mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
Move MapBlock (de)serializing code out of Database class
This commit is contained in:
parent
3feece1f28
commit
eec456be63
@ -45,112 +45,18 @@ int Database_Dummy::Initialized(void)
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void Database_Dummy::beginSave() {}
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void Database_Dummy::endSave() {}
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bool Database_Dummy::saveBlock(MapBlock *block)
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bool Database_Dummy::saveBlock(v3s16 blockpos, std::string &data)
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{
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DSTACK(__FUNCTION_NAME);
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/*
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Dummy blocks are not written
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*/
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if(block->isDummy())
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{
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v3s16 p = block->getPos();
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infostream<<"Database_Dummy::saveBlock(): WARNING: Not writing dummy block "
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<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
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return true;
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}
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// Format used for writing
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u8 version = SER_FMT_VER_HIGHEST_WRITE;
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// Get destination
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v3s16 p3d = block->getPos();
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/*
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[0] u8 serialization version
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[1] data
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*/
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std::ostringstream o(std::ios_base::binary);
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o.write((char*)&version, 1);
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// Write basic data
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block->serialize(o, version, true);
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// Write block to database
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std::string tmp = o.str();
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m_database[getBlockAsInteger(p3d)] = tmp;
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// We just wrote it to the disk so clear modified flag
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block->resetModified();
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m_database[getBlockAsInteger(blockpos)] = data;
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return true;
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}
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MapBlock* Database_Dummy::loadBlock(v3s16 blockpos)
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std::string Database_Dummy::loadBlock(v3s16 blockpos)
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{
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v2s16 p2d(blockpos.X, blockpos.Z);
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if(m_database.count(getBlockAsInteger(blockpos))) {
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/*
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Make sure sector is loaded
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*/
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MapSector *sector = srvmap->createSector(p2d);
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/*
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Load block
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*/
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std::string datastr = m_database[getBlockAsInteger(blockpos)];
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// srvmap->loadBlock(&datastr, blockpos, sector, false);
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try {
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std::istringstream is(datastr, std::ios_base::binary);
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u8 version = SER_FMT_VER_INVALID;
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is.read((char*)&version, 1);
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if(is.fail())
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throw SerializationError("ServerMap::loadBlock(): Failed"
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" to read MapBlock version");
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MapBlock *block = NULL;
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bool created_new = false;
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block = sector->getBlockNoCreateNoEx(blockpos.Y);
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if(block == NULL)
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{
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block = sector->createBlankBlockNoInsert(blockpos.Y);
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created_new = true;
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}
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// Read basic data
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block->deSerialize(is, version, true);
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// If it's a new block, insert it to the map
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if(created_new)
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sector->insertBlock(block);
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/*
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Save blocks loaded in old format in new format
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*/
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//if(version < SER_FMT_VER_HIGHEST || save_after_load)
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// Only save if asked to; no need to update version
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//if(save_after_load)
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// saveBlock(block);
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// We just loaded it from, so it's up-to-date.
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block->resetModified();
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}
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catch(SerializationError &e)
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{
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errorstream<<"Invalid block data in database"
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<<" ("<<blockpos.X<<","<<blockpos.Y<<","<<blockpos.Z<<")"
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<<" (SerializationError): "<<e.what()<<std::endl;
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// TODO: Block should be marked as invalid in memory so that it is
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// not touched but the game can run
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if(g_settings->getBool("ignore_world_load_errors")){
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errorstream<<"Ignoring block load error. Duck and cover! "
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<<"(ignore_world_load_errors)"<<std::endl;
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} else {
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throw SerializationError("Invalid block data in database");
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//assert(0);
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}
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}
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return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here
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}
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return(NULL);
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if (m_database.count(getBlockAsInteger(blockpos)))
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return m_database[getBlockAsInteger(blockpos)];
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else
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return "";
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}
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void Database_Dummy::listAllLoadableBlocks(std::list<v3s16> &dst)
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@ -33,10 +33,10 @@ public:
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Database_Dummy(ServerMap *map);
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virtual void beginSave();
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virtual void endSave();
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virtual bool saveBlock(MapBlock *block);
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virtual MapBlock *loadBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
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virtual int Initialized(void);
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virtual bool saveBlock(v3s16 blockpos, std::string &data);
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virtual std::string loadBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
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virtual int Initialized(void);
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~Database_Dummy();
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private:
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ServerMap *srvmap;
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@ -58,129 +58,29 @@ int Database_LevelDB::Initialized(void)
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void Database_LevelDB::beginSave() {}
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void Database_LevelDB::endSave() {}
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bool Database_LevelDB::saveBlock(MapBlock *block)
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bool Database_LevelDB::saveBlock(v3s16 blockpos, std::string &data)
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{
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DSTACK(__FUNCTION_NAME);
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v3s16 p3d = block->getPos();
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/*
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Dummy blocks are not written
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*/
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if(block->isDummy())
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{
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errorstream << "WARNING: saveBlock: Not writing dummy block "
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<< PP(p3d) << std::endl;
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return true;
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}
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// Format used for writing
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u8 version = SER_FMT_VER_HIGHEST_WRITE;
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/*
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[0] u8 serialization version
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[1] data
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*/
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std::ostringstream o(std::ios_base::binary);
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o.write((char*)&version, 1);
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// Write basic data
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block->serialize(o, version, true);
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// Write block to database
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std::string tmp = o.str();
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leveldb::Status status = m_database->Put(leveldb::WriteOptions(),
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i64tos(getBlockAsInteger(p3d)), tmp);
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i64tos(getBlockAsInteger(blockpos)), data);
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if (!status.ok()) {
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errorstream << "WARNING: saveBlock: LevelDB error saving block "
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<< PP(p3d) << ": " << status.ToString() << std::endl;
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<< PP(blockpos) << ": " << status.ToString() << std::endl;
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return false;
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}
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// We just wrote it to the disk so clear modified flag
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block->resetModified();
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return true;
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}
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MapBlock* Database_LevelDB::loadBlock(v3s16 blockpos)
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std::string Database_LevelDB::loadBlock(v3s16 blockpos)
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{
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v2s16 p2d(blockpos.X, blockpos.Z);
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std::string datastr;
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leveldb::Status status = m_database->Get(leveldb::ReadOptions(),
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i64tos(getBlockAsInteger(blockpos)), &datastr);
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if (datastr.length() == 0 && status.ok()) {
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errorstream << "Blank block data in database (datastr.length() == 0) ("
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<< blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")" << std::endl;
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if (g_settings->getBool("ignore_world_load_errors")) {
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errorstream << "Ignoring block load error. Duck and cover! "
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<< "(ignore_world_load_errors)" << std::endl;
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} else {
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throw SerializationError("Blank block data in database");
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}
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return NULL;
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}
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if (status.ok()) {
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/*
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Make sure sector is loaded
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*/
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MapSector *sector = srvmap->createSector(p2d);
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try {
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std::istringstream is(datastr, std::ios_base::binary);
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u8 version = SER_FMT_VER_INVALID;
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is.read((char *)&version, 1);
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if (is.fail())
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throw SerializationError("ServerMap::loadBlock(): Failed"
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" to read MapBlock version");
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MapBlock *block = NULL;
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bool created_new = false;
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block = sector->getBlockNoCreateNoEx(blockpos.Y);
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if (block == NULL)
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{
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block = sector->createBlankBlockNoInsert(blockpos.Y);
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created_new = true;
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}
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// Read basic data
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block->deSerialize(is, version, true);
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// If it's a new block, insert it to the map
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if (created_new)
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sector->insertBlock(block);
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/*
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Save blocks loaded in old format in new format
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*/
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//if(version < SER_FMT_VER_HIGHEST || save_after_load)
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// Only save if asked to; no need to update version
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//if(save_after_load)
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// saveBlock(block);
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// We just loaded it from, so it's up-to-date.
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block->resetModified();
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}
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catch (SerializationError &e)
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{
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errorstream << "Invalid block data in database"
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<< " (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z
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<< ") (SerializationError): " << e.what() << std::endl;
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// TODO: Block should be marked as invalid in memory so that it is
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// not touched but the game can run
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if (g_settings->getBool("ignore_world_load_errors")) {
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errorstream << "Ignoring block load error. Duck and cover! "
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<< "(ignore_world_load_errors)" << std::endl;
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} else {
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throw SerializationError("Invalid block data in database");
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//assert(0);
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}
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}
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return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here
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}
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return NULL;
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if(status.ok())
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return datastr;
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else
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return "";
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}
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void Database_LevelDB::listAllLoadableBlocks(std::list<v3s16> &dst)
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@ -36,10 +36,10 @@ public:
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Database_LevelDB(ServerMap *map, std::string savedir);
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virtual void beginSave();
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virtual void endSave();
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virtual bool saveBlock(MapBlock *block);
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virtual MapBlock *loadBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
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virtual int Initialized(void);
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virtual bool saveBlock(v3s16 blockpos, std::string &data);
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virtual std::string loadBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
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virtual int Initialized(void);
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~Database_LevelDB();
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private:
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ServerMap *srvmap;
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@ -81,138 +81,44 @@ void Database_Redis::endSave() {
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freeReplyObject(reply);
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}
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bool Database_Redis::saveBlock(MapBlock *block)
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bool Database_Redis::saveBlock(v3s16 blockpos, std::string &data)
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{
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DSTACK(__FUNCTION_NAME);
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v3s16 p3d = block->getPos();
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/*
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Dummy blocks are not written
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*/
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if(block->isDummy())
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{
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errorstream << "WARNING: saveBlock: Not writing dummy block "
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<< PP(p3d) << std::endl;
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return true;
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}
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// Format used for writing
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u8 version = SER_FMT_VER_HIGHEST_WRITE;
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/*
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[0] u8 serialization version
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[1] data
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*/
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std::ostringstream o(std::ios_base::binary);
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o.write((char*)&version, 1);
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// Write basic data
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block->serialize(o, version, true);
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// Write block to database
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std::string tmp1 = o.str();
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std::string tmp2 = i64tos(getBlockAsInteger(p3d));
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std::string tmp = i64tos(getBlockAsInteger(blockpos));
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redisReply *reply = (redisReply *)redisCommand(ctx, "HSET %s %s %b",
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hash.c_str(), tmp2.c_str(), tmp1.c_str(), tmp1.size());
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hash.c_str(), tmp.c_str(), data.c_str(), data.size());
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if (!reply) {
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errorstream << "WARNING: saveBlock: redis command 'HSET' failed on "
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"block " << PP(p3d) << ": " << ctx->errstr << std::endl;
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"block " << PP(blockpos) << ": " << ctx->errstr << std::endl;
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freeReplyObject(reply);
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return false;
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}
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if (reply->type == REDIS_REPLY_ERROR) {
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errorstream << "WARNING: saveBlock: save block " << PP(p3d)
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errorstream << "WARNING: saveBlock: saving block " << PP(blockpos)
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<< "failed" << std::endl;
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freeReplyObject(reply);
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return false;
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}
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// We just wrote it to the disk so clear modified flag
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block->resetModified();
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freeReplyObject(reply);
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return true;
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}
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MapBlock* Database_Redis::loadBlock(v3s16 blockpos)
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std::string Database_Redis::loadBlock(v3s16 blockpos)
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{
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v2s16 p2d(blockpos.X, blockpos.Z);
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std::string tmp = i64tos(getBlockAsInteger(blockpos));
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redisReply *reply;
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reply = (redisReply*) redisCommand(ctx, "HGET %s %s", hash.c_str(), tmp.c_str());
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if(!reply)
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throw FileNotGoodException(std::string("redis command 'HGET %s %s' failed: ") + ctx->errstr);
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if(reply->type != REDIS_REPLY_STRING)
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return "";
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if (reply->type == REDIS_REPLY_STRING && reply->len == 0) {
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freeReplyObject(reply);
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errorstream << "Blank block data in database (reply->len == 0) ("
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<< blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")" << std::endl;
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if (g_settings->getBool("ignore_world_load_errors")) {
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errorstream << "Ignoring block load error. Duck and cover! "
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<< "(ignore_world_load_errors)" << std::endl;
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} else {
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throw SerializationError("Blank block data in database");
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}
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return NULL;
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}
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if (reply->type == REDIS_REPLY_STRING) {
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/*
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Make sure sector is loaded
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*/
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MapSector *sector = srvmap->createSector(p2d);
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try {
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std::istringstream is(std::string(reply->str, reply->len), std::ios_base::binary);
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freeReplyObject(reply); // std::string copies the memory so we can already do this here
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u8 version = SER_FMT_VER_INVALID;
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is.read((char *)&version, 1);
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if (is.fail())
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throw SerializationError("ServerMap::loadBlock(): Failed"
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" to read MapBlock version");
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MapBlock *block = NULL;
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bool created_new = false;
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block = sector->getBlockNoCreateNoEx(blockpos.Y);
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if (block == NULL)
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{
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block = sector->createBlankBlockNoInsert(blockpos.Y);
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created_new = true;
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}
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// Read basic data
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block->deSerialize(is, version, true);
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// If it's a new block, insert it to the map
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if (created_new)
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sector->insertBlock(block);
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// We just loaded it from, so it's up-to-date.
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block->resetModified();
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}
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catch (SerializationError &e)
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{
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errorstream << "Invalid block data in database"
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<< " (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z
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<< ") (SerializationError): " << e.what() << std::endl;
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// TODO: Block should be marked as invalid in memory so that it is
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// not touched but the game can run
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if (g_settings->getBool("ignore_world_load_errors")) {
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errorstream << "Ignoring block load error. Duck and cover! "
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<< "(ignore_world_load_errors)" << std::endl;
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} else {
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throw SerializationError("Invalid block data in database");
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}
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}
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return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here
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}
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return NULL;
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std::string str(reply->str, reply->len);
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freeReplyObject(reply); // std::string copies the memory so this won't cause any problems
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return str;
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}
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void Database_Redis::listAllLoadableBlocks(std::list<v3s16> &dst)
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@ -36,8 +36,8 @@ public:
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Database_Redis(ServerMap *map, std::string savedir);
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virtual void beginSave();
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virtual void endSave();
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virtual bool saveBlock(MapBlock *block);
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virtual MapBlock *loadBlock(v3s16 blockpos);
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virtual bool saveBlock(v3s16 blockpos, std::string &data);
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virtual std::string loadBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
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virtual int Initialized(void);
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~Database_Redis();
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@ -63,13 +63,13 @@ int Database_SQLite3::Initialized(void)
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void Database_SQLite3::beginSave() {
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verifyDatabase();
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if(sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL) != SQLITE_OK)
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infostream<<"WARNING: beginSave() failed, saving might be slow.";
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errorstream<<"WARNING: beginSave() failed, saving might be slow.";
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}
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void Database_SQLite3::endSave() {
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verifyDatabase();
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if(sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL) != SQLITE_OK)
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infostream<<"WARNING: endSave() failed, map might not have saved.";
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errorstream<<"WARNING: endSave() failed, map might not have saved.";
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}
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void Database_SQLite3::createDirs(std::string path)
|
||||
@ -99,7 +99,7 @@ void Database_SQLite3::verifyDatabase() {
|
||||
|
||||
d = sqlite3_open_v2(dbp.c_str(), &m_database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
|
||||
if(d != SQLITE_OK) {
|
||||
infostream<<"WARNING: SQLite3 database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
|
||||
errorstream<<"SQLite3 database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
|
||||
throw FileNotGoodException("Cannot open database file");
|
||||
}
|
||||
|
||||
@ -110,208 +110,87 @@ void Database_SQLite3::verifyDatabase() {
|
||||
+ itos(g_settings->getU16("sqlite_synchronous"));
|
||||
d = sqlite3_exec(m_database, querystr.c_str(), NULL, NULL, NULL);
|
||||
if(d != SQLITE_OK) {
|
||||
infostream<<"WARNING: Database pragma set failed: "
|
||||
errorstream<<"Database pragma set failed: "
|
||||
<<sqlite3_errmsg(m_database)<<std::endl;
|
||||
throw FileNotGoodException("Cannot set pragma");
|
||||
}
|
||||
|
||||
d = sqlite3_prepare(m_database, "SELECT `data` FROM `blocks` WHERE `pos`=? LIMIT 1", -1, &m_database_read, NULL);
|
||||
if(d != SQLITE_OK) {
|
||||
infostream<<"WARNING: SQLite3 database read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
|
||||
errorstream<<"SQLite3 read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
|
||||
throw FileNotGoodException("Cannot prepare read statement");
|
||||
}
|
||||
|
||||
d = sqlite3_prepare(m_database, "REPLACE INTO `blocks` VALUES(?, ?)", -1, &m_database_write, NULL);
|
||||
if(d != SQLITE_OK) {
|
||||
infostream<<"WARNING: SQLite3 database write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
|
||||
errorstream<<"SQLite3 write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
|
||||
throw FileNotGoodException("Cannot prepare write statement");
|
||||
}
|
||||
|
||||
d = sqlite3_prepare(m_database, "SELECT `pos` FROM `blocks`", -1, &m_database_list, NULL);
|
||||
if(d != SQLITE_OK) {
|
||||
infostream<<"WARNING: SQLite3 database list statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
|
||||
infostream<<"SQLite3 list statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
|
||||
throw FileNotGoodException("Cannot prepare read statement");
|
||||
}
|
||||
|
||||
infostream<<"ServerMap: SQLite3 database opened"<<std::endl;
|
||||
}
|
||||
|
||||
bool Database_SQLite3::saveBlock(MapBlock *block)
|
||||
bool Database_SQLite3::saveBlock(v3s16 blockpos, std::string &data)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
v3s16 p3d = block->getPos();
|
||||
|
||||
/*
|
||||
Dummy blocks are not written, but is not a save failure
|
||||
*/
|
||||
if(block->isDummy())
|
||||
{
|
||||
errorstream << "WARNING: saveBlock: Not writing dummy block "
|
||||
<< PP(p3d) << std::endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Format used for writing
|
||||
u8 version = SER_FMT_VER_HIGHEST_WRITE;
|
||||
|
||||
#if 0
|
||||
v2s16 p2d(p3d.X, p3d.Z);
|
||||
std::string sectordir = getSectorDir(p2d);
|
||||
|
||||
createDirs(sectordir);
|
||||
|
||||
std::string fullpath = sectordir+DIR_DELIM+getBlockFilename(p3d);
|
||||
std::ofstream o(fullpath.c_str(), std::ios_base::binary);
|
||||
if(o.good() == false)
|
||||
throw FileNotGoodException("Cannot open block data");
|
||||
#endif
|
||||
/*
|
||||
[0] u8 serialization version
|
||||
[1] data
|
||||
*/
|
||||
|
||||
verifyDatabase();
|
||||
|
||||
std::ostringstream o(std::ios_base::binary);
|
||||
|
||||
o.write((char *)&version, 1);
|
||||
|
||||
// Write basic data
|
||||
block->serialize(o, version, true);
|
||||
|
||||
// Write block to database
|
||||
std::string tmp = o.str();
|
||||
|
||||
if (sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK) {
|
||||
if (sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
|
||||
errorstream << "WARNING: saveBlock: Block position failed to bind: "
|
||||
<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
||||
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
||||
sqlite3_reset(m_database_write);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (sqlite3_bind_blob(m_database_write, 2, (void *)tmp.c_str(), tmp.size(), NULL) != SQLITE_OK) {
|
||||
if (sqlite3_bind_blob(m_database_write, 2, (void *) data.c_str(), data.size(), NULL) != SQLITE_OK) {
|
||||
errorstream << "WARNING: saveBlock: Block data failed to bind: "
|
||||
<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
||||
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
||||
sqlite3_reset(m_database_write);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (sqlite3_step(m_database_write) != SQLITE_DONE) {
|
||||
errorstream << "WARNING: saveBlock: Block failed to save "
|
||||
<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
||||
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
||||
sqlite3_reset(m_database_write);
|
||||
return false;
|
||||
}
|
||||
|
||||
// We just wrote it to the disk so clear modified flag
|
||||
block->resetModified();
|
||||
sqlite3_reset(m_database_write);
|
||||
return true;
|
||||
}
|
||||
|
||||
MapBlock* Database_SQLite3::loadBlock(v3s16 blockpos)
|
||||
std::string Database_SQLite3::loadBlock(v3s16 blockpos)
|
||||
{
|
||||
v2s16 p2d(blockpos.X, blockpos.Z);
|
||||
verifyDatabase();
|
||||
|
||||
if (sqlite3_bind_int64(m_database_read, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
|
||||
infostream << "WARNING: Could not bind block position for load: "
|
||||
errorstream << "Could not bind block position for load: "
|
||||
<< sqlite3_errmsg(m_database)<<std::endl;
|
||||
}
|
||||
|
||||
if (sqlite3_step(m_database_read) == SQLITE_ROW) {
|
||||
/*
|
||||
Make sure sector is loaded
|
||||
*/
|
||||
MapSector *sector = srvmap->createSector(p2d);
|
||||
|
||||
/*
|
||||
Load block
|
||||
*/
|
||||
const char *data = (const char *)sqlite3_column_blob(m_database_read, 0);
|
||||
const char *data = (const char *) sqlite3_column_blob(m_database_read, 0);
|
||||
size_t len = sqlite3_column_bytes(m_database_read, 0);
|
||||
if (data == NULL || len == 0) {
|
||||
errorstream << "Blank block data in database (data == NULL || len"
|
||||
" == 0) (" << blockpos.X << "," << blockpos.Y << ","
|
||||
<< blockpos.Z << ")" << std::endl;
|
||||
|
||||
if (g_settings->getBool("ignore_world_load_errors")) {
|
||||
errorstream << "Ignoring block load error. Duck and cover! "
|
||||
<< "(ignore_world_load_errors)" << std::endl;
|
||||
} else {
|
||||
throw SerializationError("Blank block data in database");
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
std::string datastr(data, len);
|
||||
|
||||
//srvmap->loadBlock(&datastr, blockpos, sector, false);
|
||||
|
||||
try {
|
||||
std::istringstream is(datastr, std::ios_base::binary);
|
||||
|
||||
u8 version = SER_FMT_VER_INVALID;
|
||||
is.read((char *)&version, 1);
|
||||
|
||||
if (is.fail())
|
||||
throw SerializationError("ServerMap::loadBlock(): Failed"
|
||||
" to read MapBlock version");
|
||||
|
||||
MapBlock *block = NULL;
|
||||
bool created_new = false;
|
||||
block = sector->getBlockNoCreateNoEx(blockpos.Y);
|
||||
if (block == NULL)
|
||||
{
|
||||
block = sector->createBlankBlockNoInsert(blockpos.Y);
|
||||
created_new = true;
|
||||
}
|
||||
|
||||
// Read basic data
|
||||
block->deSerialize(is, version, true);
|
||||
|
||||
// If it's a new block, insert it to the map
|
||||
if (created_new)
|
||||
sector->insertBlock(block);
|
||||
|
||||
/*
|
||||
Save blocks loaded in old format in new format
|
||||
*/
|
||||
//if(version < SER_FMT_VER_HIGHEST || save_after_load)
|
||||
// Only save if asked to; no need to update version
|
||||
//if(save_after_load)
|
||||
// saveBlock(block);
|
||||
|
||||
// We just loaded it from, so it's up-to-date.
|
||||
block->resetModified();
|
||||
}
|
||||
catch (SerializationError &e)
|
||||
{
|
||||
errorstream << "Invalid block data in database"
|
||||
<< " (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")"
|
||||
<< " (SerializationError): " << e.what() << std::endl;
|
||||
|
||||
// TODO: Block should be marked as invalid in memory so that it is
|
||||
// not touched but the game can run
|
||||
|
||||
if (g_settings->getBool("ignore_world_load_errors")) {
|
||||
errorstream << "Ignoring block load error. Duck and cover! "
|
||||
<< "(ignore_world_load_errors)" << std::endl;
|
||||
} else {
|
||||
throw SerializationError("Invalid block data in database");
|
||||
//assert(0);
|
||||
}
|
||||
}
|
||||
std::string s = "";
|
||||
if(data)
|
||||
s = std::string(data, len);
|
||||
|
||||
sqlite3_step(m_database_read);
|
||||
// We should never get more than 1 row, so ok to reset
|
||||
sqlite3_reset(m_database_read);
|
||||
|
||||
return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here
|
||||
return s;
|
||||
}
|
||||
|
||||
sqlite3_reset(m_database_read);
|
||||
return NULL;
|
||||
return "";
|
||||
}
|
||||
|
||||
void Database_SQLite3::createDatabase()
|
||||
@ -368,4 +247,3 @@ Database_SQLite3::~Database_SQLite3()
|
||||
<< "Failed to close database: rc=" << rc << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -33,13 +33,13 @@ class Database_SQLite3 : public Database
|
||||
{
|
||||
public:
|
||||
Database_SQLite3(ServerMap *map, std::string savedir);
|
||||
virtual void beginSave();
|
||||
virtual void endSave();
|
||||
virtual void beginSave();
|
||||
virtual void endSave();
|
||||
|
||||
virtual bool saveBlock(MapBlock *block);
|
||||
virtual MapBlock *loadBlock(v3s16 blockpos);
|
||||
virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
|
||||
virtual int Initialized(void);
|
||||
virtual bool saveBlock(v3s16 blockpos, std::string &data);
|
||||
virtual std::string loadBlock(v3s16 blockpos);
|
||||
virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
|
||||
virtual int Initialized(void);
|
||||
~Database_SQLite3();
|
||||
private:
|
||||
ServerMap *srvmap;
|
||||
@ -51,9 +51,9 @@ private:
|
||||
|
||||
// Create the database structure
|
||||
void createDatabase();
|
||||
// Verify we can read/write to the database
|
||||
void verifyDatabase();
|
||||
void createDirs(std::string path);
|
||||
// Verify we can read/write to the database
|
||||
void verifyDatabase();
|
||||
void createDirs(std::string path);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#define DATABASE_HEADER
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include "irr_v3d.h"
|
||||
#include "irrlichttypes.h"
|
||||
|
||||
@ -28,16 +29,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||
#endif
|
||||
|
||||
class MapBlock;
|
||||
|
||||
class Database
|
||||
{
|
||||
public:
|
||||
virtual void beginSave() = 0;
|
||||
virtual void endSave() = 0;
|
||||
|
||||
virtual bool saveBlock(MapBlock *block) = 0;
|
||||
virtual MapBlock *loadBlock(v3s16 blockpos) = 0;
|
||||
virtual bool saveBlock(v3s16 blockpos, std::string &data) = 0;
|
||||
virtual std::string loadBlock(v3s16 blockpos) = 0;
|
||||
s64 getBlockAsInteger(const v3s16 pos) const;
|
||||
v3s16 getIntegerAsBlock(s64 i) const;
|
||||
virtual void listAllLoadableBlocks(std::list<v3s16> &dst) = 0;
|
||||
|
11
src/main.cpp
11
src/main.cpp
@ -1296,9 +1296,13 @@ int main(int argc, char *argv[])
|
||||
new_db->beginSave();
|
||||
for (std::list<v3s16>::iterator i = blocks.begin(); i != blocks.end(); i++) {
|
||||
MapBlock *block = old_map.loadBlock(*i);
|
||||
new_db->saveBlock(block);
|
||||
MapSector *sector = old_map.getSectorNoGenerate(v2s16(i->X, i->Z));
|
||||
sector->deleteBlock(block);
|
||||
if (!block) {
|
||||
errorstream << "Failed to load block " << PP(*i) << ", skipping it.";
|
||||
} else {
|
||||
old_map.saveBlock(block, new_db);
|
||||
MapSector *sector = old_map.getSectorNoGenerate(v2s16(i->X, i->Z));
|
||||
sector->deleteBlock(block);
|
||||
}
|
||||
++count;
|
||||
if (count % 500 == 0)
|
||||
actionstream << "Migrated " << count << " blocks "
|
||||
@ -1947,4 +1951,3 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
//END
|
||||
|
||||
|
42
src/map.cpp
42
src/map.cpp
@ -3265,7 +3265,38 @@ void ServerMap::endSave()
|
||||
|
||||
bool ServerMap::saveBlock(MapBlock *block)
|
||||
{
|
||||
return dbase->saveBlock(block);
|
||||
return saveBlock(block, dbase);
|
||||
}
|
||||
|
||||
bool ServerMap::saveBlock(MapBlock *block, Database *db)
|
||||
{
|
||||
v3s16 p3d = block->getPos();
|
||||
|
||||
// Dummy blocks are not written
|
||||
if (block->isDummy()) {
|
||||
errorstream << "WARNING: saveBlock: Not writing dummy block "
|
||||
<< PP(p3d) << std::endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Format used for writing
|
||||
u8 version = SER_FMT_VER_HIGHEST_WRITE;
|
||||
|
||||
/*
|
||||
[0] u8 serialization version
|
||||
[1] data
|
||||
*/
|
||||
std::ostringstream o(std::ios_base::binary);
|
||||
o.write((char*) &version, 1);
|
||||
block->serialize(o, version, true);
|
||||
|
||||
std::string data = o.str();
|
||||
bool ret = db->saveBlock(p3d, data);
|
||||
if(ret) {
|
||||
// We just wrote it to the disk so clear modified flag
|
||||
block->resetModified();
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
void ServerMap::loadBlock(std::string sectordir, std::string blockfile,
|
||||
@ -3274,7 +3305,7 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile,
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
std::string fullpath = sectordir+DIR_DELIM+blockfile;
|
||||
try{
|
||||
try {
|
||||
|
||||
std::ifstream is(fullpath.c_str(), std::ios_base::binary);
|
||||
if(is.good() == false)
|
||||
@ -3420,10 +3451,13 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)
|
||||
|
||||
v2s16 p2d(blockpos.X, blockpos.Z);
|
||||
|
||||
MapBlock *ret;
|
||||
std::string ret;
|
||||
|
||||
ret = dbase->loadBlock(blockpos);
|
||||
if (ret) return (ret);
|
||||
if (ret != "") {
|
||||
loadBlock(&ret, blockpos, createSector(p2d), false);
|
||||
return getBlockNoCreateNoEx(blockpos);
|
||||
}
|
||||
// Not found in database, try the files
|
||||
|
||||
// The directory layout we're going to load from.
|
||||
|
@ -270,7 +270,7 @@ public:
|
||||
|
||||
// Server implements this.
|
||||
// Client leaves it as no-op.
|
||||
virtual bool saveBlock(MapBlock *block){ return false; };
|
||||
virtual bool saveBlock(MapBlock *block) { return false; };
|
||||
|
||||
/*
|
||||
Updates usage timers and unloads unused blocks and sectors.
|
||||
@ -485,6 +485,7 @@ public:
|
||||
// Returns true if sector now resides in memory
|
||||
//bool deFlushSector(v2s16 p2d);
|
||||
|
||||
bool saveBlock(MapBlock *block, Database *db);
|
||||
bool saveBlock(MapBlock *block);
|
||||
// This will generate a sector with getSector if not found.
|
||||
void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false);
|
||||
@ -560,4 +561,3 @@ protected:
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user