Commit Graph

10 Commits

Author SHA1 Message Date
Lars Hofhansl
9fe3246154 Optimize getting active objects a bit. #8674 2019-07-16 15:55:17 -07:00
Loïc Blot
eda35100b6
Add an activeobject manager to hold active objects (#7939)
* Add an activeobject manager to hold active objects
* Add unittests
2018-12-13 20:18:54 +01:00
lhofhansl
94cd2bfeac Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
Loïc Blot
ccc3af128c
CSM/SSM: Add on_mods_loaded callback (#7411)
* CSM/SSM: Add on_mods_loaded callback
2018-06-06 12:53:59 +02:00
rubenwardy
87ad4d8e7f
Add online content repository
Replaces mods and texture pack tabs with a single content tab
2018-04-19 20:14:53 +01:00
Vitaliy
460b375cad Fix SAOM (#7200)
* Bugfix
2018-04-06 16:33:43 +02:00
Loïc Blot
67a4cb7d8a Fix various clang-tidy reported performance-type-promotion-in-math-fn 2018-04-03 18:16:17 +02:00
Vitaliy
528908a4c3 Optimize entity-entity collision (#6587)
* Add IrrLicht type aliases
* Add hash for IrrLicht vector
* Add object map
2018-04-03 08:23:46 +02:00
you
bcd22fc34c Print the mod loading time (#7137)
* Print the mod loading time
2018-03-24 00:31:33 +01:00
Loïc Blot
6c184947c3
Server: delegate mod management & config to ServerModConfiguration (#7131)
* Server: delegate mod management & config to ServerModConfiguration (rename it to ServerModManager)

* Use c++11 range based loops
* Add unittests + experimental/default mod as a test case to permit testing mod loading in future tests
2018-03-16 08:41:33 +01:00