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{
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g_profiler->avg("Client::ActiveObjectMgr: num of objects",
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m_active_objects.size());
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for (auto &ao_it : m_active_objects) {
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f(ao_it.second);
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}
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}
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// clang-format off
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bool ActiveObjectMgr::registerObject(ClientActiveObject *obj)
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{
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assert(obj); // Pre-condition
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if (obj->getId() == 0) {
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u16 new_id = getFreeId();
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if (new_id == 0) {
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infostream << "Client::ActiveObjectMgr::registerObject(): "
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<< "no free id available" << std::endl;
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delete obj;
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return false;
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}
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obj->setId(new_id);
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}
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if (!isFreeId(obj->getId())) {
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infostream << "Client::ActiveObjectMgr::registerObject(): "
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<< "id is not free (" << obj->getId() << ")" << std::endl;
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delete obj;
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return false;
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}
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infostream << "Client::ActiveObjectMgr::registerObject(): "
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<< "added (id=" << obj->getId() << ")" << std::endl;
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m_active_objects[obj->getId()] = obj;
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return true;
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}
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void ActiveObjectMgr::removeObject(u16 id)
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{
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verbosestream << "Client::ActiveObjectMgr::removeObject(): "
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<< "id=" << id << std::endl;
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ClientActiveObject *obj = getActiveObject(id);
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if (!obj) {
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infostream << "Client::ActiveObjectMgr::removeObject(): "
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<< "id=" << id << " not found" << std::endl;
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return;
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}
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m_active_objects.erase(id);
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obj->removeFromScene(true);
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delete obj;
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}
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// clang-format on
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void ActiveObjectMgr::getActiveObjects(const v3f &origin, f32 max_d,
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std::vector<DistanceSortedActiveObject> &dest)
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{
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for (auto &ao_it : m_active_objects) {
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ClientActiveObject *obj = ao_it.second;
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f32 d = (obj->getPosition() - origin).getLength();
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if (d > max_d)
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continue;
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dest.emplace_back(obj, d);
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}
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}
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} // namespace client
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41
src/client/activeobjectmgr.h
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41
src/client/activeobjectmgr.h
Normal file
@ -0,0 +1,41 @@
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/*
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Minetest
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Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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|
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
|
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|
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <functional>
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#include <vector>
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#include "../activeobjectmgr.h"
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#include "clientobject.h"
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namespace client
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{
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class ActiveObjectMgr : public ::ActiveObjectMgr<ClientActiveObject>
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{
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public:
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void clear();
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void step(float dtime,
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const std::function<void(ClientActiveObject *)> &f) override;
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bool registerObject(ClientActiveObject *obj) override;
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void removeObject(u16 id) override;
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void getActiveObjects(const v3f &origin, f32 max_d,
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std::vector<DistanceSortedActiveObject> &dest);
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};
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} // namespace client
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@ -53,10 +53,7 @@ ClientEnvironment::ClientEnvironment(ClientMap *map,
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ClientEnvironment::~ClientEnvironment()
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{
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// delete active objects
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for (auto &active_object : m_active_objects) {
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delete active_object.second;
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}
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m_ao_manager.clear();
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for (auto &simple_object : m_simple_objects) {
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delete simple_object;
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@ -262,12 +259,10 @@ void ClientEnvironment::step(float dtime)
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Step active objects and update lighting of them
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*/
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g_profiler->avg("CEnv: num of objects", m_active_objects.size());
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bool update_lighting = m_active_object_light_update_interval.step(dtime, 0.21);
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for (auto &ao_it : m_active_objects) {
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ClientActiveObject* obj = ao_it.second;
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auto cb_state = [this, dtime, update_lighting, day_night_ratio] (ClientActiveObject *cao) {
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// Step object
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obj->step(dtime, this);
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cao->step(dtime, this);
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if (update_lighting) {
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// Update lighting
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@ -275,16 +270,18 @@ void ClientEnvironment::step(float dtime)
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bool pos_ok;
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// Get node at head
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v3s16 p = obj->getLightPosition();
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MapNode n = m_map->getNodeNoEx(p, &pos_ok);
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v3s16 p = cao->getLightPosition();
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MapNode n = this->m_map->getNodeNoEx(p, &pos_ok);
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if (pos_ok)
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light = n.getLightBlend(day_night_ratio, m_client->ndef());
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else
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light = blend_light(day_night_ratio, LIGHT_SUN, 0);
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obj->updateLight(light);
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cao->updateLight(light);
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}
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}
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};
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m_ao_manager.step(dtime, cb_state);
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/*
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Step and handle simple objects
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@ -319,14 +316,6 @@ GenericCAO* ClientEnvironment::getGenericCAO(u16 id)
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return NULL;
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}
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ClientActiveObject* ClientEnvironment::getActiveObject(u16 id)
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{
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auto n = m_active_objects.find(id);
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if (n == m_active_objects.end())
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return NULL;
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return n->second;
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}
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bool isFreeClientActiveObjectId(const u16 id,
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ClientActiveObjectMap &objects)
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{
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@ -336,7 +325,7 @@ bool isFreeClientActiveObjectId(const u16 id,
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u16 getFreeClientActiveObjectId(ClientActiveObjectMap &objects)
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{
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//try to reuse id's as late as possible
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// try to reuse id's as late as possible
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static u16 last_used_id = 0;
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u16 startid = last_used_id;
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for(;;) {
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@ -351,43 +340,25 @@ u16 getFreeClientActiveObjectId(ClientActiveObjectMap &objects)
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u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
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{
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assert(object); // Pre-condition
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if(object->getId() == 0)
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{
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u16 new_id = getFreeClientActiveObjectId(m_active_objects);
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if(new_id == 0)
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{
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infostream<<"ClientEnvironment::addActiveObject(): "
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<<"no free ids available"<<std::endl;
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delete object;
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return 0;
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}
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object->setId(new_id);
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}
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if (!isFreeClientActiveObjectId(object->getId(), m_active_objects)) {
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infostream<<"ClientEnvironment::addActiveObject(): "
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<<"id is not free ("<<object->getId()<<")"<<std::endl;
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delete object;
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// Register object. If failed return zero id
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if (!m_ao_manager.registerObject(object))
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return 0;
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}
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infostream<<"ClientEnvironment::addActiveObject(): "
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<<"added (id="<<object->getId()<<")"<<std::endl;
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m_active_objects[object->getId()] = object;
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object->addToScene(m_texturesource);
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{ // Update lighting immediately
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u8 light = 0;
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bool pos_ok;
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// Get node at head
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v3s16 p = object->getLightPosition();
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MapNode n = m_map->getNodeNoEx(p, &pos_ok);
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if (pos_ok)
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light = n.getLightBlend(getDayNightRatio(), m_client->ndef());
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else
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light = blend_light(getDayNightRatio(), LIGHT_SUN, 0);
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// Update lighting immediately
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u8 light = 0;
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bool pos_ok;
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object->updateLight(light);
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}
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// Get node at head
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v3s16 p = object->getLightPosition();
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MapNode n = m_map->getNodeNoEx(p, &pos_ok);
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if (pos_ok)
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light = n.getLightBlend(getDayNightRatio(), m_client->ndef());
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else
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light = blend_light(getDayNightRatio(), LIGHT_SUN, 0);
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object->updateLight(light);
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return object->getId();
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}
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@ -423,21 +394,6 @@ void ClientEnvironment::addActiveObject(u16 id, u8 type,
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addActiveObject(obj);
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}
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void ClientEnvironment::removeActiveObject(u16 id)
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{
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verbosestream<<"ClientEnvironment::removeActiveObject(): "
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<<"id="<<id<<std::endl;
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ClientActiveObject* obj = getActiveObject(id);
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if (obj == NULL) {
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infostream<<"ClientEnvironment::removeActiveObject(): "
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<<"id="<<id<<" not found"<<std::endl;
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return;
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}
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obj->removeFromScene(true);
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delete obj;
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m_active_objects.erase(id);
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}
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void ClientEnvironment::processActiveObjectMessage(u16 id, const std::string &data)
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{
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ClientActiveObject *obj = getActiveObject(id);
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@ -485,21 +441,6 @@ void ClientEnvironment::damageLocalPlayer(u8 damage, bool handle_hp)
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Client likes to call these
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*/
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void ClientEnvironment::getActiveObjects(v3f origin, f32 max_d,
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std::vector<DistanceSortedActiveObject> &dest)
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{
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for (auto &ao_it : m_active_objects) {
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ClientActiveObject* obj = ao_it.second;
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f32 d = (obj->getPosition() - origin).getLength();
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if (d > max_d)
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continue;
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dest.emplace_back(obj, d);
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}
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}
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ClientEnvEvent ClientEnvironment::getClientEnvEvent()
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{
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FATAL_ERROR_IF(m_client_event_queue.empty(),
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|
@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
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#include <ISceneManager.h>
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#include "clientobject.h"
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#include "util/numeric.h"
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#include "activeobjectmgr.h"
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class ClientSimpleObject;
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class ClientMap;
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@ -87,7 +88,10 @@ public:
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*/
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GenericCAO* getGenericCAO(u16 id);
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ClientActiveObject* getActiveObject(u16 id);
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ClientActiveObject* getActiveObject(u16 id)
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{
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return m_ao_manager.getActiveObject(id);
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}
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/*
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Adds an active object to the environment.
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@ -100,7 +104,10 @@ public:
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u16 addActiveObject(ClientActiveObject *object);
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void addActiveObject(u16 id, u8 type, const std::string &init_data);
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void removeActiveObject(u16 id);
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void removeActiveObject(u16 id)
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{
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m_ao_manager.removeObject(id);
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}
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void processActiveObjectMessage(u16 id, const std::string &data);
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@ -115,8 +122,11 @@ public:
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*/
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// Get all nearby objects
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void getActiveObjects(v3f origin, f32 max_d,
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std::vector<DistanceSortedActiveObject> &dest);
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void getActiveObjects(const v3f &origin, f32 max_d,
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std::vector<DistanceSortedActiveObject> &dest)
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{
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return m_ao_manager.getActiveObjects(origin, max_d, dest);
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}
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bool hasClientEnvEvents() const { return !m_client_event_queue.empty(); }
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@ -142,7 +152,7 @@ private:
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ITextureSource *m_texturesource;
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Client *m_client;
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ClientScripting *m_script = nullptr;
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ClientActiveObjectMap m_active_objects;
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client::ActiveObjectMgr m_ao_manager;
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std::vector<ClientSimpleObject*> m_simple_objects;
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std::queue<ClientEnvEvent> m_client_event_queue;
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IntervalLimiter m_active_object_light_update_interval;
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|
@ -1,3 +1,4 @@
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set(server_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/activeobjectmgr.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/mods.cpp
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PARENT_SCOPE)
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|
167
src/server/activeobjectmgr.cpp
Normal file
167
src/server/activeobjectmgr.cpp
Normal file
@ -0,0 +1,167 @@
|
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/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <log.h>
|
||||
#include "mapblock.h"
|
||||
#include "profiler.h"
|
||||
#include "activeobjectmgr.h"
|
||||
|
||||
namespace server
|
||||
{
|
||||
|
||||
void ActiveObjectMgr::clear(const std::function<bool(ServerActiveObject *, u16)> &cb)
|
||||
{
|
||||
std::vector<u16> objects_to_remove;
|
||||
for (auto &it : m_active_objects) {
|
||||
if (cb(it.second, it.first)) {
|
||||
// Id to be removed from m_active_objects
|
||||
objects_to_remove.push_back(it.first);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove references from m_active_objects
|
||||
for (u16 i : objects_to_remove) {
|
||||
m_active_objects.erase(i);
|
||||
}
|
||||
}
|
||||
|
||||
void ActiveObjectMgr::step(
|
||||
float dtime, const std::function<void(ServerActiveObject *)> &f)
|
||||
{
|
||||
g_profiler->avg("Server::ActiveObjectMgr: num of objects",
|
||||
m_active_objects.size());
|
||||
for (auto &ao_it : m_active_objects) {
|
||||
f(ao_it.second);
|
||||
}
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
bool ActiveObjectMgr::registerObject(ServerActiveObject *obj)
|
||||
{
|
||||
assert(obj); // Pre-condition
|
||||
if (obj->getId() == 0) {
|
||||
u16 new_id = getFreeId();
|
||||
if (new_id == 0) {
|
||||
errorstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
|
||||
<< "no free id available" << std::endl;
|
||||
if (obj->environmentDeletes())
|
||||
delete obj;
|
||||
return false;
|
||||
}
|
||||
obj->setId(new_id);
|
||||
} else {
|
||||
verbosestream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
|
||||
<< "supplied with id " << obj->getId() << std::endl;
|
||||
}
|
||||
|
||||
if (!isFreeId(obj->getId())) {
|
||||
errorstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
|
||||
<< "id is not free (" << obj->getId() << ")" << std::endl;
|
||||
if (obj->environmentDeletes())
|
||||
delete obj;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (objectpos_over_limit(obj->getBasePosition())) {
|
||||
v3f p = obj->getBasePosition();
|
||||
warningstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
|
||||
<< "object position (" << p.X << "," << p.Y << "," << p.Z
|
||||
<< ") outside maximum range" << std::endl;
|
||||
if (obj->environmentDeletes())
|
||||
delete obj;
|
||||
return false;
|
||||
}
|
||||
|
||||
m_active_objects[obj->getId()] = obj;
|
||||
|
||||
verbosestream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
|
||||
<< "Added id=" << obj->getId() << "; there are now "
|
||||
<< m_active_objects.size() << " active objects." << std::endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
void ActiveObjectMgr::removeObject(u16 id)
|
||||
{
|
||||
verbosestream << "Server::ActiveObjectMgr::removeObject(): "
|
||||
<< "id=" << id << std::endl;
|
||||
ServerActiveObject *obj = getActiveObject(id);
|
||||
if (!obj) {
|
||||
infostream << "Server::ActiveObjectMgr::removeObject(): "
|
||||
<< "id=" << id << " not found" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
m_active_objects.erase(id);
|
||||
delete obj;
|
||||
}
|
||||
|
||||
// clang-format on
|
||||
void ActiveObjectMgr::getObjectsInsideRadius(
|
||||
const v3f &pos, float radius, std::vector<u16> &result)
|
||||
{
|
||||
for (auto &activeObject : m_active_objects) {
|
||||
ServerActiveObject *obj = activeObject.second;
|
||||
u16 id = activeObject.first;
|
||||
const v3f &objectpos = obj->getBasePosition();
|
||||
if (objectpos.getDistanceFrom(pos) > radius)
|
||||
continue;
|
||||
result.push_back(id);
|
||||
}
|
||||
}
|
||||
|
||||
void ActiveObjectMgr::getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
|
||||
f32 player_radius, std::set<u16> ¤t_objects,
|
||||
std::queue<u16> &added_objects)
|
||||
{
|
||||
/*
|
||||
Go through the object list,
|
||||
- discard removed/deactivated objects,
|
||||
- discard objects that are too far away,
|
||||
- discard objects that are found in current_objects.
|
||||
- add remaining objects to added_objects
|
||||
*/
|
||||
for (auto &ao_it : m_active_objects) {
|
||||
u16 id = ao_it.first;
|
||||
|
||||
// Get object
|
||||
ServerActiveObject *object = ao_it.second;
|
||||
if (!object)
|
||||
continue;
|
||||
|
||||
if (object->isGone())
|
||||
continue;
|
||||
|
||||
f32 distance_f = object->getBasePosition().getDistanceFrom(player_pos);
|
||||
if (object->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
|
||||
// Discard if too far
|
||||
if (distance_f > player_radius && player_radius != 0)
|
||||
continue;
|
||||
} else if (distance_f > radius)
|
||||
continue;
|
||||
|
||||
// Discard if already on current_objects
|
||||
auto n = current_objects.find(id);
|
||||
if (n != current_objects.end())
|
||||
continue;
|
||||
// Add to added_objects
|
||||
added_objects.push(id);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace server
|
45
src/server/activeobjectmgr.h
Normal file
45
src/server/activeobjectmgr.h
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
#include "../activeobjectmgr.h"
|
||||
#include "serverobject.h"
|
||||
|
||||
namespace server
|
||||
{
|
||||
class ActiveObjectMgr : public ::ActiveObjectMgr<ServerActiveObject>
|
||||
{
|
||||
public:
|
||||
void clear(const std::function<bool(ServerActiveObject *, u16)> &cb);
|
||||
void step(float dtime,
|
||||
const std::function<void(ServerActiveObject *)> &f) override;
|
||||
bool registerObject(ServerActiveObject *obj) override;
|
||||
void removeObject(u16 id) override;
|
||||
|
||||
void getObjectsInsideRadius(
|
||||
const v3f &pos, float radius, std::vector<u16> &result);
|
||||
|
||||
void getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
|
||||
f32 player_radius, std::set<u16> ¤t_objects,
|
||||
std::queue<u16> &added_objects);
|
||||
};
|
||||
} // namespace server
|
@ -1047,29 +1047,13 @@ bool ServerEnvironment::swapNode(v3s16 p, const MapNode &n)
|
||||
return true;
|
||||
}
|
||||
|
||||
void ServerEnvironment::getObjectsInsideRadius(std::vector<u16> &objects, v3f pos,
|
||||
float radius)
|
||||
{
|
||||
for (auto &activeObject : m_active_objects) {
|
||||
ServerActiveObject* obj = activeObject.second;
|
||||
u16 id = activeObject.first;
|
||||
v3f objectpos = obj->getBasePosition();
|
||||
if (objectpos.getDistanceFrom(pos) > radius)
|
||||
continue;
|
||||
objects.push_back(id);
|
||||
}
|
||||
}
|
||||
|
||||
void ServerEnvironment::clearObjects(ClearObjectsMode mode)
|
||||
{
|
||||
infostream << "ServerEnvironment::clearObjects(): "
|
||||
<< "Removing all active objects" << std::endl;
|
||||
std::vector<u16> objects_to_remove;
|
||||
for (auto &it : m_active_objects) {
|
||||
u16 id = it.first;
|
||||
ServerActiveObject* obj = it.second;
|
||||
auto cb_removal = [this] (ServerActiveObject *obj, u16 id) {
|
||||
if (obj->getType() == ACTIVEOBJECT_TYPE_PLAYER)
|
||||
continue;
|
||||
return false;
|
||||
|
||||
// Delete static object if block is loaded
|
||||
deleteStaticFromBlock(obj, id, MOD_REASON_CLEAR_ALL_OBJECTS, true);
|
||||
@ -1077,7 +1061,7 @@ void ServerEnvironment::clearObjects(ClearObjectsMode mode)
|
||||
// If known by some client, don't delete immediately
|
||||
if (obj->m_known_by_count > 0) {
|
||||
obj->m_pending_removal = true;
|
||||
continue;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Tell the object about removal
|
||||
@ -1088,14 +1072,11 @@ void ServerEnvironment::clearObjects(ClearObjectsMode mode)
|
||||
// Delete active object
|
||||
if (obj->environmentDeletes())
|
||||
delete obj;
|
||||
// Id to be removed from m_active_objects
|
||||
objects_to_remove.push_back(id);
|
||||
}
|
||||
|
||||
// Remove references from m_active_objects
|
||||
for (u16 i : objects_to_remove) {
|
||||
m_active_objects.erase(i);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
m_ao_manager.clear(cb_removal);
|
||||
|
||||
// Get list of loaded blocks
|
||||
std::vector<v3s16> loaded_blocks;
|
||||
@ -1386,32 +1367,28 @@ void ServerEnvironment::step(float dtime)
|
||||
*/
|
||||
{
|
||||
ScopeProfiler sp(g_profiler, "SEnv: step act. objs avg", SPT_AVG);
|
||||
//TimeTaker timer("Step active objects");
|
||||
|
||||
g_profiler->avg("SEnv: num of objects", m_active_objects.size());
|
||||
|
||||
// This helps the objects to send data at the same time
|
||||
bool send_recommended = false;
|
||||
m_send_recommended_timer += dtime;
|
||||
if(m_send_recommended_timer > getSendRecommendedInterval())
|
||||
{
|
||||
if (m_send_recommended_timer > getSendRecommendedInterval()) {
|
||||
m_send_recommended_timer -= getSendRecommendedInterval();
|
||||
send_recommended = true;
|
||||
}
|
||||
|
||||
for (auto &ao_it : m_active_objects) {
|
||||
ServerActiveObject* obj = ao_it.second;
|
||||
auto cb_state = [this, dtime, send_recommended] (ServerActiveObject *obj) {
|
||||
if (obj->isGone())
|
||||
continue;
|
||||
return;
|
||||
|
||||
// Step object
|
||||
obj->step(dtime, send_recommended);
|
||||
// Read messages from object
|
||||
while (!obj->m_messages_out.empty()) {
|
||||
m_active_object_messages.push(obj->m_messages_out.front());
|
||||
this->m_active_object_messages.push(obj->m_messages_out.front());
|
||||
obj->m_messages_out.pop();
|
||||
}
|
||||
}
|
||||
};
|
||||
m_ao_manager.step(dtime, cb_state);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -1484,44 +1461,6 @@ void ServerEnvironment::deleteParticleSpawner(u32 id, bool remove_from_object)
|
||||
}
|
||||
}
|
||||
|
||||
ServerActiveObject* ServerEnvironment::getActiveObject(u16 id)
|
||||
{
|
||||
ServerActiveObjectMap::const_iterator n = m_active_objects.find(id);
|
||||
return (n != m_active_objects.end() ? n->second : NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* Verify if id is a free active object id
|
||||
* @param id
|
||||
* @return true if slot is free
|
||||
*/
|
||||
bool ServerEnvironment::isFreeServerActiveObjectId(u16 id) const
|
||||
{
|
||||
if (id == 0)
|
||||
return false;
|
||||
|
||||
return m_active_objects.find(id) == m_active_objects.end();
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieve the first free ActiveObject ID
|
||||
* @return free activeobject ID or 0 if none was found
|
||||
*/
|
||||
u16 ServerEnvironment::getFreeServerActiveObjectId()
|
||||
{
|
||||
// try to reuse id's as late as possible
|
||||
static u16 last_used_id = 0;
|
||||
u16 startid = last_used_id;
|
||||
for (;;) {
|
||||
last_used_id++;
|
||||
if (isFreeServerActiveObjectId(last_used_id))
|
||||
return last_used_id;
|
||||
|
||||
if (last_used_id == startid)
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
u16 ServerEnvironment::addActiveObject(ServerActiveObject *object)
|
||||
{
|
||||
assert(object); // Pre-condition
|
||||
@ -1542,43 +1481,11 @@ void ServerEnvironment::getAddedActiveObjects(PlayerSAO *playersao, s16 radius,
|
||||
f32 radius_f = radius * BS;
|
||||
f32 player_radius_f = player_radius * BS;
|
||||
|
||||
if (player_radius_f < 0)
|
||||
player_radius_f = 0;
|
||||
/*
|
||||
Go through the object list,
|
||||
- discard removed/deactivated objects,
|
||||
- discard objects that are too far away,
|
||||
- discard objects that are found in current_objects.
|
||||
- add remaining objects to added_objects
|
||||
*/
|
||||
for (auto &ao_it : m_active_objects) {
|
||||
u16 id = ao_it.first;
|
||||
if (player_radius_f < 0.0f)
|
||||
player_radius_f = 0.0f;
|
||||
|
||||
// Get object
|
||||
ServerActiveObject *object = ao_it.second;
|
||||
if (object == NULL)
|
||||
continue;
|
||||
|
||||
if (object->isGone())
|
||||
continue;
|
||||
|
||||
f32 distance_f = object->getBasePosition().
|
||||
getDistanceFrom(playersao->getBasePosition());
|
||||
if (object->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
|
||||
// Discard if too far
|
||||
if (distance_f > player_radius_f && player_radius_f != 0)
|
||||
continue;
|
||||
} else if (distance_f > radius_f)
|
||||
continue;
|
||||
|
||||
// Discard if already on current_objects
|
||||
std::set<u16>::iterator n;
|
||||
n = current_objects.find(id);
|
||||
if(n != current_objects.end())
|
||||
continue;
|
||||
// Add to added_objects
|
||||
added_objects.push(id);
|
||||
}
|
||||
m_ao_manager.getAddedActiveObjectsAroundPos(playersao->getBasePosition(), radius_f,
|
||||
player_radius_f, current_objects, added_objects);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -1639,8 +1546,8 @@ void ServerEnvironment::setStaticForActiveObjectsInBlock(
|
||||
|
||||
for (auto &so_it : block->m_static_objects.m_active) {
|
||||
// Get the ServerActiveObject counterpart to this StaticObject
|
||||
ServerActiveObjectMap::const_iterator ao_it = m_active_objects.find(so_it.first);
|
||||
if (ao_it == m_active_objects.end()) {
|
||||
ServerActiveObject *sao = m_ao_manager.getActiveObject(so_it.first);
|
||||
if (!sao) {
|
||||
// If this ever happens, there must be some kind of nasty bug.
|
||||
errorstream << "ServerEnvironment::setStaticForObjectsInBlock(): "
|
||||
"Object from MapBlock::m_static_objects::m_active not found "
|
||||
@ -1648,7 +1555,6 @@ void ServerEnvironment::setStaticForActiveObjectsInBlock(
|
||||
continue;
|
||||
}
|
||||
|
||||
ServerActiveObject *sao = ao_it->second;
|
||||
sao->m_static_exists = static_exists;
|
||||
sao->m_static_block = static_block;
|
||||
}
|
||||
@ -1703,60 +1609,17 @@ void ServerEnvironment::getSelectedActiveObjects(
|
||||
u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
|
||||
bool set_changed, u32 dtime_s)
|
||||
{
|
||||
assert(object); // Pre-condition
|
||||
if(object->getId() == 0){
|
||||
u16 new_id = getFreeServerActiveObjectId();
|
||||
if(new_id == 0)
|
||||
{
|
||||
errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
|
||||
<<"no free ids available"<<std::endl;
|
||||
if(object->environmentDeletes())
|
||||
delete object;
|
||||
return 0;
|
||||
}
|
||||
object->setId(new_id);
|
||||
}
|
||||
else{
|
||||
verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
|
||||
<<"supplied with id "<<object->getId()<<std::endl;
|
||||
}
|
||||
|
||||
if(!isFreeServerActiveObjectId(object->getId())) {
|
||||
errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
|
||||
<<"id is not free ("<<object->getId()<<")"<<std::endl;
|
||||
if(object->environmentDeletes())
|
||||
delete object;
|
||||
if (!m_ao_manager.registerObject(object)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (objectpos_over_limit(object->getBasePosition())) {
|
||||
v3f p = object->getBasePosition();
|
||||
warningstream << "ServerEnvironment::addActiveObjectRaw(): "
|
||||
<< "object position (" << p.X << "," << p.Y << "," << p.Z
|
||||
<< ") outside maximum range" << std::endl;
|
||||
if (object->environmentDeletes())
|
||||
delete object;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*infostream<<"ServerEnvironment::addActiveObjectRaw(): "
|
||||
<<"added (id="<<object->getId()<<")"<<std::endl;*/
|
||||
|
||||
m_active_objects[object->getId()] = object;
|
||||
|
||||
verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
|
||||
<<"Added id="<<object->getId()<<"; there are now "
|
||||
<<m_active_objects.size()<<" active objects."
|
||||
<<std::endl;
|
||||
|
||||
// Register reference in scripting api (must be done before post-init)
|
||||
m_script->addObjectReference(object);
|
||||
// Post-initialize object
|
||||
object->addedToEnvironment(dtime_s);
|
||||
|
||||
// Add static data to block
|
||||
if(object->isStaticAllowed())
|
||||
{
|
||||
if (object->isStaticAllowed()) {
|
||||
// Add static object to active static list of the block
|
||||
v3f objectpos = object->getBasePosition();
|
||||
StaticObject s_obj(object, objectpos);
|
||||
@ -1787,24 +1650,19 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
|
||||
*/
|
||||
void ServerEnvironment::removeRemovedObjects()
|
||||
{
|
||||
std::vector<u16> objects_to_remove;
|
||||
for (auto &ao_it : m_active_objects) {
|
||||
u16 id = ao_it.first;
|
||||
ServerActiveObject* obj = ao_it.second;
|
||||
|
||||
auto clear_cb = [this] (ServerActiveObject *obj, u16 id) {
|
||||
// This shouldn't happen but check it
|
||||
if (!obj) {
|
||||
errorstream << "ServerEnvironment::removeRemovedObjects(): "
|
||||
<< "NULL object found. id=" << id << std::endl;
|
||||
objects_to_remove.push_back(id);
|
||||
continue;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
We will handle objects marked for removal or deactivation
|
||||
*/
|
||||
if (!obj->isGone())
|
||||
continue;
|
||||
return false;
|
||||
|
||||
/*
|
||||
Delete static data from block if removed
|
||||
@ -1815,7 +1673,7 @@ void ServerEnvironment::removeRemovedObjects()
|
||||
// If still known by clients, don't actually remove. On some future
|
||||
// invocation this will be 0, which is when removal will continue.
|
||||
if(obj->m_known_by_count > 0)
|
||||
continue;
|
||||
return false;
|
||||
|
||||
/*
|
||||
Move static data from active to stored if deactivated
|
||||
@ -1823,8 +1681,7 @@ void ServerEnvironment::removeRemovedObjects()
|
||||
if (!obj->m_pending_removal && obj->m_static_exists) {
|
||||
MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
|
||||
if (block) {
|
||||
std::map<u16, StaticObject>::iterator i =
|
||||
block->m_static_objects.m_active.find(id);
|
||||
const auto i = block->m_static_objects.m_active.find(id);
|
||||
if (i != block->m_static_objects.m_active.end()) {
|
||||
block->m_static_objects.m_stored.push_back(i->second);
|
||||
block->m_static_objects.m_active.erase(id);
|
||||
@ -1848,15 +1705,13 @@ void ServerEnvironment::removeRemovedObjects()
|
||||
m_script->removeObjectReference(obj);
|
||||
|
||||
// Delete
|
||||
if(obj->environmentDeletes())
|
||||
if (obj->environmentDeletes())
|
||||
delete obj;
|
||||
|
||||
objects_to_remove.push_back(id);
|
||||
}
|
||||
// Remove references from m_active_objects
|
||||
for (u16 i : objects_to_remove) {
|
||||
m_active_objects.erase(i);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
m_ao_manager.clear(clear_cb);
|
||||
}
|
||||
|
||||
static void print_hexdump(std::ostream &o, const std::string &data)
|
||||
@ -1976,24 +1831,19 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
|
||||
*/
|
||||
void ServerEnvironment::deactivateFarObjects(bool _force_delete)
|
||||
{
|
||||
std::vector<u16> objects_to_remove;
|
||||
for (auto &ao_it : m_active_objects) {
|
||||
auto cb_deactivate = [this, _force_delete] (ServerActiveObject *obj, u16 id) {
|
||||
// force_delete might be overriden per object
|
||||
bool force_delete = _force_delete;
|
||||
|
||||
ServerActiveObject* obj = ao_it.second;
|
||||
assert(obj);
|
||||
|
||||
// Do not deactivate if static data creation not allowed
|
||||
if(!force_delete && !obj->isStaticAllowed())
|
||||
continue;
|
||||
if (!force_delete && !obj->isStaticAllowed())
|
||||
return false;
|
||||
|
||||
// removeRemovedObjects() is responsible for these
|
||||
if(!force_delete && obj->isGone())
|
||||
continue;
|
||||
if (!force_delete && obj->isGone())
|
||||
return false;
|
||||
|
||||
u16 id = ao_it.first;
|
||||
v3f objectpos = obj->getBasePosition();
|
||||
const v3f &objectpos = obj->getBasePosition();
|
||||
|
||||
// The block in which the object resides in
|
||||
v3s16 blockpos_o = getNodeBlockPos(floatToInt(objectpos, BS));
|
||||
@ -2001,11 +1851,9 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
|
||||
// If object's static data is stored in a deactivated block and object
|
||||
// is actually located in an active block, re-save to the block in
|
||||
// which the object is actually located in.
|
||||
if(!force_delete &&
|
||||
obj->m_static_exists &&
|
||||
!m_active_blocks.contains(obj->m_static_block) &&
|
||||
m_active_blocks.contains(blockpos_o))
|
||||
{
|
||||
if (!force_delete && obj->m_static_exists &&
|
||||
!m_active_blocks.contains(obj->m_static_block) &&
|
||||
m_active_blocks.contains(blockpos_o)) {
|
||||
// Delete from block where object was located
|
||||
deleteStaticFromBlock(obj, id, MOD_REASON_STATIC_DATA_REMOVED, false);
|
||||
|
||||
@ -2013,16 +1861,16 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
|
||||
// Save to block where object is located
|
||||
saveStaticToBlock(blockpos_o, id, obj, s_obj, MOD_REASON_STATIC_DATA_ADDED);
|
||||
|
||||
continue;
|
||||
return false;
|
||||
}
|
||||
|
||||
// If block is still active, don't remove
|
||||
if(!force_delete && m_active_blocks.contains(blockpos_o))
|
||||
continue;
|
||||
if (!force_delete && m_active_blocks.contains(blockpos_o))
|
||||
return false;
|
||||
|
||||
verbosestream << "ServerEnvironment::deactivateFarObjects(): "
|
||||
<< "deactivating object id=" << id << " on inactive block "
|
||||
<< PP(blockpos_o) << std::endl;
|
||||
<< "deactivating object id=" << id << " on inactive block "
|
||||
<< PP(blockpos_o) << std::endl;
|
||||
|
||||
// If known by some client, don't immediately delete.
|
||||
bool pending_delete = (obj->m_known_by_count > 0 && !force_delete);
|
||||
@ -2045,8 +1893,7 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
|
||||
MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
|
||||
|
||||
if (block) {
|
||||
std::map<u16, StaticObject>::iterator n =
|
||||
block->m_static_objects.m_active.find(id);
|
||||
const auto n = block->m_static_objects.m_active.find(id);
|
||||
if (n != block->m_static_objects.m_active.end()) {
|
||||
StaticObject static_old = n->second;
|
||||
|
||||
@ -2085,18 +1932,18 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
|
||||
If known by some client, set pending deactivation.
|
||||
Otherwise delete it immediately.
|
||||
*/
|
||||
if(pending_delete && !force_delete)
|
||||
{
|
||||
if (pending_delete && !force_delete) {
|
||||
verbosestream << "ServerEnvironment::deactivateFarObjects(): "
|
||||
<< "object id=" << id << " is known by clients"
|
||||
<< "; not deleting yet" << std::endl;
|
||||
<< "object id=" << id << " is known by clients"
|
||||
<< "; not deleting yet" << std::endl;
|
||||
|
||||
obj->m_pending_deactivation = true;
|
||||
continue;
|
||||
return false;
|
||||
}
|
||||
|
||||
verbosestream << "ServerEnvironment::deactivateFarObjects(): "
|
||||
<< "object id=" << id << " is not known by clients"
|
||||
<< "; deleting" << std::endl;
|
||||
<< "object id=" << id << " is not known by clients"
|
||||
<< "; deleting" << std::endl;
|
||||
|
||||
// Tell the object about removal
|
||||
obj->removingFromEnvironment();
|
||||
@ -2104,16 +1951,13 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
|
||||
m_script->removeObjectReference(obj);
|
||||
|
||||
// Delete active object
|
||||
if(obj->environmentDeletes())
|
||||
if (obj->environmentDeletes())
|
||||
delete obj;
|
||||
// Id to be removed from m_active_objects
|
||||
objects_to_remove.push_back(id);
|
||||
}
|
||||
|
||||
// Remove references from m_active_objects
|
||||
for (u16 i : objects_to_remove) {
|
||||
m_active_objects.erase(i);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
m_ao_manager.clear(cb_deactivate);
|
||||
}
|
||||
|
||||
void ServerEnvironment::deleteStaticFromBlock(
|
||||
|
@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "environment.h"
|
||||
#include "mapnode.h"
|
||||
#include "settings.h"
|
||||
#include "server/activeobjectmgr.h"
|
||||
#include "util/numeric.h"
|
||||
#include <set>
|
||||
|
||||
@ -243,7 +244,10 @@ public:
|
||||
-------------------------------------------
|
||||
*/
|
||||
|
||||
ServerActiveObject* getActiveObject(u16 id);
|
||||
ServerActiveObject* getActiveObject(u16 id)
|
||||
{
|
||||
return m_ao_manager.getActiveObject(id);
|
||||
}
|
||||
|
||||
/*
|
||||
Add an active object to the environment.
|
||||
@ -255,19 +259,6 @@ public:
|
||||
*/
|
||||
u16 addActiveObject(ServerActiveObject *object);
|
||||
|
||||
/**
|
||||
* Verify if id is a free active object id
|
||||
* @param id
|
||||
* @return true if slot is free
|
||||
*/
|
||||
bool isFreeServerActiveObjectId(u16 id) const;
|
||||
|
||||
/**
|
||||
* Retrieve the first free ActiveObject ID
|
||||
* @return free activeobject ID or 0 if none was found
|
||||
*/
|
||||
u16 getFreeServerActiveObjectId();
|
||||
|
||||
/*
|
||||
Add an active object as a static object to the corresponding
|
||||
MapBlock.
|
||||
@ -331,7 +322,10 @@ public:
|
||||
bool swapNode(v3s16 p, const MapNode &n);
|
||||
|
||||
// Find all active objects inside a radius around a point
|
||||
void getObjectsInsideRadius(std::vector<u16> &objects, v3f pos, float radius);
|
||||
void getObjectsInsideRadius(std::vector<u16> &objects, const v3f &pos, float radius)
|
||||
{
|
||||
return m_ao_manager.getObjectsInsideRadius(pos, radius, objects);
|
||||
}
|
||||
|
||||
// Clear objects, loading and going through every MapBlock
|
||||
void clearObjects(ClearObjectsMode mode);
|
||||
@ -438,10 +432,10 @@ private:
|
||||
ServerScripting* m_script;
|
||||
// Server definition
|
||||
Server *m_server;
|
||||
// Active Object Manager
|
||||
server::ActiveObjectMgr m_ao_manager;
|
||||
// World path
|
||||
const std::string m_path_world;
|
||||
// Active object list
|
||||
ServerActiveObjectMap m_active_objects;
|
||||
// Outgoing network message buffer for active objects
|
||||
std::queue<ActiveObjectMessage> m_active_object_messages;
|
||||
// Some timers
|
||||
|
@ -21,6 +21,7 @@ set (UNITTEST_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_random.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_schematic.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_serialization.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_serveractiveobjectmgr.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_server_shutdown_state.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_settings.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_socket.cpp
|
||||
@ -33,6 +34,7 @@ set (UNITTEST_SRCS
|
||||
PARENT_SCOPE)
|
||||
|
||||
set (UNITTEST_CLIENT_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_clientactiveobjectmgr.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_eventmanager.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_gameui.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
|
||||
|
117
src/unittest/test_clientactiveobjectmgr.cpp
Normal file
117
src/unittest/test_clientactiveobjectmgr.cpp
Normal file
@ -0,0 +1,117 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "client/activeobjectmgr.h"
|
||||
#include <algorithm>
|
||||
#include "test.h"
|
||||
|
||||
#include "profiler.h"
|
||||
|
||||
class TestClientActiveObject : public ClientActiveObject
|
||||
{
|
||||
public:
|
||||
TestClientActiveObject() : ClientActiveObject(0, nullptr, nullptr) {}
|
||||
~TestClientActiveObject() = default;
|
||||
ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_TEST; }
|
||||
};
|
||||
|
||||
class TestClientActiveObjectMgr : public TestBase
|
||||
{
|
||||
public:
|
||||
TestClientActiveObjectMgr() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestClientActiveObjectMgr"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testFreeID();
|
||||
void testRegisterObject();
|
||||
void testRemoveObject();
|
||||
};
|
||||
|
||||
static TestClientActiveObjectMgr g_test_instance;
|
||||
|
||||
void TestClientActiveObjectMgr::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testFreeID);
|
||||
TEST(testRegisterObject)
|
||||
TEST(testRemoveObject)
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestClientActiveObjectMgr::testFreeID()
|
||||
{
|
||||
client::ActiveObjectMgr caomgr;
|
||||
std::vector<u16> aoids;
|
||||
|
||||
u16 aoid = caomgr.getFreeId();
|
||||
// Ensure it's not the same id
|
||||
UASSERT(caomgr.getFreeId() != aoid);
|
||||
|
||||
aoids.push_back(aoid);
|
||||
|
||||
// Register basic objects, ensure we never found
|
||||
for (u8 i = 0; i < UINT8_MAX; i++) {
|
||||
// Register an object
|
||||
auto tcao = new TestClientActiveObject();
|
||||
caomgr.registerObject(tcao);
|
||||
aoids.push_back(tcao->getId());
|
||||
|
||||
// Ensure next id is not in registered list
|
||||
UASSERT(std::find(aoids.begin(), aoids.end(), caomgr.getFreeId()) ==
|
||||
aoids.end());
|
||||
}
|
||||
|
||||
caomgr.clear();
|
||||
}
|
||||
|
||||
void TestClientActiveObjectMgr::testRegisterObject()
|
||||
{
|
||||
client::ActiveObjectMgr caomgr;
|
||||
auto tcao = new TestClientActiveObject();
|
||||
UASSERT(caomgr.registerObject(tcao));
|
||||
|
||||
u16 id = tcao->getId();
|
||||
|
||||
auto tcaoToCompare = caomgr.getActiveObject(id);
|
||||
UASSERT(tcaoToCompare->getId() == id);
|
||||
UASSERT(tcaoToCompare == tcao);
|
||||
|
||||
tcao = new TestClientActiveObject();
|
||||
UASSERT(caomgr.registerObject(tcao));
|
||||
UASSERT(caomgr.getActiveObject(tcao->getId()) == tcao);
|
||||
UASSERT(caomgr.getActiveObject(tcao->getId()) != tcaoToCompare);
|
||||
|
||||
caomgr.clear();
|
||||
}
|
||||
|
||||
void TestClientActiveObjectMgr::testRemoveObject()
|
||||
{
|
||||
client::ActiveObjectMgr caomgr;
|
||||
auto tcao = new TestClientActiveObject();
|
||||
UASSERT(caomgr.registerObject(tcao));
|
||||
|
||||
u16 id = tcao->getId();
|
||||
UASSERT(caomgr.getActiveObject(id) != nullptr)
|
||||
|
||||
caomgr.removeObject(tcao->getId());
|
||||
UASSERT(caomgr.getActiveObject(id) == nullptr)
|
||||
|
||||
caomgr.clear();
|
||||
}
|
188
src/unittest/test_serveractiveobjectmgr.cpp
Normal file
188
src/unittest/test_serveractiveobjectmgr.cpp
Normal file
@ -0,0 +1,188 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "server/activeobjectmgr.h"
|
||||
#include <algorithm>
|
||||
#include <queue>
|
||||
#include "test.h"
|
||||
|
||||
#include "profiler.h"
|
||||
|
||||
class TestServerActiveObject : public ServerActiveObject
|
||||
{
|
||||
public:
|
||||
TestServerActiveObject(const v3f &p = v3f()) : ServerActiveObject(nullptr, p) {}
|
||||
~TestServerActiveObject() = default;
|
||||
ActiveObjectType getType() const override { return ACTIVEOBJECT_TYPE_TEST; }
|
||||
bool getCollisionBox(aabb3f *toset) const override { return false; }
|
||||
bool getSelectionBox(aabb3f *toset) const override { return false; }
|
||||
bool collideWithObjects() const override { return false; }
|
||||
};
|
||||
|
||||
class TestServerActiveObjectMgr : public TestBase
|
||||
{
|
||||
public:
|
||||
TestServerActiveObjectMgr() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestServerActiveObjectMgr"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testFreeID();
|
||||
void testRegisterObject();
|
||||
void testRemoveObject();
|
||||
void testGetObjectsInsideRadius();
|
||||
void testGetAddedActiveObjectsAroundPos();
|
||||
};
|
||||
|
||||
static TestServerActiveObjectMgr g_test_instance;
|
||||
|
||||
void TestServerActiveObjectMgr::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testFreeID);
|
||||
TEST(testRegisterObject)
|
||||
TEST(testRemoveObject)
|
||||
TEST(testGetObjectsInsideRadius);
|
||||
TEST(testGetAddedActiveObjectsAroundPos);
|
||||
}
|
||||
|
||||
void clearSAOMgr(server::ActiveObjectMgr *saomgr)
|
||||
{
|
||||
auto clear_cb = [](ServerActiveObject *obj, u16 id) {
|
||||
delete obj;
|
||||
return true;
|
||||
};
|
||||
saomgr->clear(clear_cb);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestServerActiveObjectMgr::testFreeID()
|
||||
{
|
||||
server::ActiveObjectMgr saomgr;
|
||||
std::vector<u16> aoids;
|
||||
|
||||
u16 aoid = saomgr.getFreeId();
|
||||
// Ensure it's not the same id
|
||||
UASSERT(saomgr.getFreeId() != aoid);
|
||||
|
||||
aoids.push_back(aoid);
|
||||
|
||||
// Register basic objects, ensure we never found
|
||||
for (u8 i = 0; i < UINT8_MAX; i++) {
|
||||
// Register an object
|
||||
auto tsao = new TestServerActiveObject();
|
||||
saomgr.registerObject(tsao);
|
||||
aoids.push_back(tsao->getId());
|
||||
|
||||
// Ensure next id is not in registered list
|
||||
UASSERT(std::find(aoids.begin(), aoids.end(), saomgr.getFreeId()) ==
|
||||
aoids.end());
|
||||
}
|
||||
|
||||
clearSAOMgr(&saomgr);
|
||||
}
|
||||
|
||||
void TestServerActiveObjectMgr::testRegisterObject()
|
||||
{
|
||||
server::ActiveObjectMgr saomgr;
|
||||
auto tsao = new TestServerActiveObject();
|
||||
UASSERT(saomgr.registerObject(tsao));
|
||||
|
||||
u16 id = tsao->getId();
|
||||
|
||||
auto tsaoToCompare = saomgr.getActiveObject(id);
|
||||
UASSERT(tsaoToCompare->getId() == id);
|
||||
UASSERT(tsaoToCompare == tsao);
|
||||
|
||||
tsao = new TestServerActiveObject();
|
||||
UASSERT(saomgr.registerObject(tsao));
|
||||
UASSERT(saomgr.getActiveObject(tsao->getId()) == tsao);
|
||||
UASSERT(saomgr.getActiveObject(tsao->getId()) != tsaoToCompare);
|
||||
|
||||
clearSAOMgr(&saomgr);
|
||||
}
|
||||
|
||||
void TestServerActiveObjectMgr::testRemoveObject()
|
||||
{
|
||||
server::ActiveObjectMgr saomgr;
|
||||
auto tsao = new TestServerActiveObject();
|
||||
UASSERT(saomgr.registerObject(tsao));
|
||||
|
||||
u16 id = tsao->getId();
|
||||
UASSERT(saomgr.getActiveObject(id) != nullptr)
|
||||
|
||||
saomgr.removeObject(tsao->getId());
|
||||
UASSERT(saomgr.getActiveObject(id) == nullptr);
|
||||
|
||||
clearSAOMgr(&saomgr);
|
||||
}
|
||||
|
||||
void TestServerActiveObjectMgr::testGetObjectsInsideRadius()
|
||||
{
|
||||
server::ActiveObjectMgr saomgr;
|
||||
static const v3f sao_pos[] = {
|
||||
v3f(10, 40, 10),
|
||||
v3f(740, 100, -304),
|
||||
v3f(-200, 100, -304),
|
||||
v3f(740, -740, -304),
|
||||
v3f(1500, -740, -304),
|
||||
};
|
||||
|
||||
for (const auto &p : sao_pos) {
|
||||
saomgr.registerObject(new TestServerActiveObject(p));
|
||||
}
|
||||
|
||||
std::vector<u16> result;
|
||||
saomgr.getObjectsInsideRadius(v3f(), 50, result);
|
||||
UASSERTCMP(int, ==, result.size(), 1);
|
||||
|
||||
result.clear();
|
||||
saomgr.getObjectsInsideRadius(v3f(), 750, result);
|
||||
UASSERTCMP(int, ==, result.size(), 2);
|
||||
|
||||
clearSAOMgr(&saomgr);
|
||||
}
|
||||
|
||||
void TestServerActiveObjectMgr::testGetAddedActiveObjectsAroundPos()
|
||||
{
|
||||
server::ActiveObjectMgr saomgr;
|
||||
static const v3f sao_pos[] = {
|
||||
v3f(10, 40, 10),
|
||||
v3f(740, 100, -304),
|
||||
v3f(-200, 100, -304),
|
||||
v3f(740, -740, -304),
|
||||
v3f(1500, -740, -304),
|
||||
};
|
||||
|
||||
for (const auto &p : sao_pos) {
|
||||
saomgr.registerObject(new TestServerActiveObject(p));
|
||||
}
|
||||
|
||||
std::queue<u16> result;
|
||||
std::set<u16> cur_objects;
|
||||
saomgr.getAddedActiveObjectsAroundPos(v3f(), 100, 50, cur_objects, result);
|
||||
UASSERTCMP(int, ==, result.size(), 1);
|
||||
|
||||
result = std::queue<u16>();
|
||||
cur_objects.clear();
|
||||
saomgr.getAddedActiveObjectsAroundPos(v3f(), 740, 50, cur_objects, result);
|
||||
UASSERTCMP(int, ==, result.size(), 2);
|
||||
|
||||
clearSAOMgr(&saomgr);
|
||||
}
|
@ -171,6 +171,8 @@ void TestUtilities::testWrapDegrees_0_360_v3f()
|
||||
void TestUtilities::testLowercase()
|
||||
{
|
||||
UASSERT(lowercase("Foo bAR") == "foo bar");
|
||||
UASSERT(lowercase("eeeeeeaaaaaaaaaaaààààà") == "eeeeeeaaaaaaaaaaaààààà");
|
||||
UASSERT(lowercase("MINETEST-powa") == "minetest-powa");
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user