Minimal game: Use field 'tiles' instead of 'tile_images'

This commit is contained in:
Rogier 2016-12-14 16:23:25 +01:00 committed by paramat
parent 4d4b8bb8a4
commit f4d718c538
2 changed files with 5 additions and 5 deletions

@ -28,7 +28,7 @@ minetest.after(1.0, switch_player_visual)
]]
minetest.register_node("experimental:soundblock", {
tile_images = {"unknown_node.png", "default_tnt_bottom.png",
tiles = {"unknown_node.png", "default_tnt_bottom.png",
"default_tnt_side.png", "default_tnt_side.png",
"default_tnt_side.png", "default_tnt_side.png"},
inventory_image = minetest.inventorycube("unknown_node.png",
@ -120,7 +120,7 @@ minetest.register_craft({
})
minetest.register_node("experimental:tnt", {
tile_images = {"default_tnt_top.png", "default_tnt_bottom.png",
tiles = {"default_tnt_top.png", "default_tnt_bottom.png",
"default_tnt_side.png", "default_tnt_side.png",
"default_tnt_side.png", "default_tnt_side.png"},
inventory_image = minetest.inventorycube("default_tnt_top.png",
@ -453,7 +453,7 @@ minetest.register_abm({
minetest.register_node("experimental:tester_node_1", {
description = "Tester Node 1 (construct/destruct/timer)",
tile_images = {"wieldhand.png"},
tiles = {"wieldhand.png"},
groups = {oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
-- This was known to cause a bug in minetest.item_place_node() when used

@ -5,7 +5,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description)
minetest.register_node("stairs:stair_" .. subname, {
description = description,
drawtype = "nodebox",
tile_images = images,
tiles = images,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
@ -34,7 +34,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description)
minetest.register_node("stairs:slab_" .. subname, {
description = description,
drawtype = "nodebox",
tile_images = images,
tiles = images,
paramtype = "light",
is_ground_content = true,
groups = groups,