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Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
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@ -157,7 +157,8 @@ core.register_entity(":__builtin:falling_node", {
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if euler then
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self.object:set_rotation(euler)
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end
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elseif (def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted" or def.drawtype == "signlike") then
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elseif (def.drawtype ~= "plantlike" and def.drawtype ~= "plantlike_rooted" and
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(def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted" or def.drawtype == "signlike")) then
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local rot = node.param2 % 8
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if (def.drawtype == "signlike" and def.paramtype2 ~= "wallmounted" and def.paramtype2 ~= "colorwallmounted") then
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-- Change rotation to "floor" by default for non-wallmounted paramtype2
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@ -1022,7 +1022,8 @@ The function of `param2` is determined by `paramtype2` in node definition.
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to access/manipulate the content of this field
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* Bit 3: If set, liquid is flowing downwards (no graphical effect)
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* `paramtype2 = "wallmounted"`
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* Supported drawtypes: "torchlike", "signlike", "normal", "nodebox", "mesh"
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* Supported drawtypes: "torchlike", "signlike", "plantlike",
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"plantlike_rooted", "normal", "nodebox", "mesh"
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* The rotation of the node is stored in `param2`
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* You can make this value by using `minetest.dir_to_wallmounted()`
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* Values range 0 - 5
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@ -1198,7 +1199,12 @@ Look for examples in `games/devtest` or `games/minetest_game`.
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* `plantlike_rooted`
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* Enables underwater `plantlike` without air bubbles around the nodes.
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* Consists of a base cube at the co-ordinates of the node plus a
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`plantlike` extension above with a height of `param2 / 16` nodes.
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`plantlike` extension above
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* If `paramtype2="leveled", the `plantlike` extension has a height
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of `param2 / 16` nodes, otherwise it's the height of 1 node
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* If `paramtype2="wallmounted"`, the `plantlike` extension
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will be at one of the corresponding 6 sides of the base cube.
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Also, the base cube rotates like a `normal` cube would
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* The `plantlike` extension visually passes through any nodes above the
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base cube without affecting them.
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* The base cube texture tiles are defined as normal, the `plantlike`
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@ -208,6 +208,19 @@ minetest.register_node("testnodes:plantlike_waving", {
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groups = { dig_immediate = 3 },
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})
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minetest.register_node("testnodes:plantlike_wallmounted", {
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description = S("Wallmounted Plantlike Drawtype Test Node"),
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drawtype = "plantlike",
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paramtype = "light",
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paramtype2 = "wallmounted",
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tiles = { "testnodes_plantlike_wallmounted.png" },
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leveled = 1,
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walkable = false,
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sunlight_propagates = true,
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groups = { dig_immediate = 3 },
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})
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-- param2 will rotate
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@ -320,6 +333,20 @@ minetest.register_node("testnodes:plantlike_rooted", {
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groups = { dig_immediate = 3 },
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})
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minetest.register_node("testnodes:plantlike_rooted_wallmounted", {
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description = S("Wallmounted Rooted Plantlike Drawtype Test Node"),
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drawtype = "plantlike_rooted",
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paramtype = "light",
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paramtype2 = "wallmounted",
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tiles = {
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"testnodes_plantlike_rooted_base.png",
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"testnodes_plantlike_rooted_base.png",
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"testnodes_plantlike_rooted_base_side_wallmounted.png" },
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special_tiles = { "testnodes_plantlike_rooted_wallmounted.png" },
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groups = { dig_immediate = 3 },
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})
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minetest.register_node("testnodes:plantlike_rooted_waving", {
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description = S("Waving Rooted Plantlike Drawtype Test Node"),
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drawtype = "plantlike_rooted",
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@ -588,6 +615,9 @@ scale("allfaces_optional_waving",
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scale("plantlike",
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S("Double-sized Plantlike Drawtype Test Node"),
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S("Half-sized Plantlike Drawtype Test Node"))
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scale("plantlike_wallmounted",
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S("Double-sized Wallmounted Plantlike Drawtype Test Node"),
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S("Half-sized Wallmounted Plantlike Drawtype Test Node"))
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scale("torchlike_wallmounted",
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S("Double-sized Wallmounted Torchlike Drawtype Test Node"),
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S("Half-sized Wallmounted Torchlike Drawtype Test Node"))
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BIN
games/devtest/mods/testnodes/textures/testnodes_plantlike_rooted_base_side_wallmounted.png
Normal file
BIN
games/devtest/mods/testnodes/textures/testnodes_plantlike_rooted_base_side_wallmounted.png
Normal file
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After Width: | Height: | Size: 224 B |
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After Width: | Height: | Size: 268 B |
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After Width: | Height: | Size: 268 B |
@ -958,10 +958,38 @@ void MapblockMeshGenerator::drawPlantlikeQuad(float rotation, float quad_offset,
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vertex.rotateXZBy(rotation + rotate_degree);
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vertex += offset;
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}
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u8 wall = n.getWallMounted(nodedef);
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if (wall != DWM_YN) {
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for (v3f &vertex : vertices) {
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switch (wall) {
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case DWM_YP:
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vertex.rotateYZBy(180);
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vertex.rotateXZBy(180);
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break;
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case DWM_XP:
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vertex.rotateXYBy(90);
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break;
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case DWM_XN:
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vertex.rotateXYBy(-90);
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vertex.rotateYZBy(180);
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break;
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case DWM_ZP:
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vertex.rotateYZBy(-90);
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vertex.rotateXYBy(90);
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break;
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case DWM_ZN:
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vertex.rotateYZBy(90);
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vertex.rotateXYBy(90);
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break;
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}
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}
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}
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drawQuad(vertices, v3s16(0, 0, 0), plant_height);
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}
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void MapblockMeshGenerator::drawPlantlike()
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void MapblockMeshGenerator::drawPlantlike(bool is_rooted)
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{
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draw_style = PLANT_STYLE_CROSS;
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scale = BS / 2 * f->visual_scale;
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@ -998,6 +1026,22 @@ void MapblockMeshGenerator::drawPlantlike()
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break;
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}
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if (is_rooted) {
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u8 wall = n.getWallMounted(nodedef);
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switch (wall) {
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case DWM_YP:
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offset.Y += BS*2;
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break;
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case DWM_XN:
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case DWM_XP:
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case DWM_ZN:
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case DWM_ZP:
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offset.X += -BS;
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offset.Y += BS;
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break;
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}
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}
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switch (draw_style) {
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case PLANT_STYLE_CROSS:
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drawPlantlikeQuad(46);
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@ -1048,7 +1092,7 @@ void MapblockMeshGenerator::drawPlantlikeRootedNode()
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MapNode ntop = data->m_vmanip.getNodeNoEx(blockpos_nodes + p);
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light = LightPair(getInteriorLight(ntop, 1, nodedef));
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}
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drawPlantlike();
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drawPlantlike(true);
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p.Y--;
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}
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@ -146,7 +146,7 @@ public:
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void drawPlantlikeQuad(float rotation, float quad_offset = 0,
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bool offset_top_only = false);
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void drawPlantlike();
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void drawPlantlike(bool is_rooted = false);
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// firelike-specific
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void drawFirelikeQuad(float rotation, float opening_angle,
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@ -161,7 +161,9 @@ u8 MapNode::getWallMounted(const NodeDefManager *nodemgr) const
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if (f.param_type_2 == CPT2_WALLMOUNTED ||
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f.param_type_2 == CPT2_COLORED_WALLMOUNTED) {
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return getParam2() & 0x07;
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} else if (f.drawtype == NDT_SIGNLIKE || f.drawtype == NDT_TORCHLIKE) {
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} else if (f.drawtype == NDT_SIGNLIKE || f.drawtype == NDT_TORCHLIKE ||
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f.drawtype == NDT_PLANTLIKE ||
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f.drawtype == NDT_PLANTLIKE_ROOTED) {
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return 1;
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}
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return 0;
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