This fix consists of two parts:
- Clear the list of stored entities. This has no side-effects.
- Catch the case where active entities exist and print a message.
Clearing the active entitiy list has side-effects that should
be handled. (those entities are known to the environment and
to clients).
As avoiding those side-effects is more complex, and as this
problem is not expected to occur (with PR #4847 merged), there
is no real incentive to implement this ATM.
This issue was a contributing factor to bug #4217. With the other
contributing factor removed (PR #4847), this commit makes sure this
factor does not go unnoticed if it ever happens again.
* isFreeServerActiveObjectId is now part of ServerEnvironment
* getFreeServerActiveObjectId is now part of ServerEnvironment
* StaticObject constructor now take ServerActiveObject instead of type + string. This permits to remove a big string copy in some code parts
* Modernize source code: last par
* Use empty when needed
* Use emplace_back instead of push_back when needed
* For range-based loops
* Initializers fixes
* constructors, destructors default
* c++ C stl includes
Because the count is serialized as u16, this would cause overflow.
If minetest later deserialized a mapblock with an incorrect
static object count, it would be unable to find the NameIdMapping
(which comes after the StaticObjectList) and abort with an error
such as "Invalid block data in database: unsupported NameIdMapping
version" (issue #2610).
nodemetadata.cpp, nodetimer.cpp
optimzation: simpler deserialize node position method
staticobject.cpp:
cleanup: use util/serialize.h inlines instead of its own de/serialization
serialize.cpp:
minor optimization/cleanup: avoid generation of unneeded string temporary
CMakeLists.txt, cmake_config.h.in: detection of endian.h
config.h: added HAVE_ENDIAN_H
Commits due to feedback squashed
Signed-off-by: Craig Robbins <kde.psych@gmail.com>