Allow sync HTTP fetches to be interrupted to fix hanging (#14412)

Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
This commit is contained in:
grorp 2024-03-12 20:09:43 +01:00 committed by GitHub
parent 32f68f35cf
commit f07e1026ac
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
6 changed files with 56 additions and 11 deletions

@ -629,13 +629,15 @@ bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
fetch_request.caller = HTTPFETCH_SYNC;
fetch_request.timeout = std::max(MIN_HTTPFETCH_TIMEOUT,
(long)g_settings->getS32("curl_file_download_timeout"));
httpfetch_sync(fetch_request, fetch_result);
bool completed = httpfetch_sync_interruptible(fetch_request, fetch_result);
if (!fetch_result.succeeded) {
if (!completed || !fetch_result.succeeded) {
target_file.close();
fs::DeleteSingleFileOrEmptyDirectory(target);
return false;
}
// TODO: directly stream the response data into the file instead of first
// storing the complete response in memory
target_file << fetch_result.data;
return true;

@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "exceptions.h"
#include "debug.h"
#include "log.h"
#include "porting.h"
#include "util/container.h"
#include "util/thread.h"
#include "version.h"
@ -753,7 +754,7 @@ static void httpfetch_request_clear(u64 caller)
}
}
void httpfetch_sync(const HTTPFetchRequest &fetch_request,
static void httpfetch_sync(const HTTPFetchRequest &fetch_request,
HTTPFetchResult &fetch_result)
{
// Create ongoing fetch data and make a cURL handle
@ -766,6 +767,28 @@ void httpfetch_sync(const HTTPFetchRequest &fetch_request,
fetch_result = *ongoing.complete(res);
}
bool httpfetch_sync_interruptible(const HTTPFetchRequest &fetch_request,
HTTPFetchResult &fetch_result, long interval)
{
if (Thread *thread = Thread::getCurrentThread()) {
HTTPFetchRequest req = fetch_request;
req.caller = httpfetch_caller_alloc_secure();
httpfetch_async(req);
do {
if (thread->stopRequested()) {
httpfetch_caller_free(req.caller);
fetch_result = HTTPFetchResult(fetch_request);
return false;
}
sleep_ms(interval);
} while (!httpfetch_async_get(req.caller, fetch_result));
httpfetch_caller_free(req.caller);
} else {
httpfetch_sync(fetch_request, fetch_result);
}
return true;
}
#else // USE_CURL
/*
@ -795,13 +818,14 @@ static void httpfetch_request_clear(u64 caller)
{
}
void httpfetch_sync(const HTTPFetchRequest &fetch_request,
HTTPFetchResult &fetch_result)
bool httpfetch_sync_interruptible(const HTTPFetchRequest &fetch_request,
HTTPFetchResult &fetch_result, long interval)
{
errorstream << "httpfetch_sync: unable to fetch " << fetch_request.url
errorstream << "httpfetch_sync_interruptible: unable to fetch " << fetch_request.url
<< " because USE_CURL=0" << std::endl;
fetch_result = HTTPFetchResult(fetch_request); // sets succeeded = false etc.
return false;
}
#endif // USE_CURL

@ -135,6 +135,9 @@ u64 httpfetch_caller_alloc_secure();
// to stop any ongoing fetches for the given caller.
void httpfetch_caller_free(u64 caller);
// Performs a synchronous HTTP request. This blocks and therefore should
// only be used from background threads.
void httpfetch_sync(const HTTPFetchRequest &fetch_request, HTTPFetchResult &fetch_result);
// Performs a synchronous HTTP request that is interruptible if the current
// thread is a Thread object. interval is the completion check interval in ms.
// This blocks and therefore should only be used from background threads.
// Returned is whether the request completed without interruption.
bool httpfetch_sync_interruptible(const HTTPFetchRequest &fetch_request,
HTTPFetchResult &fetch_result, long interval = 100);

@ -114,9 +114,9 @@ int ModApiHttp::l_http_fetch_sync(lua_State *L)
infostream << "Mod performs HTTP request with URL " << req.url << std::endl;
HTTPFetchResult res;
httpfetch_sync(req, res);
bool completed = httpfetch_sync_interruptible(req, res);
push_http_fetch_result(L, res, true);
push_http_fetch_result(L, res, completed);
return 1;
}

@ -62,6 +62,9 @@ DEALINGS IN THE SOFTWARE.
// See https://msdn.microsoft.com/en-us/library/hh920601.aspx#thread__native_handle_method
#define win32_native_handle() ((HANDLE) getThreadHandle())
thread_local Thread *current_thread = nullptr;
Thread::Thread(const std::string &name) :
m_name(name),
m_request_stop(false),
@ -177,6 +180,8 @@ void Thread::threadProc(Thread *thr)
thr->m_kernel_thread_id = thread_self();
#endif
current_thread = thr;
thr->setName(thr->m_name);
g_logger.registerThread(thr->m_name);
@ -197,6 +202,12 @@ void Thread::threadProc(Thread *thr)
}
Thread *Thread::getCurrentThread()
{
return current_thread;
}
void Thread::setName(const std::string &name)
{
#if defined(__linux__)

@ -119,6 +119,11 @@ public:
*/
bool setPriority(int prio);
/*
* Returns the thread object of the current thread if it exists.
*/
static Thread *getCurrentThread();
/*
* Sets the currently executing thread's name to where supported; useful
* for debugging.