Commit Graph

3393 Commits

Author SHA1 Message Date
MetaDucky
0930911efa fix gettext compile issues under win32 2013-11-18 21:11:52 -05:00
kwolekr
86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
PilzAdam
a55c073ce9 Increase liquid_loop_max to 10000 again 2013-11-17 21:05:14 +01:00
Perttu Ahola
21789ccc5f Revert patch 58f036ad1 that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug. 2013-11-17 14:46:01 -05:00
sapier
b2d9205796 Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before 2013-11-17 12:46:54 -05:00
sapier
eadc943159 Add missing RequestQueue doc 2013-11-17 12:46:43 -05:00
sapier
dc407e219f Fix multicaller support in RequestQueue 2013-11-17 12:45:58 -05:00
kwolekr
d419e4cbb6 Do the same for LevelDB interface 2013-11-17 11:26:34 -05:00
kwolekr
aa172bdda4 Handle blank blocks in database
Fix screwed-up indentation
2013-11-17 10:57:45 -05:00
kwolekr
a439aea9ba Revert "Don't use msvc libs for mingw build"
This reverts commit 3985c01ad71159b888677d0fe2019d7a05debeed.
2013-11-17 10:33:58 -05:00
PilzAdam
367b5382a3 Replace print()s with minetest.log() in builtin 2013-11-17 12:11:44 +01:00
kwolekr
a92fc3563c Prevent shaders from being created when disabled 2013-11-17 02:46:05 -05:00
sapier
533785ec9a Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignore missing CURL_DLL 2013-11-17 02:28:39 -05:00
sapier
3985c01ad7 Don't use msvc libs for mingw build 2013-11-17 02:27:00 -05:00
kwolekr
cca4f09ba1 Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used
Fix warning message for spawnby nodes

Prevent type-punning warning caused by casting enum to int
2013-11-17 02:22:24 -05:00
kwolekr
e396fb2984 Actually fix weather
The real problem was that MapBlocks were not activated before getting sent to the client
2013-11-17 01:59:04 -05:00
sapier
90e7832408 Fix invalid listname and listsize not handled correctly in set_size 2013-11-16 15:52:41 +01:00
MetaDucky
35606cfb67 fixed array limit check when reading Lua specialtiles table 2013-11-16 15:31:17 +01:00
ShadowNinja
371b39a09a Pass a errfunc to lua_pcall to get a traceback 2013-11-15 14:13:31 -05:00
BlockMen
3f519eb729 Fix formspec background padding when clipped 2013-11-14 19:03:55 +01:00
proller
9a750450ed Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands. 2013-11-14 15:38:32 +04:00
Sfan5
5094a39f05 Fix compiling with 32bit MinGW 2013-11-12 15:18:20 +01:00
sapier
a935d81053 Fix invalid usage of temporary object in mainmenu json conversion 2013-11-11 23:23:58 +01:00
sapier
bb54e2cf1d Disable localization workaround in server 2013-11-11 19:56:49 +01:00
sapier
22a59b3912 Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
sapier
0f9440fa61 Fix "TODO read modinfo" in modmanager to improve ui usability 2013-11-10 19:37:45 +01:00
proller
d75b1718f8 Fix spaces float islands code 2013-11-10 18:46:57 +04:00
0gb.us
a92e90f684 FIxed floating isle generation at chunk boundaries
A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
2013-11-10 18:45:14 +04:00
kwolekr
b401e58c0d Weather: Fix uninitialized weather_update_time (sorry proller) 2013-11-09 15:29:22 -05:00
PilzAdam
0aeecf3f7f Add BlockMen to core dev list 2013-11-09 14:28:00 +01:00
sapier
b6bb3ffec4 Fix game buttons not beeing 48x48 2013-11-09 13:58:57 +01:00
sapier
7bd30b59ee Fix crash updating gametype without game 2013-11-09 13:30:44 +01:00
PilzAdam
1afd359550 Fix typo in lua_api.txt 2013-11-08 18:16:08 +01:00
4Evergreen4
1d856b734b Add wrapper for minetest.rotate_and_place. 2013-11-07 20:14:26 -05:00
Cy
3d63492f50 Don't assert scalars must be vectors. 2013-11-06 23:16:49 -05:00
Vanessa Ezekowitz
8ad052881c Fix orient_flags to be optional. 2013-11-06 22:23:00 -05:00
Vanessa Ezekowitz
d886f34003 Add 6d facedir rotation prediction routine 2013-11-06 21:08:36 -05:00
proller
8903c68460 Correct useragent in http queries
Net struct init
2013-11-06 00:50:32 +04:00
proller
6f44492238 Masterserver uptime fix 2013-11-05 21:18:37 +04:00
kwolekr
2e89209cf1 Add seed entry to world creation dialog 2013-11-05 00:00:01 -05:00
kwolekr
e46c527733 Accept hexadecimal and string values for seeds 2013-11-04 23:59:26 -05:00
sapier
1a96987d0f Fix invalid use of pointer to temporary object in json2lua conversion 2013-11-04 19:11:11 +01:00
Ilya Zhuravlev
7be18657b1 Fix masterserver README.md 2013-11-04 21:54:25 +04:00
proller
cf0786dc9d Masterserver fixes 2013-11-04 13:02:42 +04:00
proller
4a8a50a2a2 Masterserver show privs and js autoload 2013-11-04 04:56:39 +04:00
ShadowNinja
0fd29b7e09 Add a "More..." link when the serverlist is filtered 2013-11-03 18:21:53 -05:00
ShadowNinja
4c2687775f Only show servers with at least master.min_clients clients 2013-11-03 18:02:07 -05:00
ShadowNinja
50ea8601d5 Use a doT.js template for the serverlist 2013-11-03 17:47:16 -05:00
sapier
68bbdf1b2c Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant 2013-11-03 23:00:54 +01:00
BlockMen
5fbc39a76c Fix typo 2013-11-03 22:33:06 +01:00